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Change to non-BASS error template
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@ -17,8 +17,8 @@ namespace osu.Game.Rulesets.Edit.Checks
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public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
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public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
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{
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{
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new IssueTemplateHasAudioTrack(this),
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new IssueTemplateHasAudioTrack(this),
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new IssueTemplateBadFormat(this),
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new IssueTemplateMissingFile(this),
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new IssueTemplateMissingFile(this)
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new IssueTemplateFileError(this)
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};
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};
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public IEnumerable<Issue> Run(BeatmapVerifierContext context)
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public IEnumerable<Issue> Run(BeatmapVerifierContext context)
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@ -64,14 +64,14 @@ namespace osu.Game.Rulesets.Edit.Checks
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public Issue Create(string filename) => new Issue(this, filename);
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public Issue Create(string filename) => new Issue(this, filename);
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}
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}
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public class IssueTemplateBadFormat : IssueTemplate
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public class IssueTemplateFileError : IssueTemplate
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{
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{
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public IssueTemplateBadFormat(ICheck check)
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public IssueTemplateFileError(ICheck check)
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: base(check, IssueType.Error, "Could not check whether \"{0}\" has an audio track (code \"{1}\").")
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: base(check, IssueType.Error, "Could not check whether \"{0}\" has an audio track ({1}).")
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{
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{
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}
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}
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public Issue Create(string filename) => new Issue(this, filename, Bass.LastError);
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public Issue Create(string filename, string errorReason) => new Issue(this, filename, errorReason);
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}
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}
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public class IssueTemplateMissingFile : IssueTemplate
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public class IssueTemplateMissingFile : IssueTemplate
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