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retries and fails hide if they're not present
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parent
899e559b5c
commit
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@ -37,6 +37,7 @@ namespace osu.Game.Screens.Select
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private readonly OsuSpriteText positiveRatings;
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private readonly BarGraph ratingsGraph;
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private readonly FillFlowContainer retryAndFailContainer;
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private readonly BarGraph retryGraph;
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private readonly BarGraph failGraph;
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@ -119,8 +120,14 @@ namespace osu.Game.Screens.Select
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private void calcRetryAndFailGraph()
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{
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if ((fails?.Count ?? 0) == 0 || (retries?.Count ?? 0) == 0)
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retryAndFailContainer.FadeOut(250);
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else
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{
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retryAndFailContainer.FadeIn(250);
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failGraph.Values = fails.Select(fail => (float)fail);
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retryGraph.Values = retries?.Select((retry, index) => (float)retry + fails?[index] ?? 0) ?? new List<float>();
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retryGraph.Values = retries?.Select((retry, index) => (float)retry + fails[index]) ?? new List<float>();
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}
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}
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public BeatmapDetails()
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@ -304,6 +311,13 @@ namespace osu.Game.Screens.Select
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},
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},
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},
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retryAndFailContainer = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Alpha = 0,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = "Points of Failure",
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@ -325,6 +339,8 @@ namespace osu.Game.Screens.Select
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},
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},
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},
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}
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},
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},
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},
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};
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