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Remove unneeded class.
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mania.Objects;
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namespace osu.Game.Rulesets.Mania.Beatmaps
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{
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internal class ManiaBeatmap : Beatmap<ManiaHitObject>
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{
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public ManiaBeatmap(Beatmap<ManiaHitObject> original = null)
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: base(original)
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{
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}
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}
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}
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@ -48,7 +48,6 @@
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<Reference Include="System.Xml" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="Beatmaps\ManiaBeatmap.cs" />
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<Compile Include="Beatmaps\Patterns\Legacy\EndTimeObjectPatternGenerator.cs" />
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<Compile Include="Beatmaps\Patterns\Legacy\EndTimeObjectPatternGenerator.cs" />
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<Compile Include="Beatmaps\Patterns\Legacy\DistanceObjectPatternGenerator.cs" />
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<Compile Include="Beatmaps\Patterns\Legacy\DistanceObjectPatternGenerator.cs" />
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<Compile Include="Beatmaps\Patterns\Legacy\PatternGenerator.cs" />
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<Compile Include="Beatmaps\Patterns\Legacy\PatternGenerator.cs" />
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