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Merge branch 'master' into skinning-test

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Dan Balasescu 2019-07-30 18:28:56 +09:00 committed by GitHub
commit 6a66a3b06f
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47 changed files with 852 additions and 438 deletions

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@ -63,6 +63,6 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.726.2" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2019.729.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
@ -38,9 +38,9 @@ namespace osu.Desktop
if (Host is DesktopGameHost desktopHost) if (Host is DesktopGameHost desktopHost)
return new StableStorage(desktopHost); return new StableStorage(desktopHost);
} }
catch (Exception e) catch (Exception)
{ {
Logger.Error(e, "Error while searching for stable install"); Logger.Log("Could not find a stable install", LoggingTarget.Runtime, LogLevel.Important);
} }
return null; return null;
@ -52,11 +52,7 @@ namespace osu.Desktop
if (!noVersionOverlay) if (!noVersionOverlay)
{ {
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v => LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
{
Add(v);
v.Show();
});
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows) if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
Add(new SquirrelUpdateManager()); Add(new SquirrelUpdateManager());
@ -71,7 +67,7 @@ namespace osu.Desktop
switch (newScreen) switch (newScreen)
{ {
case Intro _: case IntroScreen _:
case MainMenu _: case MainMenu _:
versionManager?.Show(); versionManager?.Show();
break; break;

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@ -27,6 +27,8 @@ namespace osu.Desktop.Updater
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited(); public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
private static readonly Logger logger = Logger.GetLogger("updater");
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuGameBase game) private void load(NotificationOverlay notification, OsuGameBase game)
{ {
@ -77,7 +79,7 @@ namespace osu.Desktop.Updater
{ {
if (useDeltaPatching) if (useDeltaPatching)
{ {
Logger.Error(e, @"delta patching failed!"); logger.Add(@"delta patching failed; will attempt full download!");
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959) //could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
//try again without deltas. //try again without deltas.
@ -163,16 +165,11 @@ namespace osu.Desktop.Updater
{ {
public LogLevel Level { get; set; } = LogLevel.Info; public LogLevel Level { get; set; } = LogLevel.Info;
private Logger logger;
public void Write(string message, LogLevel logLevel) public void Write(string message, LogLevel logLevel)
{ {
if (logLevel < Level) if (logLevel < Level)
return; return;
if (logger == null)
logger = Logger.GetLogger("updater");
logger.Add(message); logger.Add(message);
} }

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@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Alpha = 0.5f, Alpha = 0.5f,
} }
}, restrictSize: false); }, confineMode: ConfineMode.NoScaling);
} }
} }
} }

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@ -97,13 +97,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
Position = pointStartPosition, Position = pointStartPosition,
Rotation = rotation, Rotation = rotation,
Alpha = 0, Alpha = 0,
Scale = new Vector2(1.5f), Scale = new Vector2(1.5f * currHitObject.Scale),
}); });
using (fp.BeginAbsoluteSequence(fadeInTime)) using (fp.BeginAbsoluteSequence(fadeInTime))
{ {
fp.FadeIn(currHitObject.TimeFadeIn); fp.FadeIn(currHitObject.TimeFadeIn);
fp.ScaleTo(1, currHitObject.TimeFadeIn, Easing.Out); fp.ScaleTo(currHitObject.Scale, currHitObject.TimeFadeIn, Easing.Out);
fp.MoveTo(pointEndPosition, currHitObject.TimeFadeIn, Easing.Out); fp.MoveTo(pointEndPosition, currHitObject.TimeFadeIn, Easing.Out);

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@ -133,7 +133,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.UpdateInitialTransforms(); base.UpdateInitialTransforms();
ApproachCircle.FadeIn(Math.Min(HitObject.TimeFadeIn * 2, HitObject.TimePreempt)); ApproachCircle.FadeIn(Math.Min(HitObject.TimeFadeIn * 2, HitObject.TimePreempt));
ApproachCircle.ScaleTo(1.1f, HitObject.TimePreempt); ApproachCircle.ScaleTo(1f, HitObject.TimePreempt);
ApproachCircle.Expire(true); ApproachCircle.Expire(true);
} }
@ -169,6 +169,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
.FadeOut(100); .FadeOut(100);
explode.FadeIn(flash_in); explode.FadeIn(flash_in);
explodeContainer.ScaleTo(1.5f, 400, Easing.OutQuad);
using (BeginDelayedSequence(flash_in, true)) using (BeginDelayedSequence(flash_in, true))
{ {
@ -178,7 +179,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
number.FadeOut(); number.FadeOut();
this.FadeOut(800); this.FadeOut(800);
explodeContainer.ScaleTo(1.5f, 400, Easing.OutQuad);
} }
Expire(); Expire();

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@ -3,6 +3,8 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
@ -20,27 +22,40 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private double animDuration; private double animDuration;
private readonly SkinnableDrawable scaleContainer;
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider) public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider)
: base(repeatPoint) : base(repeatPoint)
{ {
this.repeatPoint = repeatPoint; this.repeatPoint = repeatPoint;
this.drawableSlider = drawableSlider; this.drawableSlider = drawableSlider;
Size = new Vector2(45 * repeatPoint.Scale); Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Blending = BlendingMode.Additive; Blending = BlendingMode.Additive;
Origin = Anchor.Centre; Origin = Anchor.Centre;
InternalChildren = new Drawable[] InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
{ {
new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon RelativeSizeAxes = Axes.Both,
{ Icon = FontAwesome.Solid.ChevronRight,
RelativeSizeAxes = Axes.Both, Size = new Vector2(0.35f)
Icon = FontAwesome.Solid.ChevronRight }, confineMode: ConfineMode.NoScaling)
}, restrictSize: false) {
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}; };
} }
private readonly IBindable<float> scaleBindable = new Bindable<float>();
[BackgroundDependencyLoader]
private void load()
{
scaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue), true);
scaleBindable.BindTo(HitObject.ScaleBindable);
}
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void CheckForResult(bool userTriggered, double timeOffset)
{ {
if (repeatPoint.StartTime <= Time.Current) if (repeatPoint.StartTime <= Time.Current)

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@ -48,10 +48,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
Body = new SnakingSliderBody(s) Body = new SnakingSliderBody(s),
{
PathRadius = s.Scale * OsuHitObject.OBJECT_RADIUS,
},
ticks = new Container<DrawableSliderTick> { RelativeSizeAxes = Axes.Both }, ticks = new Container<DrawableSliderTick> { RelativeSizeAxes = Axes.Both },
repeatPoints = new Container<DrawableRepeatPoint> { RelativeSizeAxes = Axes.Both }, repeatPoints = new Container<DrawableRepeatPoint> { RelativeSizeAxes = Axes.Both },
Ball = new SliderBall(s, this) Ball = new SliderBall(s, this)
@ -105,7 +102,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition); positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
scaleBindable.BindValueChanged(scale => scaleBindable.BindValueChanged(scale =>
{ {
Body.PathRadius = scale.NewValue * 64; updatePathRadius();
Ball.Scale = new Vector2(scale.NewValue); Ball.Scale = new Vector2(scale.NewValue);
}); });
@ -157,16 +154,23 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Body.RecyclePath(); Body.RecyclePath();
} }
private float sliderPathRadius;
protected override void SkinChanged(ISkinSource skin, bool allowFallback) protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{ {
base.SkinChanged(skin, allowFallback); base.SkinChanged(skin, allowFallback);
Body.BorderSize = skin.GetValue<SkinConfiguration, float?>(s => s.SliderBorderSize) ?? SliderBody.DEFAULT_BORDER_SIZE; Body.BorderSize = skin.GetValue<SkinConfiguration, float?>(s => s.SliderBorderSize) ?? SliderBody.DEFAULT_BORDER_SIZE;
sliderPathRadius = skin.GetValue<SkinConfiguration, float?>(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS;
updatePathRadius();
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour.Value; Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour.Value;
Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Color4.White; Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Color4.White;
Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? AccentColour.Value; Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? AccentColour.Value;
} }
private void updatePathRadius() => Body.PathRadius = slider.Scale * sliderPathRadius;
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void CheckForResult(bool userTriggered, double timeOffset)
{ {
if (userTriggered || Time.Current < slider.EndTime) if (userTriggered || Time.Current < slider.EndTime)

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osuTK; using osuTK;
@ -16,36 +18,49 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {
public const double ANIM_DURATION = 150; public const double ANIM_DURATION = 150;
private const float default_tick_size = 16;
public bool Tracking { get; set; } public bool Tracking { get; set; }
public override bool DisplayResult => false; public override bool DisplayResult => false;
private readonly SkinnableDrawable scaleContainer;
public DrawableSliderTick(SliderTick sliderTick) public DrawableSliderTick(SliderTick sliderTick)
: base(sliderTick) : base(sliderTick)
{ {
Size = new Vector2(16) * sliderTick.Scale; Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Origin = Anchor.Centre; Origin = Anchor.Centre;
InternalChildren = new Drawable[] InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new CircularContainer
{ {
new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new Container Masking = true,
Origin = Anchor.Centre,
Size = new Vector2(default_tick_size),
BorderThickness = default_tick_size / 4,
BorderColour = Color4.White,
Child = new Box
{ {
Masking = true,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre, Colour = AccentColour.Value,
CornerRadius = Size.X / 2, Alpha = 0.3f,
BorderThickness = 2, }
BorderColour = Color4.White, })
Child = new Box {
{ Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both, Origin = Anchor.Centre,
Colour = AccentColour.Value,
Alpha = 0.3f,
}
}, restrictSize: false)
}; };
} }
private readonly IBindable<float> scaleBindable = new Bindable<float>();
[BackgroundDependencyLoader]
private void load()
{
scaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue), true);
scaleBindable.BindTo(HitObject.ScaleBindable);
}
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void CheckForResult(bool userTriggered, double timeOffset)
{ {
if (timeOffset >= 0) if (timeOffset >= 0)

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@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{ {
@ -24,7 +25,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(TextureStore textures) private void load(TextureStore textures)
{ {
Child = new SkinnableSprite("Play/osu/approachcircle"); Child = new SkinnableApproachCircle();
}
private class SkinnableApproachCircle : SkinnableSprite
{
public SkinnableApproachCircle()
: base("Play/osu/approachcircle")
{
}
protected override Drawable CreateDefault(string name)
{
var drawable = base.CreateDefault(name);
// account for the sprite being used for the default approach circle being taken from stable,
// when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
drawable.Scale = new Vector2(128 / 118f);
return drawable;
}
} }
} }
} }

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@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{ {
Font = OsuFont.Numeric.With(size: 40), Font = OsuFont.Numeric.With(size: 40),
UseFullGlyphHeight = false, UseFullGlyphHeight = false,
}, restrictSize: false) }, confineMode: ConfineMode.NoScaling)
{ {
Text = @"1" Text = @"1"
} }

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@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
protected Path Path => path; protected Path Path => path;
public float PathRadius public virtual float PathRadius
{ {
get => path.PathRadius; get => path.PathRadius;
set => path.PathRadius = value; set => path.PathRadius = value;

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@ -24,6 +24,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
public double? SnakedStart { get; private set; } public double? SnakedStart { get; private set; }
public double? SnakedEnd { get; private set; } public double? SnakedEnd { get; private set; }
public override float PathRadius
{
get => base.PathRadius;
set
{
if (base.PathRadius == value)
return;
base.PathRadius = value;
Refresh();
}
}
public override Vector2 PathOffset => snakedPathOffset; public override Vector2 PathOffset => snakedPathOffset;
/// <summary> /// <summary>

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@ -101,11 +101,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
}, },
}, },
} }
}, restrictSize: false) }, confineMode: ConfineMode.NoScaling)
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
} }
}; };

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@ -18,7 +18,8 @@ namespace osu.Game.Rulesets.Osu.UI
Anchor = Anchor.Centre; Anchor = Anchor.Centre;
Origin = Anchor.Centre; Origin = Anchor.Centre;
Size = new Vector2(0.75f); // Calculated from osu!stable as 512 (default gamefield size) / 640 (default window size)
Size = new Vector2(0.8f);
InternalChild = new Container InternalChild = new Container
{ {

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@ -1,145 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Skinning;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneSkinReloadable : OsuTestScene
{
[Test]
public void TestInitialLoad()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)
}
};
});
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
[Test]
public void TestOverride()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
Container target = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = target = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
}
};
});
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
private class NamedBox : Container
{
public NamedBox(string name)
{
Children = new Drawable[]
{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Font = OsuFont.Default.With(size: 40),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = name
}
};
}
}
private class SkinConsumer : SkinnableDrawable
{
public new Drawable Drawable => base.Drawable;
public int SkinChangedCount { get; private set; }
public SkinConsumer(string name, Func<string, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true)
: base(name, defaultImplementation, allowFallback, restrictSize)
{
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
SkinChangedCount++;
}
}
private class BaseSourceBox : NamedBox
{
public BaseSourceBox()
: base("Base Source")
{
}
}
private class SecondarySourceBox : NamedBox
{
public SecondarySourceBox()
: base("Secondary Source")
{
}
}
private class SecondarySource : ISkin
{
public Drawable GetDrawableComponent(string componentName) => new SecondarySourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
private class SkinSourceContainer : Container, ISkin
{
public Drawable GetDrawableComponent(string componentName) => new BaseSourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
}
}

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@ -0,0 +1,283 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Globalization;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneSkinnableDrawable : OsuTestScene
{
[Test]
public void TestConfineScaleDown()
{
FillFlowContainer<ExposedSkinnableDrawable> fill = null;
AddStep("setup layout larger source", () =>
{
Child = new LocalSkinOverrideContainer(new SizedSource(50))
{
RelativeSizeAxes = Axes.Both,
Child = fill = new FillFlowContainer<ExposedSkinnableDrawable>
{
Size = new Vector2(30),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Spacing = new Vector2(10),
Children = new[]
{
new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
}
},
};
});
AddAssert("check sizes", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 30, 30, 30, 50 }));
AddStep("adjust scale", () => fill.Scale = new Vector2(2));
AddAssert("check sizes unchanged by scale", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 30, 30, 30, 50 }));
}
[Test]
public void TestConfineScaleUp()
{
FillFlowContainer<ExposedSkinnableDrawable> fill = null;
AddStep("setup layout larger source", () =>
{
Child = new LocalSkinOverrideContainer(new SizedSource(30))
{
RelativeSizeAxes = Axes.Both,
Child = fill = new FillFlowContainer<ExposedSkinnableDrawable>
{
Size = new Vector2(50),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Spacing = new Vector2(10),
Children = new[]
{
new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
}
},
};
});
AddAssert("check sizes", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 50, 30, 50, 30 }));
AddStep("adjust scale", () => fill.Scale = new Vector2(2));
AddAssert("check sizes unchanged by scale", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 50, 30, 50, 30 }));
}
[Test]
public void TestInitialLoad()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)
}
};
});
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
[Test]
public void TestOverride()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
Container target = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = target = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
}
};
});
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
private class ExposedSkinnableDrawable : SkinnableDrawable
{
public new Drawable Drawable => base.Drawable;
public ExposedSkinnableDrawable(string name, Func<string, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
: base(name, defaultImplementation, allowFallback, confineMode)
{
}
}
private class DefaultBox : DrawWidthBox
{
public DefaultBox()
{
RelativeSizeAxes = Axes.Both;
}
}
private class DrawWidthBox : Container
{
private readonly OsuSpriteText text;
public DrawWidthBox()
{
Children = new Drawable[]
{
new Box
{
Colour = Color4.Gray,
RelativeSizeAxes = Axes.Both,
},
text = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
text.Text = DrawWidth.ToString(CultureInfo.InvariantCulture);
}
}
private class NamedBox : Container
{
public NamedBox(string name)
{
Children = new Drawable[]
{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Font = OsuFont.Default.With(size: 40),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = name
}
};
}
}
private class SkinConsumer : SkinnableDrawable
{
public new Drawable Drawable => base.Drawable;
public int SkinChangedCount { get; private set; }
public SkinConsumer(string name, Func<string, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null)
: base(name, defaultImplementation, allowFallback)
{
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
SkinChangedCount++;
}
}
private class BaseSourceBox : NamedBox
{
public BaseSourceBox()
: base("Base Source")
{
}
}
private class SecondarySourceBox : NamedBox
{
public SecondarySourceBox()
: base("Secondary Source")
{
}
}
private class SizedSource : ISkin
{
private readonly float size;
public SizedSource(float size)
{
this.size = size;
}
public Drawable GetDrawableComponent(string componentName) =>
componentName == "available"
? new DrawWidthBox
{
Colour = Color4.Yellow,
Size = new Vector2(size)
}
: null;
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
private class SecondarySource : ISkin
{
public Drawable GetDrawableComponent(string componentName) => new SecondarySourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
private class SkinSourceContainer : Container, ISkin
{
public Drawable GetDrawableComponent(string componentName) => new BaseSourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
}
}

View File

@ -0,0 +1,69 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Screens;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public abstract class IntroTestScene : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(StartupScreen),
typeof(IntroScreen),
typeof(OsuScreen),
typeof(IntroTestScene),
};
[Cached]
private OsuLogo logo;
protected IntroTestScene()
{
Drawable introStack = null;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue,
Colour = Color4.Black,
},
logo = new OsuLogo
{
Alpha = 0,
RelativePositionAxes = Axes.Both,
Depth = float.MinValue,
Position = new Vector2(0.5f),
}
};
AddStep("restart sequence", () =>
{
logo.FinishTransforms();
logo.IsTracking = false;
introStack?.Expire();
Add(introStack = new OsuScreenStack(CreateScreen())
{
RelativeSizeAxes = Axes.Both,
});
});
}
protected abstract IScreen CreateScreen();
}
}

View File

@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public class TestSceneIntroCircles : IntroTestScene
{
protected override IScreen CreateScreen() => new IntroCircles();
}
}

View File

@ -1,54 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Timing;
using osu.Game.Screens.Menu;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public class TestSceneIntroSequence : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OsuLogo),
};
public TestSceneIntroSequence()
{
OsuLogo logo;
var rateAdjustClock = new StopwatchClock(true);
var framedClock = new FramedClock(rateAdjustClock);
framedClock.ProcessFrame();
Add(new Container
{
RelativeSizeAxes = Axes.Both,
Clock = framedClock,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
logo = new OsuLogo
{
Anchor = Anchor.Centre,
}
}
});
AddStep(@"Restart", logo.PlayIntro);
AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
}
}
}

View File

@ -5,14 +5,13 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Screens.Ladder.Components;
namespace osu.Game.Tournament.Tests.Components namespace osu.Game.Tournament.Tests.Components
{ {
public class TestSceneDrawableTournamentMatch : OsuTestScene public class TestSceneDrawableTournamentMatch : TournamentTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {

View File

@ -1,13 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Tests namespace osu.Game.Tournament.Tests
{ {
public abstract class LadderTestScene : OsuTestScene [TestFixture]
public abstract class LadderTestScene : TournamentTestScene
{ {
[Resolved] [Resolved]
protected LadderInfo Ladder { get; private set; } protected LadderInfo Ladder { get; private set; }

View File

@ -2,13 +2,12 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Gameplay; using osu.Game.Tournament.Screens.Gameplay;
namespace osu.Game.Tournament.Tests.Screens namespace osu.Game.Tournament.Tests.Screens
{ {
public class TestSceneGameplayScreen : OsuTestScene public class TestSceneGameplayScreen : TournamentTestScene
{ {
[Cached] [Cached]
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay(); private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();

View File

@ -2,12 +2,11 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Screens.Schedule; using osu.Game.Tournament.Screens.Schedule;
namespace osu.Game.Tournament.Tests.Screens namespace osu.Game.Tournament.Tests.Screens
{ {
public class TestSceneScheduleScreen : OsuTestScene public class TestSceneScheduleScreen : TournamentTestScene
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()

View File

@ -2,12 +2,11 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Screens.Showcase; using osu.Game.Tournament.Screens.Showcase;
namespace osu.Game.Tournament.Tests.Screens namespace osu.Game.Tournament.Tests.Screens
{ {
public class TestSceneShowcaseScreen : OsuTestScene public class TestSceneShowcaseScreen : TournamentTestScene
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()

View File

@ -3,11 +3,10 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Tests.Visual;
namespace osu.Game.Tournament.Tests namespace osu.Game.Tournament.Tests
{ {
public class TestSceneTournamentSceneManager : OsuTestScene public class TestSceneTournamentSceneManager : TournamentTestScene
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(Storage storage) private void load(Storage storage)

View File

@ -0,0 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Testing;
using osu.Game.Tests.Visual;
namespace osu.Game.Tournament.Tests
{
public abstract class TournamentTestScene : OsuTestScene
{
protected override ITestSceneTestRunner CreateRunner() => new TournamentTestSceneTestRunner();
public class TournamentTestSceneTestRunner : TournamentGameBase, ITestSceneTestRunner
{
private TestSceneTestRunner.TestRunner runner;
protected override void LoadAsyncComplete()
{
// this has to be run here rather than LoadComplete because
// TestScene.cs is checking the IsLoaded state (on another thread) and expects
// the runner to be loaded at that point.
Add(runner = new TestSceneTestRunner.TestRunner());
}
public void RunTestBlocking(TestScene test) => runner.RunTestBlocking(test);
}
}
}

View File

@ -9,15 +9,20 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.IO.Stores; using osu.Framework.IO.Stores;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Tournament.IPC; using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
using osuTK.Graphics;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Tournament namespace osu.Game.Tournament
@ -35,6 +40,8 @@ namespace osu.Game.Tournament
private Bindable<Size> windowSize; private Bindable<Size> windowSize;
private FileBasedIPC ipc; private FileBasedIPC ipc;
private Drawable heightWarning;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{ {
return dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); return dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
@ -53,6 +60,12 @@ namespace osu.Game.Tournament
this.storage = storage; this.storage = storage;
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize); windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
{
var minWidth = (int)(size.NewValue.Height / 9f * 16 + 400);
heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
}), true);
readBracket(); readBracket();
@ -61,16 +74,43 @@ namespace osu.Game.Tournament
dependencies.CacheAs<MatchIPCInfo>(ipc = new FileBasedIPC()); dependencies.CacheAs<MatchIPCInfo>(ipc = new FileBasedIPC());
Add(ipc); Add(ipc);
Add(new OsuButton AddRange(new[]
{ {
Text = "Save Changes", new OsuButton
Width = 140, {
Height = 50, Text = "Save Changes",
Depth = float.MinValue, Width = 140,
Anchor = Anchor.BottomRight, Height = 50,
Origin = Anchor.BottomRight, Depth = float.MinValue,
Padding = new MarginPadding(10), Anchor = Anchor.BottomRight,
Action = SaveChanges, Origin = Anchor.BottomRight,
Padding = new MarginPadding(10),
Action = SaveChanges,
},
heightWarning = new Container
{
Masking = true,
CornerRadius = 5,
Depth = float.MinValue,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Colour = Color4.Red,
RelativeSizeAxes = Axes.Both,
},
new SpriteText
{
Text = "Please make the window wider",
Font = OsuFont.Default.With(weight: "bold"),
Colour = Color4.White,
Padding = new MarginPadding(20)
}
}
},
}); });
} }
@ -195,18 +235,6 @@ namespace osu.Game.Tournament
base.LoadComplete(); base.LoadComplete();
} }
protected override void Update()
{
base.Update();
var minWidth = (int)(windowSize.Value.Height / 9f * 16 + 400);
if (windowSize.Value.Width < minWidth)
{
// todo: can be removed after ppy/osu-framework#1975
windowSize.Value = Host.Window.ClientSize = new Size(minWidth, windowSize.Value.Height);
}
}
protected virtual void SaveChanges() protected virtual void SaveChanges()
{ {
foreach (var r in ladder.Rounds) foreach (var r in ladder.Rounds)

View File

@ -27,11 +27,12 @@ namespace osu.Game.Graphics.Containers
private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right; private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right;
private void scrollToRelative(float value) => ScrollTo(Clamp((value - Scrollbar.DrawSize[ScrollDim] / 2) / Scrollbar.Size[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar); private void scrollFromMouseEvent(MouseEvent e) =>
ScrollTo(Clamp(ToLocalSpace(e.ScreenSpaceMousePosition)[ScrollDim] / DrawSize[ScrollDim]) * Content.DrawSize[ScrollDim], true, DistanceDecayOnRightMouseScrollbar);
private bool mouseScrollBarDragging; private bool rightMouseDragging;
protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging; protected override bool IsDragging => base.IsDragging || rightMouseDragging;
public OsuScrollContainer(Direction scrollDirection = Direction.Vertical) public OsuScrollContainer(Direction scrollDirection = Direction.Vertical)
: base(scrollDirection) : base(scrollDirection)
@ -42,7 +43,7 @@ namespace osu.Game.Graphics.Containers
{ {
if (shouldPerformRightMouseScroll(e)) if (shouldPerformRightMouseScroll(e))
{ {
scrollToRelative(e.MousePosition[ScrollDim]); scrollFromMouseEvent(e);
return true; return true;
} }
@ -51,9 +52,9 @@ namespace osu.Game.Graphics.Containers
protected override bool OnDrag(DragEvent e) protected override bool OnDrag(DragEvent e)
{ {
if (mouseScrollBarDragging) if (rightMouseDragging)
{ {
scrollToRelative(e.MousePosition[ScrollDim]); scrollFromMouseEvent(e);
return true; return true;
} }
@ -64,7 +65,7 @@ namespace osu.Game.Graphics.Containers
{ {
if (shouldPerformRightMouseScroll(e)) if (shouldPerformRightMouseScroll(e))
{ {
mouseScrollBarDragging = true; rightMouseDragging = true;
return true; return true;
} }
@ -73,9 +74,9 @@ namespace osu.Game.Graphics.Containers
protected override bool OnDragEnd(DragEndEvent e) protected override bool OnDragEnd(DragEndEvent e)
{ {
if (mouseScrollBarDragging) if (rightMouseDragging)
{ {
mouseScrollBarDragging = false; rightMouseDragging = false;
return true; return true;
} }

View File

@ -87,7 +87,8 @@ namespace osu.Game
private BackButton backButton; private BackButton backButton;
private MainMenu menuScreen; private MainMenu menuScreen;
private Intro introScreen;
private IntroScreen introScreen;
private Bindable<int> configRuleset; private Bindable<int> configRuleset;
@ -264,7 +265,16 @@ namespace osu.Game
{ {
// The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database // The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database
// to ensure all the required data for presenting a replay are present. // to ensure all the required data for presenting a replay are present.
var databasedScoreInfo = ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID); var databasedScoreInfo = score.OnlineScoreID != null
? ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID)
: ScoreManager.Query(s => s.Hash == score.Hash);
if (databasedScoreInfo == null)
{
Logger.Log("The requested score could not be found locally.", LoggingTarget.Information);
return;
}
var databasedScore = ScoreManager.GetScore(databasedScoreInfo); var databasedScore = ScoreManager.GetScore(databasedScoreInfo);
if (databasedScore.Replay == null) if (databasedScore.Replay == null)
@ -761,7 +771,7 @@ namespace osu.Game
if (introScreen == null) if (introScreen == null)
return true; return true;
if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is Intro)) if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is IntroScreen))
{ {
Scheduler.Add(introScreen.MakeCurrent); Scheduler.Add(introScreen.MakeCurrent);
return true; return true;
@ -796,7 +806,7 @@ namespace osu.Game
{ {
switch (newScreen) switch (newScreen)
{ {
case Intro intro: case IntroScreen intro:
introScreen = intro; introScreen = intro;
break; break;

View File

@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Judgements
Font = OsuFont.Numeric.With(size: 12), Font = OsuFont.Numeric.With(size: 12),
Colour = judgementColour(Result.Type), Colour = judgementColour(Result.Type),
Scale = new Vector2(0.85f, 1), Scale = new Vector2(0.85f, 1),
}, restrictSize: false) })
}; };
} }

View File

@ -17,6 +17,7 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Objects.Drawables namespace osu.Game.Rulesets.Objects.Drawables
{ {
[Cached(typeof(DrawableHitObject))]
public abstract class DrawableHitObject : SkinReloadableDrawable public abstract class DrawableHitObject : SkinReloadableDrawable
{ {
public readonly HitObject HitObject; public readonly HitObject HitObject;

View File

@ -80,6 +80,9 @@ namespace osu.Game.Scoring.Legacy
else if (version >= 20121008) else if (version >= 20121008)
scoreInfo.OnlineScoreID = sr.ReadInt32(); scoreInfo.OnlineScoreID = sr.ReadInt32();
if (scoreInfo.OnlineScoreID <= 0)
scoreInfo.OnlineScoreID = null;
if (compressedReplay?.Length > 0) if (compressedReplay?.Length > 0)
{ {
using (var replayInStream = new MemoryStream(compressedReplay)) using (var replayInStream = new MemoryStream(compressedReplay))

View File

@ -45,7 +45,15 @@ namespace osu.Game.Screens
private OsuScreen loadableScreen; private OsuScreen loadableScreen;
private ShaderPrecompiler precompiler; private ShaderPrecompiler precompiler;
protected virtual OsuScreen CreateLoadableScreen() => showDisclaimer ? (OsuScreen)new Disclaimer() : new Intro(); protected virtual OsuScreen CreateLoadableScreen()
{
if (showDisclaimer)
return new Disclaimer(getIntroSequence());
return getIntroSequence();
}
private IntroScreen getIntroSequence() => new IntroCircles();
protected virtual ShaderPrecompiler CreateShaderPrecompiler() => new ShaderPrecompiler(); protected virtual ShaderPrecompiler CreateShaderPrecompiler() => new ShaderPrecompiler();

View File

@ -21,7 +21,6 @@ namespace osu.Game.Screens.Menu
{ {
public class Disclaimer : StartupScreen public class Disclaimer : StartupScreen
{ {
private Intro intro;
private SpriteIcon icon; private SpriteIcon icon;
private Color4 iconColour; private Color4 iconColour;
private LinkFlowContainer textFlow; private LinkFlowContainer textFlow;
@ -32,10 +31,13 @@ namespace osu.Game.Screens.Menu
private const float icon_y = -85; private const float icon_y = -85;
private const float icon_size = 30; private const float icon_size = 30;
private readonly OsuScreen nextScreen;
private readonly Bindable<User> currentUser = new Bindable<User>(); private readonly Bindable<User> currentUser = new Bindable<User>();
public Disclaimer() public Disclaimer(OsuScreen nextScreen = null)
{ {
this.nextScreen = nextScreen;
ValidForResume = false; ValidForResume = false;
} }
@ -146,7 +148,8 @@ namespace osu.Game.Screens.Menu
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
LoadComponentAsync(intro = new Intro()); if (nextScreen != null)
LoadComponentAsync(nextScreen);
} }
public override void OnEntering(IScreen last) public override void OnEntering(IScreen last)
@ -170,7 +173,7 @@ namespace osu.Game.Screens.Menu
.Then(5500) .Then(5500)
.FadeOut(250) .FadeOut(250)
.ScaleTo(0.9f, 250, Easing.InQuint) .ScaleTo(0.9f, 250, Easing.InQuint)
.Finally(d => this.Push(intro)); .Finally(d => this.Push(nextScreen));
} }
} }
} }

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track; using osu.Framework.Audio.Track;
using osu.Framework.Bindables; using osu.Framework.Bindables;
@ -12,41 +11,24 @@ using osu.Framework.MathUtils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.IO.Archives; using osu.Game.IO.Archives;
using osu.Game.Screens.Backgrounds;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Menu namespace osu.Game.Screens.Menu
{ {
public class Intro : StartupScreen public class IntroCircles : IntroScreen
{ {
private const string menu_music_beatmap_hash = "3c8b1fcc9434dbb29e2fb613d3b9eada9d7bb6c125ceb32396c3b53437280c83"; private const string menu_music_beatmap_hash = "3c8b1fcc9434dbb29e2fb613d3b9eada9d7bb6c125ceb32396c3b53437280c83";
/// <summary>
/// Whether we have loaded the menu previously.
/// </summary>
public bool DidLoadMenu;
private MainMenu mainMenu;
private SampleChannel welcome; private SampleChannel welcome;
private SampleChannel seeya;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
[Resolved]
private AudioManager audio { get; set; }
private Bindable<bool> menuVoice;
private Bindable<bool> menuMusic; private Bindable<bool> menuMusic;
private Track track; private Track track;
private WorkingBeatmap introBeatmap; private WorkingBeatmap introBeatmap;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game) private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game, ISampleStore samples)
{ {
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic); menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
BeatmapSetInfo setInfo = null; BeatmapSetInfo setInfo = null;
@ -75,15 +57,13 @@ namespace osu.Game.Screens.Menu
introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]); introBeatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
track = introBeatmap.Track; track = introBeatmap.Track;
welcome = audio.Samples.Get(@"welcome"); if (config.Get<bool>(OsuSetting.MenuVoice))
seeya = audio.Samples.Get(@"seeya"); welcome = samples.Get(@"welcome");
} }
private const double delay_step_one = 2300; private const double delay_step_one = 2300;
private const double delay_step_two = 600; private const double delay_step_two = 600;
public const int EXIT_DELAY = 3000;
protected override void LogoArriving(OsuLogo logo, bool resuming) protected override void LogoArriving(OsuLogo logo, bool resuming)
{ {
base.LogoArriving(logo, resuming); base.LogoArriving(logo, resuming);
@ -93,86 +73,34 @@ namespace osu.Game.Screens.Menu
Beatmap.Value = introBeatmap; Beatmap.Value = introBeatmap;
introBeatmap = null; introBeatmap = null;
if (menuVoice.Value) welcome?.Play();
welcome.Play();
Scheduler.AddDelayed(delegate Scheduler.AddDelayed(delegate
{ {
// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Manu. // Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Manu.
if (menuMusic.Value) if (menuMusic.Value)
{ {
track.Start(); track.Restart();
track = null; track = null;
} }
LoadComponentAsync(mainMenu = new MainMenu()); PrepareMenuLoad();
Scheduler.AddDelayed(delegate Scheduler.AddDelayed(LoadMenu, delay_step_one);
{
DidLoadMenu = true;
this.Push(mainMenu);
}, delay_step_one);
}, delay_step_two); }, delay_step_two);
}
logo.Colour = Color4.White;
logo.Ripple = false;
const int quick_appear = 350;
int initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0;
logo.MoveTo(new Vector2(0.5f), initialMovementTime, Easing.OutQuint);
if (!resuming)
{
logo.ScaleTo(1); logo.ScaleTo(1);
logo.FadeIn(); logo.FadeIn();
logo.PlayIntro(); logo.PlayIntro();
} }
else
{
logo.Triangles = false;
logo
.ScaleTo(1, initialMovementTime, Easing.OutQuint)
.FadeIn(quick_appear, Easing.OutQuint)
.Then()
.RotateTo(20, EXIT_DELAY * 1.5f)
.FadeOut(EXIT_DELAY);
}
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(IScreen next)
{ {
track = null;
this.FadeOut(300); this.FadeOut(300);
base.OnSuspending(next); base.OnSuspending(next);
} }
public override bool OnExiting(IScreen next)
{
//cancel exiting if we haven't loaded the menu yet.
return !DidLoadMenu;
}
public override void OnResuming(IScreen last)
{
this.FadeIn(300);
double fadeOutTime = EXIT_DELAY;
//we also handle the exit transition.
if (menuVoice.Value)
seeya.Play();
else
fadeOutTime = 500;
audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
//don't want to fade out completely else we will stop running updates.
Game.FadeTo(0.01f, fadeOutTime);
base.OnResuming(last);
}
} }
} }

View File

@ -0,0 +1,114 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Screens.Backgrounds;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Menu
{
public abstract class IntroScreen : StartupScreen
{
private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
public const int EXIT_DELAY = 3000;
[Resolved]
private AudioManager audio { get; set; }
private SampleChannel seeya;
private Bindable<bool> menuVoice;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
{
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
seeya = audio.Samples.Get(@"seeya");
}
/// <summary>
/// Whether we have loaded the menu previously.
/// </summary>
public bool DidLoadMenu { get; private set; }
public override bool OnExiting(IScreen next)
{
//cancel exiting if we haven't loaded the menu yet.
return !DidLoadMenu;
}
public override void OnResuming(IScreen last)
{
this.FadeIn(300);
double fadeOutTime = EXIT_DELAY;
//we also handle the exit transition.
if (menuVoice.Value)
seeya.Play();
else
fadeOutTime = 500;
audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
//don't want to fade out completely else we will stop running updates.
Game.FadeTo(0.01f, fadeOutTime);
base.OnResuming(last);
}
protected override void LogoArriving(OsuLogo logo, bool resuming)
{
base.LogoArriving(logo, resuming);
logo.Colour = Color4.White;
logo.Triangles = false;
logo.Ripple = false;
if (!resuming)
{
logo.MoveTo(new Vector2(0.5f));
logo.ScaleTo(Vector2.One);
logo.Hide();
}
else
{
const int quick_appear = 350;
int initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0;
logo.MoveTo(new Vector2(0.5f), initialMovementTime, Easing.OutQuint);
logo
.ScaleTo(1, initialMovementTime, Easing.OutQuint)
.FadeIn(quick_appear, Easing.OutQuint)
.Then()
.RotateTo(20, EXIT_DELAY * 1.5f)
.FadeOut(EXIT_DELAY);
}
}
private MainMenu mainMenu;
protected void PrepareMenuLoad()
{
LoadComponentAsync(mainMenu = new MainMenu());
}
protected void LoadMenu()
{
DidLoadMenu = true;
this.Push(mainMenu);
}
}
}

View File

@ -123,7 +123,7 @@ namespace osu.Game.Screens.Menu
var track = Beatmap.Value.Track; var track = Beatmap.Value.Track;
var metadata = Beatmap.Value.Metadata; var metadata = Beatmap.Value.Metadata;
if (last is Intro && track != null) if (last is IntroScreen && track != null)
{ {
if (!track.IsRunning) if (!track.IsRunning)
{ {

View File

@ -24,6 +24,13 @@ namespace osu.Game.Skinning
protected IResourceStore<SampleChannel> Samples; protected IResourceStore<SampleChannel> Samples;
/// <summary>
/// On osu-stable, hitcircles have 5 pixels of transparent padding on each side to allow for shadows etc.
/// Their hittable area is 128px, but the actual circle portion is 118px.
/// We must account for some gameplay elements such as slider bodies, where this padding is not present.
/// </summary>
private const float legacy_circle_radius = 64 - 5;
public LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager) public LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager)
: this(skin, new LegacySkinResourceStore<SkinFileInfo>(skin, storage), audioManager, "skin.ini") : this(skin, new LegacySkinResourceStore<SkinFileInfo>(skin, storage), audioManager, "skin.ini")
{ {
@ -41,6 +48,16 @@ namespace osu.Game.Skinning
Samples = audioManager.GetSampleStore(storage); Samples = audioManager.GetSampleStore(storage);
Textures = new TextureStore(new TextureLoaderStore(storage)); Textures = new TextureStore(new TextureLoaderStore(storage));
bool hasHitCircle = false;
using (var testStream = storage.GetStream("hitcircle"))
hasHitCircle |= testStream != null;
if (hasHitCircle)
{
Configuration.SliderPathRadius = legacy_circle_radius;
}
} }
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
@ -95,7 +112,6 @@ namespace osu.Game.Skinning
public override Texture GetTexture(string componentName) public override Texture GetTexture(string componentName)
{ {
float ratio = 2; float ratio = 2;
var texture = Textures.Get($"{componentName}@2x"); var texture = Textures.Get($"{componentName}@2x");
if (texture == null) if (texture == null)
@ -105,7 +121,19 @@ namespace osu.Game.Skinning
} }
if (texture != null) if (texture != null)
texture.ScaleAdjust = ratio / 0.72f; // brings sizing roughly in-line with stable {
texture.ScaleAdjust = ratio;
switch (componentName)
{
case "cursormiddle":
case "cursortrail":
case "cursor":
// apply inverse of adjustment in OsuPlayfieldAdjustmentContainer for non-gameplay-scale textures.
texture.ScaleAdjust *= 1.6f;
break;
}
}
return texture; return texture;
} }

View File

@ -27,6 +27,8 @@ namespace osu.Game.Skinning
public float? SliderBorderSize { get; set; } public float? SliderBorderSize { get; set; }
public float? SliderPathRadius { get; set; }
public bool? CursorExpand { get; set; } = true; public bool? CursorExpand { get; set; } = true;
} }
} }

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
@ -36,12 +36,15 @@ namespace osu.Game.Skinning
skin.SourceChanged += onChange; skin.SourceChanged += onChange;
} }
private void onChange() => SkinChanged(skin, allowDefaultFallback); private void onChange() =>
// schedule required to avoid calls after disposed.
// note that this has the side-effect of components only performing a skin change when they are alive.
Scheduler.AddOnce(() => SkinChanged(skin, allowDefaultFallback));
protected override void LoadAsyncComplete() protected override void LoadAsyncComplete()
{ {
base.LoadAsyncComplete(); base.LoadAsyncComplete();
onChange(); SkinChanged(skin, allowDefaultFallback);
} }
/// <summary> /// <summary>

View File

@ -1,35 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using osu.Framework.Caching;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osuTK; using osuTK;
namespace osu.Game.Skinning namespace osu.Game.Skinning
{ {
public class SkinnableDrawable : SkinnableDrawable<Drawable>
{
public SkinnableDrawable(string name, Func<string, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true)
: base(name, defaultImplementation, allowFallback, restrictSize)
{
}
}
/// <summary> /// <summary>
/// A drawable which can be skinned via an <see cref="ISkinSource"/>. /// A drawable which can be skinned via an <see cref="ISkinSource"/>.
/// </summary> /// </summary>
/// <typeparam name="T">The type of drawable.</typeparam> public class SkinnableDrawable : SkinReloadableDrawable
public class SkinnableDrawable<T> : SkinReloadableDrawable
where T : Drawable
{ {
/// <summary> /// <summary>
/// The displayed component. May or may not be a type-<typeparamref name="T"/> member. /// The displayed component.
/// </summary> /// </summary>
protected Drawable Drawable { get; private set; } protected Drawable Drawable { get; private set; }
private readonly string componentName; private readonly string componentName;
private readonly bool restrictSize; private readonly ConfineMode confineMode;
/// <summary> /// <summary>
/// Create a new skinnable drawable. /// Create a new skinnable drawable.
@ -37,28 +28,32 @@ namespace osu.Game.Skinning
/// <param name="name">The namespace-complete resource name for this skinnable element.</param> /// <param name="name">The namespace-complete resource name for this skinnable element.</param>
/// <param name="defaultImplementation">A function to create the default skin implementation of this element.</param> /// <param name="defaultImplementation">A function to create the default skin implementation of this element.</param>
/// <param name="allowFallback">A conditional to decide whether to allow fallback to the default implementation if a skinned element is not present.</param> /// <param name="allowFallback">A conditional to decide whether to allow fallback to the default implementation if a skinned element is not present.</param>
/// <param name="restrictSize">Whether a user-skin drawable should be limited to the size of our parent.</param> /// <param name="confineMode">How (if at all) the <see cref="Drawable"/> should be resize to fit within our own bounds.</param>
public SkinnableDrawable(string name, Func<string, T> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true) public SkinnableDrawable(string name, Func<string, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
: this(name, allowFallback, restrictSize) : this(name, allowFallback, confineMode)
{ {
createDefault = defaultImplementation; createDefault = defaultImplementation;
} }
protected SkinnableDrawable(string name, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true) protected SkinnableDrawable(string name, Func<ISkinSource, bool> allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
: base(allowFallback) : base(allowFallback)
{ {
componentName = name; componentName = name;
this.restrictSize = restrictSize; this.confineMode = confineMode;
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
} }
private readonly Func<string, T> createDefault; private readonly Func<string, Drawable> createDefault;
protected virtual T CreateDefault(string name) => createDefault(name); private readonly Cached scaling = new Cached();
private bool isDefault;
protected virtual Drawable CreateDefault(string name) => createDefault(name);
/// <summary> /// <summary>
/// Whether to apply size restrictions (specified via <see cref="restrictSize"/>) to the default implementation. /// Whether to apply size restrictions (specified via <see cref="confineMode"/>) to the default implementation.
/// </summary> /// </summary>
protected virtual bool ApplySizeRestrictionsToDefault => false; protected virtual bool ApplySizeRestrictionsToDefault => false;
@ -66,7 +61,7 @@ namespace osu.Game.Skinning
{ {
Drawable = skin.GetDrawableComponent(componentName); Drawable = skin.GetDrawableComponent(componentName);
bool isDefault = false; isDefault = false;
if (Drawable == null && allowFallback) if (Drawable == null && allowFallback)
{ {
@ -76,21 +71,57 @@ namespace osu.Game.Skinning
if (Drawable != null) if (Drawable != null)
{ {
if (restrictSize && (!isDefault || ApplySizeRestrictionsToDefault)) scaling.Invalidate();
{
Drawable.RelativeSizeAxes = Axes.Both;
Drawable.Size = Vector2.One;
Drawable.Scale = Vector2.One;
Drawable.FillMode = FillMode.Fit;
}
Drawable.Origin = Anchor.Centre; Drawable.Origin = Anchor.Centre;
Drawable.Anchor = Anchor.Centre; Drawable.Anchor = Anchor.Centre;
InternalChild = Drawable; InternalChild = Drawable;
} }
else else
ClearInternal(); ClearInternal();
} }
protected override void Update()
{
base.Update();
if (!scaling.IsValid)
{
try
{
if (Drawable == null || (isDefault && !ApplySizeRestrictionsToDefault)) return;
switch (confineMode)
{
case ConfineMode.NoScaling:
return;
case ConfineMode.ScaleDownToFit:
if (Drawable.DrawSize.X <= DrawSize.X && Drawable.DrawSize.Y <= DrawSize.Y)
return;
break;
}
Drawable.RelativeSizeAxes = Axes.Both;
Drawable.Size = Vector2.One;
Drawable.Scale = Vector2.One;
Drawable.FillMode = FillMode.Fit;
}
finally
{
scaling.Validate();
}
}
}
}
public enum ConfineMode
{
/// <summary>
/// Don't apply any scaling. This allows the user element to be of any size, exceeding specified bounds.
/// </summary>
NoScaling,
ScaleDownToFit,
ScaleToFit,
} }
} }

View File

@ -3,6 +3,7 @@
using System; using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
@ -11,18 +12,18 @@ namespace osu.Game.Skinning
/// <summary> /// <summary>
/// A skinnable element which uses a stable sprite and can therefore share implementation logic. /// A skinnable element which uses a stable sprite and can therefore share implementation logic.
/// </summary> /// </summary>
public class SkinnableSprite : SkinnableDrawable<Sprite> public class SkinnableSprite : SkinnableDrawable
{ {
protected override bool ApplySizeRestrictionsToDefault => true; protected override bool ApplySizeRestrictionsToDefault => true;
[Resolved] [Resolved]
private TextureStore textures { get; set; } private TextureStore textures { get; set; }
public SkinnableSprite(string name, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true) public SkinnableSprite(string name, Func<ISkinSource, bool> allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
: base(name, allowFallback, restrictSize) : base(name, allowFallback, confineMode)
{ {
} }
protected override Sprite CreateDefault(string name) => new Sprite { Texture = textures.Get(name) }; protected override Drawable CreateDefault(string name) => new Sprite { Texture = textures.Get(name) };
} }
} }

View File

@ -6,10 +6,10 @@ using osu.Framework.Graphics.Sprites;
namespace osu.Game.Skinning namespace osu.Game.Skinning
{ {
public class SkinnableSpriteText : SkinnableDrawable<SpriteText>, IHasText public class SkinnableSpriteText : SkinnableDrawable, IHasText
{ {
public SkinnableSpriteText(string name, Func<string, SpriteText> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true) public SkinnableSpriteText(string name, Func<string, SpriteText> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
: base(name, defaultImplementation, allowFallback, restrictSize) : base(name, defaultImplementation, allowFallback, confineMode)
{ {
} }

View File

@ -54,7 +54,7 @@ namespace osu.Game.Utils
} }
lastException = exception; lastException = exception;
queuePendingTask(raven.CaptureAsync(new SentryEvent(exception))); queuePendingTask(raven.CaptureAsync(new SentryEvent(exception) { Message = entry.Message }));
} }
else else
raven.AddTrail(new Breadcrumb(entry.Target.ToString(), BreadcrumbType.Navigation) { Message = entry.Message }); raven.AddTrail(new Breadcrumb(entry.Target.ToString(), BreadcrumbType.Navigation) { Message = entry.Message });

View File

@ -15,7 +15,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.726.2" /> <PackageReference Include="ppy.osu.Framework" Version="2019.729.0" />
<PackageReference Include="SharpCompress" Version="0.23.0" /> <PackageReference Include="SharpCompress" Version="0.23.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />

View File

@ -105,8 +105,8 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.726.2" /> <PackageReference Include="ppy.osu.Framework" Version="2019.729.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.726.2" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2019.729.0" />
<PackageReference Include="SharpCompress" Version="0.22.0" /> <PackageReference Include="SharpCompress" Version="0.22.0" />
<PackageReference Include="NUnit" Version="3.11.0" /> <PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />