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Fix hitcircle selections not responding to stacking changes
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@ -19,7 +19,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks
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InternalChild = new HitCircleMask((HitCircle)hitCircle.HitObject);
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InternalChild = new HitCircleMask((HitCircle)hitCircle.HitObject);
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hitCircle.HitObject.PositionChanged += _ => Position = hitCircle.Position;
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hitCircle.HitObject.PositionChanged += _ => Position = hitCircle.HitObject.StackedPosition;
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hitCircle.HitObject.StackHeightChanged += _ => Position = hitCircle.HitObject.StackedPosition;
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}
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}
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}
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}
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}
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}
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