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Don't allow Key.Escape
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@@ -5,6 +5,7 @@ using OpenTK.Graphics;
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using osu.Framework.Input;
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using System;
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using osu.Game.Input.Bindings;
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using OpenTK.Input;
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namespace osu.Game.Graphics.UserInterface
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{
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@@ -44,6 +45,9 @@ namespace osu.Game.Graphics.UserInterface
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{
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if (!HasFocus) return false;
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if (args.Key == Key.Escape)
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return false; // disable the framework-level handling of escape key for confority (we use GlobalAction.Back).
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return base.OnKeyDown(state, args);
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}
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