mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 17:32:54 +08:00
Fix stop watching test to check correct screen presence
This commit is contained in:
parent
7dd3a748be
commit
6a31a313b6
@ -127,7 +127,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestHostStartsPlayingWhileAlreadyWatching()
|
public void TestHostRetriesWhileWatching()
|
||||||
{
|
{
|
||||||
loadSpectatingScreen();
|
loadSpectatingScreen();
|
||||||
|
|
||||||
@ -171,9 +171,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
sendFrames();
|
sendFrames();
|
||||||
waitForPlayer();
|
waitForPlayer();
|
||||||
|
|
||||||
// should immediately exit and unbind from streaming client
|
|
||||||
AddStep("stop spectating", () => (Stack.CurrentScreen as Player)?.Exit());
|
AddStep("stop spectating", () => (Stack.CurrentScreen as Player)?.Exit());
|
||||||
AddUntilStep("spectating stopped", () => spectatorScreen.GetParentScreen() == null);
|
AddUntilStep("spectating stopped", () => spectatorScreen.GetChildScreen() == null);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
Loading…
Reference in New Issue
Block a user