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Add settings to lounge
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parent
53a54f8634
commit
6a28e8c696
@ -10,11 +10,11 @@ namespace osu.Game.Online.Multiplayer
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{
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{
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public class Room
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public class Room
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{
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{
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public Bindable<string> Name = new Bindable<string>();
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public Bindable<string> Name = new Bindable<string>("My awesome room!");
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public Bindable<User> Host = new Bindable<User>();
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public Bindable<User> Host = new Bindable<User>();
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public Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
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public Bindable<RoomStatus> Status = new Bindable<RoomStatus>(new RoomStatusOpen());
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public Bindable<RoomAvailability> Availability = new Bindable<RoomAvailability>();
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public Bindable<RoomAvailability> Availability = new Bindable<RoomAvailability>();
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public Bindable<GameType> Type = new Bindable<GameType>();
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public Bindable<GameType> Type = new Bindable<GameType>(new GameTypeVersus());
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public Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public Bindable<int?> MaxParticipants = new Bindable<int?>();
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public Bindable<int?> MaxParticipants = new Bindable<int?>();
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public Bindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>();
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public Bindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>();
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@ -20,6 +20,7 @@ namespace osu.Game.Screens.Multi.Screens.Lounge
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{
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{
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private readonly Container content;
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private readonly Container content;
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private readonly SearchContainer search;
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private readonly SearchContainer search;
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private readonly RoomSettingsOverlay settings;
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protected readonly FilterControl Filter;
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protected readonly FilterControl Filter;
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protected readonly FillFlowContainer<DrawableRoom> RoomsContainer;
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protected readonly FillFlowContainer<DrawableRoom> RoomsContainer;
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@ -56,7 +57,7 @@ namespace osu.Game.Screens.Multi.Screens.Lounge
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{
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{
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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Filter = new FilterControl(),
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Filter = new FilterControl { Depth = -1 },
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content = new Container
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content = new Container
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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@ -91,8 +92,17 @@ namespace osu.Game.Screens.Multi.Screens.Lounge
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Width = 0.45f,
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Width = 0.45f,
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},
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Child = settings = new RoomSettingsOverlay(new Room())
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{
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RelativeSizeAxes = Axes.Both,
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Height = 0.9f,
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},
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},
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},
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},
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},
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}
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};
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};
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Filter.Search.Current.ValueChanged += s => filterRooms();
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Filter.Search.Current.ValueChanged += s => filterRooms();
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@ -143,6 +153,11 @@ namespace osu.Game.Screens.Multi.Screens.Lounge
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private void filterRooms()
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private void filterRooms()
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{
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{
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if (Filter.Tabs.Current.Value == LoungeTab.Create)
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settings.Show();
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else
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settings.Hide();
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search.SearchTerm = Filter.Search.Current.Value ?? string.Empty;
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search.SearchTerm = Filter.Search.Current.Value ?? string.Empty;
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foreach (DrawableRoom r in RoomsContainer.Children)
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foreach (DrawableRoom r in RoomsContainer.Children)
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