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Replace reaction time check with spins required check
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@ -156,7 +156,8 @@ namespace osu.Game.Rulesets.Osu.Replays
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// TODO: Shouldn't the spinner always spin in the same direction?
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// TODO: Shouldn't the spinner always spin in the same direction?
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if (h is Spinner spinner)
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if (h is Spinner spinner)
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{
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{
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if (spinner.Duration < reactionTime)
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// spinners with 0 spins required will auto-complete - don't bother
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if (spinner.SpinsRequired == 0)
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return;
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return;
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calcSpinnerStartPosAndDirection(((OsuReplayFrame)Frames[^1]).Position, out startPosition, out spinnerDirection);
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calcSpinnerStartPosAndDirection(((OsuReplayFrame)Frames[^1]).Position, out startPosition, out spinnerDirection);
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