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Refactor crop logic slightly

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Dean Herbert 2024-01-25 14:30:26 +09:00
parent 85927e0682
commit 69e822f3c5
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@ -89,13 +89,6 @@ namespace osu.Game.Graphics
ScreenshotFormat screenshotFormat = config.Get<ScreenshotFormat>(OsuSetting.ScreenshotFormat);
bool captureMenuCursor = config.Get<bool>(OsuSetting.ScreenshotCaptureMenuCursor);
float posX = config.Get<float>(OsuSetting.ScalingPositionX);
float posY = config.Get<float>(OsuSetting.ScalingPositionY);
float sizeX = config.Get<float>(OsuSetting.ScalingSizeX);
float sizeY = config.Get<float>(OsuSetting.ScalingSizeY);
ScalingMode scalingMode = config.Get<ScalingMode>(OsuSetting.Scaling);
try
{
if (!captureMenuCursor)
@ -125,17 +118,26 @@ namespace osu.Game.Graphics
using (Image<Rgba32>? image = await host.TakeScreenshotAsync().ConfigureAwait(false))
{
if (scalingMode == ScalingMode.Everything)
if (config.Get<ScalingMode>(OsuSetting.Scaling) == ScalingMode.Everything)
{
float posX = config.Get<float>(OsuSetting.ScalingPositionX);
float posY = config.Get<float>(OsuSetting.ScalingPositionY);
float sizeX = config.Get<float>(OsuSetting.ScalingSizeX);
float sizeY = config.Get<float>(OsuSetting.ScalingSizeY);
image.Mutate(m =>
{
Size size = m.GetCurrentSize();
Rectangle rect = new Rectangle(Point.Empty, size);
int sx = (size.Width - (int)(size.Width * sizeX)) / 2;
int sy = (size.Height - (int)(size.Height * sizeY)) / 2;
Rectangle rect = new Rectangle(Point.Empty, m.GetCurrentSize());
// Reduce size by user scale settings...
int sx = (rect.Width - (int)(rect.Width * sizeX)) / 2;
int sy = (rect.Height - (int)(rect.Height * sizeY)) / 2;
rect.Inflate(-sx, -sy);
// ...then adjust the region based on their positional offset.
rect.X = (int)(rect.X * posX) * 2;
rect.Y = (int)(rect.Y * posY) * 2;
m.Crop(rect);
});
}