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mirror of https://github.com/ppy/osu.git synced 2024-09-22 04:07:25 +08:00

Refactor everything so I can read the code

This commit is contained in:
Dean Herbert 2020-03-02 20:16:58 +09:00
parent 23068034b1
commit 69b4713731
3 changed files with 36 additions and 28 deletions

View File

@ -13,17 +13,17 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public class ExpandingBar : Circle
{
private bool isCollapsed;
private bool expanded = true;
public bool IsCollapsed
public bool Expanded
{
get => isCollapsed;
get => expanded;
set
{
if (value == isCollapsed)
if (value == expanded)
return;
isCollapsed = value;
expanded = value;
updateState();
}
}
@ -83,19 +83,21 @@ namespace osu.Game.Graphics.UserInterface
updateState();
}
public void Collapse() => IsCollapsed = true;
public void Collapse() => Expanded = false;
public void Expand() => IsCollapsed = false;
public void Expand() => Expanded = true;
private void updateState()
{
float newSize = IsCollapsed ? CollapsedSize : ExpandedSize;
Easing easingType = IsCollapsed ? Easing.Out : Easing.OutElastic;
float newSize = expanded ? ExpandedSize : CollapsedSize;
Easing easingType = expanded ? Easing.OutElastic : Easing.Out;
if (RelativeSizeAxes == Axes.X)
this.ResizeHeightTo(newSize, 400, easingType);
else
this.ResizeWidthTo(newSize, 400, easingType);
this.FadeTo(expanded ? 1 : 0.5f, 100, Easing.OutQuint);
}
}
}

View File

@ -74,7 +74,7 @@ namespace osu.Game.Overlays.Changelog
Colour = stream.Colour,
ExpandedSize = 4,
CollapsedSize = 2,
IsCollapsed = true
Expanded = true
},
new HoverClickSounds()
});
@ -100,33 +100,39 @@ namespace osu.Game.Overlays.Changelog
private void updateState()
{
if (SelectedTab.Value == null && !allStreamsDimmed)
// highlighted regardless if we are hovered
bool textHighlighted = IsHovered;
bool barExpanded = IsHovered;
if (SelectedTab.Value == null)
{
expandingBar.Expand();
expandingBar.FadeTo(1, transition_duration, Easing.OutQuint);
text.FadeTo(1, transition_duration, Easing.OutQuint);
return;
// at listing, all badges are highlighted when user is not hovering any badge.
textHighlighted |= !userHoveringArea;
barExpanded |= !userHoveringArea;
}
else
{
// bar is always expanded when active
barExpanded |= Active.Value;
// text is highlighted only when hovered or active (but not if in selection mode)
textHighlighted |= Active.Value && !userHoveringArea;
}
var shouldExpand = Active.Value || IsHovered;
expandingBar.IsCollapsed = !shouldExpand;
expandingBar.FadeTo(shouldExpand ? 1 : 0.5f, transition_duration, Easing.OutQuint);
text.FadeTo(IsHovered || (Active.Value && !allStreamsDimmed) ? 1 : 0.5f, transition_duration, Easing.OutQuint);
expandingBar.Expanded = barExpanded;
text.FadeTo(textHighlighted ? 1 : 0.5f, transition_duration, Easing.OutQuint);
}
private bool allStreamsDimmed;
private bool userHoveringArea;
public bool AllStreamsDimmed
public bool UserHoveringArea
{
get => allStreamsDimmed;
set
{
if (value == allStreamsDimmed)
if (value == userHoveringArea)
return;
allStreamsDimmed = value;
userHoveringArea = value;
updateState();
}
}

View File

@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Changelog
protected override bool OnHover(HoverEvent e)
{
foreach (var streamBadge in TabContainer.Children.OfType<UpdateStreamBadge>())
streamBadge.AllStreamsDimmed = true;
streamBadge.UserHoveringArea = true;
return base.OnHover(e);
}
@ -35,7 +35,7 @@ namespace osu.Game.Overlays.Changelog
protected override void OnHoverLost(HoverLostEvent e)
{
foreach (var streamBadge in TabContainer.Children.OfType<UpdateStreamBadge>())
streamBadge.AllStreamsDimmed = false;
streamBadge.UserHoveringArea = false;
base.OnHoverLost(e);
}