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Fix drawable mutation from disposal thread

This commit is contained in:
Dean Herbert 2022-07-13 19:18:38 +09:00
parent 83703e28e6
commit 6950223a7d

View File

@ -68,7 +68,7 @@ namespace osu.Game.Screens.Select
Current.BindValueChanged(_ => updateMultiplierText(), true); Current.BindValueChanged(_ => updateMultiplierText(), true);
} }
private void updateMultiplierText() private void updateMultiplierText() => Schedule(() =>
{ {
double multiplier = Current.Value?.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier) ?? 1; double multiplier = Current.Value?.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier) ?? 1;
@ -85,6 +85,6 @@ namespace osu.Game.Screens.Select
modDisplay.FadeIn(); modDisplay.FadeIn();
else else
modDisplay.FadeOut(); modDisplay.FadeOut();
} });
} }
} }