mirror of
https://github.com/ppy/osu.git
synced 2025-02-22 05:13:21 +08:00
Merge branch 'master' into select-filters-persistence
This commit is contained in:
commit
69145eb83a
@ -60,7 +60,7 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.823.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.821.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.823.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.15.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -58,14 +58,12 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss);
|
ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool UseTransformStateManagement => false;
|
protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
protected override void UpdateInitialTransforms() => this.FadeIn(200);
|
||||||
|
|
||||||
|
protected override void UpdateStateTransforms(ArmedState state)
|
||||||
{
|
{
|
||||||
// TODO: update to use new state management.
|
|
||||||
using (BeginAbsoluteSequence(HitObject.StartTime - HitObject.TimePreempt))
|
|
||||||
this.FadeIn(200);
|
|
||||||
|
|
||||||
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
|
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
|
||||||
|
|
||||||
using (BeginAbsoluteSequence(endTime, true))
|
using (BeginAbsoluteSequence(endTime, true))
|
||||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
if (lastPlateableFruit == null)
|
if (lastPlateableFruit == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// this is required to make this run after the last caught fruit runs UpdateState at least once.
|
// this is required to make this run after the last caught fruit runs updateState() at least once.
|
||||||
// TODO: find a better alternative
|
// TODO: find a better alternative
|
||||||
if (lastPlateableFruit.IsLoaded)
|
if (lastPlateableFruit.IsLoaded)
|
||||||
action();
|
action();
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.15.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
Alpha = 0.2f;
|
Alpha = 0.2f;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
protected override void UpdateStateTransforms(ArmedState state)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
|
|
||||||
@ -104,6 +105,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
bodyPiece.Height = DrawHeight - Head.Height / 2 + Tail.Height / 2;
|
bodyPiece.Height = DrawHeight - Head.Height / 2 + Tail.Height / 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void UpdateStateTransforms(ArmedState state)
|
||||||
|
{
|
||||||
|
using (BeginDelayedSequence(HitObject.Duration, true))
|
||||||
|
base.UpdateStateTransforms(state);
|
||||||
|
}
|
||||||
|
|
||||||
protected void BeginHold()
|
protected void BeginHold()
|
||||||
{
|
{
|
||||||
holdStartTime = Time.Current;
|
holdStartTime = Time.Current;
|
||||||
|
@ -45,24 +45,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
{
|
{
|
||||||
Anchor = Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
|
Anchor = Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public abstract class DrawableManiaHitObject<TObject> : DrawableManiaHitObject
|
protected override void UpdateInitialTransforms() => this.FadeIn();
|
||||||
where TObject : ManiaHitObject
|
|
||||||
{
|
|
||||||
public new readonly TObject HitObject;
|
|
||||||
|
|
||||||
protected DrawableManiaHitObject(TObject hitObject)
|
protected override void UpdateStateTransforms(ArmedState state)
|
||||||
: base(hitObject)
|
|
||||||
{
|
{
|
||||||
HitObject = hitObject;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool UseTransformStateManagement => false;
|
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
|
||||||
{
|
|
||||||
// TODO: update to use new state management.
|
|
||||||
switch (state)
|
switch (state)
|
||||||
{
|
{
|
||||||
case ArmedState.Miss:
|
case ArmedState.Miss:
|
||||||
@ -75,4 +62,16 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public abstract class DrawableManiaHitObject<TObject> : DrawableManiaHitObject
|
||||||
|
where TObject : ManiaHitObject
|
||||||
|
{
|
||||||
|
public new readonly TObject HitObject;
|
||||||
|
|
||||||
|
protected DrawableManiaHitObject(TObject hitObject)
|
||||||
|
: base(hitObject)
|
||||||
|
{
|
||||||
|
HitObject = hitObject;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Replays;
|
using osu.Game.Replays;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Rulesets.Replays;
|
using osu.Game.Rulesets.Replays;
|
||||||
|
|
||||||
@ -77,13 +78,37 @@ namespace osu.Game.Rulesets.Mania.Replays
|
|||||||
|
|
||||||
private IEnumerable<IActionPoint> generateActionPoints()
|
private IEnumerable<IActionPoint> generateActionPoints()
|
||||||
{
|
{
|
||||||
foreach (var obj in Beatmap.HitObjects)
|
for (int i = 0; i < Beatmap.HitObjects.Count; i++)
|
||||||
{
|
{
|
||||||
yield return new HitPoint { Time = obj.StartTime, Column = obj.Column };
|
var currentObject = Beatmap.HitObjects[i];
|
||||||
yield return new ReleasePoint { Time = ((obj as IHasEndTime)?.EndTime ?? obj.StartTime) + RELEASE_DELAY, Column = obj.Column };
|
var nextObjectInColumn = GetNextObject(i); // Get the next object that requires pressing the same button
|
||||||
|
|
||||||
|
double endTime = (currentObject as IHasEndTime)?.EndTime ?? currentObject.StartTime;
|
||||||
|
|
||||||
|
bool canDelayKeyUp = nextObjectInColumn == null ||
|
||||||
|
nextObjectInColumn.StartTime > endTime + RELEASE_DELAY;
|
||||||
|
|
||||||
|
double calculatedDelay = canDelayKeyUp ? RELEASE_DELAY : (nextObjectInColumn.StartTime - endTime) * 0.9;
|
||||||
|
|
||||||
|
yield return new HitPoint { Time = currentObject.StartTime, Column = currentObject.Column };
|
||||||
|
|
||||||
|
yield return new ReleasePoint { Time = endTime + calculatedDelay, Column = currentObject.Column };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override HitObject GetNextObject(int currentIndex)
|
||||||
|
{
|
||||||
|
int desiredColumn = Beatmap.HitObjects[currentIndex].Column;
|
||||||
|
|
||||||
|
for (int i = currentIndex + 1; i < Beatmap.HitObjects.Count; i++)
|
||||||
|
{
|
||||||
|
if (Beatmap.HitObjects[i].Column == desiredColumn)
|
||||||
|
return Beatmap.HitObjects[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
private interface IActionPoint
|
private interface IActionPoint
|
||||||
{
|
{
|
||||||
double Time { get; set; }
|
double Time { get; set; }
|
||||||
|
Binary file not shown.
After Width: | Height: | Size: 14 KiB |
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.15.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.15.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -10,6 +10,7 @@ using osu.Game.Rulesets.Objects.Types;
|
|||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
using osu.Game.Rulesets.Replays;
|
using osu.Game.Rulesets.Replays;
|
||||||
using osu.Game.Rulesets.Taiko.Beatmaps;
|
using osu.Game.Rulesets.Taiko.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Replays
|
namespace osu.Game.Rulesets.Taiko.Replays
|
||||||
{
|
{
|
||||||
@ -113,7 +114,13 @@ namespace osu.Game.Rulesets.Taiko.Replays
|
|||||||
else
|
else
|
||||||
throw new InvalidOperationException("Unknown hit object type.");
|
throw new InvalidOperationException("Unknown hit object type.");
|
||||||
|
|
||||||
Frames.Add(new TaikoReplayFrame(endTime + KEY_UP_DELAY));
|
var nextHitObject = GetNextObject(i); // Get the next object that requires pressing the same button
|
||||||
|
|
||||||
|
bool canDelayKeyUp = nextHitObject == null || nextHitObject.StartTime > endTime + KEY_UP_DELAY;
|
||||||
|
|
||||||
|
double calculatedDelay = canDelayKeyUp ? KEY_UP_DELAY : (nextHitObject.StartTime - endTime) * 0.9;
|
||||||
|
|
||||||
|
Frames.Add(new TaikoReplayFrame(endTime + calculatedDelay));
|
||||||
|
|
||||||
if (i < Beatmap.HitObjects.Count - 1)
|
if (i < Beatmap.HitObjects.Count - 1)
|
||||||
{
|
{
|
||||||
@ -127,5 +134,24 @@ namespace osu.Game.Rulesets.Taiko.Replays
|
|||||||
|
|
||||||
return Replay;
|
return Replay;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override HitObject GetNextObject(int currentIndex)
|
||||||
|
{
|
||||||
|
Type desiredType = Beatmap.HitObjects[currentIndex].GetType();
|
||||||
|
|
||||||
|
for (int i = currentIndex + 1; i < Beatmap.HitObjects.Count; i++)
|
||||||
|
{
|
||||||
|
var currentObj = Beatmap.HitObjects[i];
|
||||||
|
|
||||||
|
if (currentObj.GetType() == desiredType ||
|
||||||
|
// Un-press all keys before a DrumRoll or Swell
|
||||||
|
currentObj is DrumRoll || currentObj is Swell)
|
||||||
|
{
|
||||||
|
return Beatmap.HitObjects[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -135,6 +135,9 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
});
|
});
|
||||||
|
|
||||||
downloadAssert(true);
|
downloadAssert(true);
|
||||||
|
|
||||||
|
AddStep("show many difficulties", () => overlay.ShowBeatmapSet(createManyDifficultiesBeatmapSet()));
|
||||||
|
downloadAssert(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -222,6 +225,56 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
AddStep(@"show without reload", overlay.Show);
|
AddStep(@"show without reload", overlay.Show);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private BeatmapSetInfo createManyDifficultiesBeatmapSet()
|
||||||
|
{
|
||||||
|
var beatmaps = new List<BeatmapInfo>();
|
||||||
|
|
||||||
|
for (int i = 1; i < 41; i++)
|
||||||
|
{
|
||||||
|
beatmaps.Add(new BeatmapInfo
|
||||||
|
{
|
||||||
|
OnlineBeatmapID = i * 10,
|
||||||
|
Version = $"Test #{i}",
|
||||||
|
Ruleset = Ruleset.Value,
|
||||||
|
StarDifficulty = 2 + i * 0.1,
|
||||||
|
BaseDifficulty = new BeatmapDifficulty
|
||||||
|
{
|
||||||
|
OverallDifficulty = 3.5f,
|
||||||
|
},
|
||||||
|
OnlineInfo = new BeatmapOnlineInfo(),
|
||||||
|
Metrics = new BeatmapMetrics
|
||||||
|
{
|
||||||
|
Fails = Enumerable.Range(1, 100).Select(j => j % 12 - 6).ToArray(),
|
||||||
|
Retries = Enumerable.Range(-2, 100).Select(j => j % 12 - 6).ToArray(),
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
return new BeatmapSetInfo
|
||||||
|
{
|
||||||
|
OnlineBeatmapSetID = 123,
|
||||||
|
Metadata = new BeatmapMetadata
|
||||||
|
{
|
||||||
|
Title = @"many difficulties beatmap",
|
||||||
|
Artist = @"none",
|
||||||
|
Author = new User
|
||||||
|
{
|
||||||
|
Username = @"BanchoBot",
|
||||||
|
Id = 3,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
|
{
|
||||||
|
Preview = @"https://b.ppy.sh/preview/123.mp3",
|
||||||
|
HasVideo = true,
|
||||||
|
HasStoryboard = true,
|
||||||
|
Covers = new BeatmapSetOnlineCovers(),
|
||||||
|
},
|
||||||
|
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() },
|
||||||
|
Beatmaps = beatmaps,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
private void downloadAssert(bool shown)
|
private void downloadAssert(bool shown)
|
||||||
{
|
{
|
||||||
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.DownloadButtonsVisible == shown);
|
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.DownloadButtonsVisible == shown);
|
||||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Overlays.Direct;
|
using osu.Game.Overlays.Direct;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Osu;
|
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -24,7 +23,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
typeof(IconPill)
|
typeof(IconPill)
|
||||||
};
|
};
|
||||||
|
|
||||||
private BeatmapSetInfo getUndownloadableBeatmapSet(RulesetInfo ruleset) => new BeatmapSetInfo
|
private BeatmapSetInfo getUndownloadableBeatmapSet() => new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
OnlineBeatmapSetID = 123,
|
OnlineBeatmapSetID = 123,
|
||||||
Metadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
@ -56,23 +55,62 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
{
|
{
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
Ruleset = ruleset,
|
Ruleset = Ruleset.Value,
|
||||||
Version = "Test",
|
Version = "Test",
|
||||||
StarDifficulty = 6.42,
|
StarDifficulty = 6.42,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
private BeatmapSetInfo getManyDifficultiesBeatmapSet(RulesetStore rulesets)
|
||||||
private void load()
|
|
||||||
{
|
{
|
||||||
var ruleset = new OsuRuleset().RulesetInfo;
|
var beatmaps = new List<BeatmapInfo>();
|
||||||
|
|
||||||
var normal = CreateWorkingBeatmap(ruleset).BeatmapSetInfo;
|
for (int i = 0; i < 100; i++)
|
||||||
|
{
|
||||||
|
beatmaps.Add(new BeatmapInfo
|
||||||
|
{
|
||||||
|
Ruleset = rulesets.GetRuleset(i % 4),
|
||||||
|
StarDifficulty = 2 + i % 4 * 2,
|
||||||
|
BaseDifficulty = new BeatmapDifficulty
|
||||||
|
{
|
||||||
|
OverallDifficulty = 3.5f,
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
return new BeatmapSetInfo
|
||||||
|
{
|
||||||
|
OnlineBeatmapSetID = 1,
|
||||||
|
Metadata = new BeatmapMetadata
|
||||||
|
{
|
||||||
|
Title = "many difficulties beatmap",
|
||||||
|
Artist = "test",
|
||||||
|
Author = new User
|
||||||
|
{
|
||||||
|
Username = "BanchoBot",
|
||||||
|
Id = 3,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
|
{
|
||||||
|
HasVideo = true,
|
||||||
|
HasStoryboard = true,
|
||||||
|
Covers = new BeatmapSetOnlineCovers(),
|
||||||
|
},
|
||||||
|
Beatmaps = beatmaps,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(RulesetStore rulesets)
|
||||||
|
{
|
||||||
|
var normal = CreateWorkingBeatmap(Ruleset.Value).BeatmapSetInfo;
|
||||||
normal.OnlineInfo.HasVideo = true;
|
normal.OnlineInfo.HasVideo = true;
|
||||||
normal.OnlineInfo.HasStoryboard = true;
|
normal.OnlineInfo.HasStoryboard = true;
|
||||||
|
|
||||||
var undownloadable = getUndownloadableBeatmapSet(ruleset);
|
var undownloadable = getUndownloadableBeatmapSet();
|
||||||
|
var manyDifficulties = getManyDifficultiesBeatmapSet(rulesets);
|
||||||
|
|
||||||
Child = new BasicScrollContainer
|
Child = new BasicScrollContainer
|
||||||
{
|
{
|
||||||
@ -81,15 +119,17 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Full,
|
||||||
Padding = new MarginPadding(20),
|
Padding = new MarginPadding(20),
|
||||||
Spacing = new Vector2(0, 20),
|
Spacing = new Vector2(5, 20),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new DirectGridPanel(normal),
|
new DirectGridPanel(normal),
|
||||||
new DirectListPanel(normal),
|
|
||||||
new DirectGridPanel(undownloadable),
|
new DirectGridPanel(undownloadable),
|
||||||
|
new DirectGridPanel(manyDifficulties),
|
||||||
|
new DirectListPanel(normal),
|
||||||
new DirectListPanel(undownloadable),
|
new DirectListPanel(undownloadable),
|
||||||
|
new DirectListPanel(manyDifficulties),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
@ -516,6 +516,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
OnlineBeatmapID = b * 10,
|
OnlineBeatmapID = b * 10,
|
||||||
Path = $"extra{b}.osu",
|
Path = $"extra{b}.osu",
|
||||||
Version = $"Extra {b}",
|
Version = $"Extra {b}",
|
||||||
|
Ruleset = rulesets.GetRuleset((b - 1) % 4),
|
||||||
StarDifficulty = 2,
|
StarDifficulty = 2,
|
||||||
BaseDifficulty = new BeatmapDifficulty
|
BaseDifficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.15.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.15.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -138,19 +138,15 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
protected override Skin GetSkin()
|
protected override Skin GetSkin()
|
||||||
{
|
{
|
||||||
Skin skin;
|
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
skin = new LegacyBeatmapSkin(BeatmapInfo, store, AudioManager);
|
return new LegacyBeatmapSkin(BeatmapInfo, store, AudioManager);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
Logger.Error(e, "Skin failed to load");
|
Logger.Error(e, "Skin failed to load");
|
||||||
skin = new DefaultSkin();
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
return skin;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -19,23 +19,33 @@ using osuTK.Graphics;
|
|||||||
|
|
||||||
namespace osu.Game.Beatmaps.Drawables
|
namespace osu.Game.Beatmaps.Drawables
|
||||||
{
|
{
|
||||||
public class DifficultyIcon : Container, IHasCustomTooltip
|
public class DifficultyIcon : CompositeDrawable, IHasCustomTooltip
|
||||||
{
|
{
|
||||||
private readonly BeatmapInfo beatmap;
|
private readonly BeatmapInfo beatmap;
|
||||||
private readonly RulesetInfo ruleset;
|
private readonly RulesetInfo ruleset;
|
||||||
|
|
||||||
|
private readonly Container iconContainer;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Size of this difficulty icon.
|
||||||
|
/// </summary>
|
||||||
|
public new Vector2 Size
|
||||||
|
{
|
||||||
|
get => iconContainer.Size;
|
||||||
|
set => iconContainer.Size = value;
|
||||||
|
}
|
||||||
|
|
||||||
public DifficultyIcon(BeatmapInfo beatmap, RulesetInfo ruleset = null, bool shouldShowTooltip = true)
|
public DifficultyIcon(BeatmapInfo beatmap, RulesetInfo ruleset = null, bool shouldShowTooltip = true)
|
||||||
{
|
{
|
||||||
if (beatmap == null)
|
this.beatmap = beatmap ?? throw new ArgumentNullException(nameof(beatmap));
|
||||||
throw new ArgumentNullException(nameof(beatmap));
|
|
||||||
|
|
||||||
this.beatmap = beatmap;
|
|
||||||
|
|
||||||
this.ruleset = ruleset ?? beatmap.Ruleset;
|
this.ruleset = ruleset ?? beatmap.Ruleset;
|
||||||
if (shouldShowTooltip)
|
if (shouldShowTooltip)
|
||||||
TooltipContent = beatmap;
|
TooltipContent = beatmap;
|
||||||
|
|
||||||
Size = new Vector2(20);
|
AutoSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
InternalChild = iconContainer = new Container { Size = new Vector2(20f) };
|
||||||
}
|
}
|
||||||
|
|
||||||
public string TooltipText { get; set; }
|
public string TooltipText { get; set; }
|
||||||
@ -47,7 +57,7 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
iconContainer.Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new CircularContainer
|
new CircularContainer
|
||||||
{
|
{
|
||||||
|
37
osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs
Normal file
37
osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Drawables
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A difficulty icon that contains a counter on the right-side of it.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Used in cases when there are too many difficulty icons to show.
|
||||||
|
/// </remarks>
|
||||||
|
public class GroupedDifficultyIcon : DifficultyIcon
|
||||||
|
{
|
||||||
|
public GroupedDifficultyIcon(List<BeatmapInfo> beatmaps, RulesetInfo ruleset, Color4 counterColour)
|
||||||
|
: base(beatmaps.OrderBy(b => b.StarDifficulty).Last(), ruleset, false)
|
||||||
|
{
|
||||||
|
AddInternal(new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
Padding = new MarginPadding { Left = Size.X },
|
||||||
|
Margin = new MarginPadding { Left = 2, Right = 5 },
|
||||||
|
Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold),
|
||||||
|
Text = beatmaps.Count.ToString(),
|
||||||
|
Colour = counterColour,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -91,7 +91,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
{
|
{
|
||||||
difficulties = new DifficultiesContainer
|
difficulties = new DifficultiesContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
Margin = new MarginPadding { Left = -(tile_icon_padding + tile_spacing / 2) },
|
Margin = new MarginPadding { Left = -(tile_icon_padding + tile_spacing / 2) },
|
||||||
OnLostHover = () =>
|
OnLostHover = () =>
|
||||||
{
|
{
|
||||||
|
@ -151,7 +151,7 @@ namespace osu.Game.Overlays.Direct
|
|||||||
AutoSizeAxes = Axes.X,
|
AutoSizeAxes = Axes.X,
|
||||||
Height = 20,
|
Height = 20,
|
||||||
Margin = new MarginPadding { Top = vertical_padding, Bottom = vertical_padding },
|
Margin = new MarginPadding { Top = vertical_padding, Bottom = vertical_padding },
|
||||||
Children = GetDifficultyIcons(),
|
Children = GetDifficultyIcons(colours),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
@ -129,7 +129,7 @@ namespace osu.Game.Overlays.Direct
|
|||||||
AutoSizeAxes = Axes.X,
|
AutoSizeAxes = Axes.X,
|
||||||
Height = 20,
|
Height = 20,
|
||||||
Margin = new MarginPadding { Top = vertical_padding, Bottom = vertical_padding },
|
Margin = new MarginPadding { Top = vertical_padding, Bottom = vertical_padding },
|
||||||
Children = GetDifficultyIcons(),
|
Children = GetDifficultyIcons(colours),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
@ -28,6 +28,7 @@ namespace osu.Game.Overlays.Direct
|
|||||||
public readonly BeatmapSetInfo SetInfo;
|
public readonly BeatmapSetInfo SetInfo;
|
||||||
|
|
||||||
private const double hover_transition_time = 400;
|
private const double hover_transition_time = 400;
|
||||||
|
private const int maximum_difficulty_icons = 15;
|
||||||
|
|
||||||
private Container content;
|
private Container content;
|
||||||
|
|
||||||
@ -138,12 +139,18 @@ namespace osu.Game.Overlays.Direct
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
protected List<DifficultyIcon> GetDifficultyIcons()
|
protected List<DifficultyIcon> GetDifficultyIcons(OsuColour colours)
|
||||||
{
|
{
|
||||||
var icons = new List<DifficultyIcon>();
|
var icons = new List<DifficultyIcon>();
|
||||||
|
|
||||||
foreach (var b in SetInfo.Beatmaps.OrderBy(beatmap => beatmap.StarDifficulty))
|
if (SetInfo.Beatmaps.Count > maximum_difficulty_icons)
|
||||||
icons.Add(new DifficultyIcon(b));
|
{
|
||||||
|
foreach (var ruleset in SetInfo.Beatmaps.Select(b => b.Ruleset).Distinct())
|
||||||
|
icons.Add(new GroupedDifficultyIcon(SetInfo.Beatmaps.FindAll(b => b.Ruleset.Equals(ruleset)), ruleset, this is DirectListPanel ? Color4.White : colours.Gray5));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
foreach (var b in SetInfo.Beatmaps.OrderBy(beatmap => beatmap.StarDifficulty))
|
||||||
|
icons.Add(new DifficultyIcon(b));
|
||||||
|
|
||||||
return icons;
|
return icons;
|
||||||
}
|
}
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Replays;
|
using osu.Game.Replays;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Replays
|
namespace osu.Game.Rulesets.Replays
|
||||||
{
|
{
|
||||||
@ -34,5 +35,13 @@ namespace osu.Game.Rulesets.Replays
|
|||||||
protected const double KEY_UP_DELAY = 50;
|
protected const double KEY_UP_DELAY = 50;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
protected virtual HitObject GetNextObject(int currentIndex)
|
||||||
|
{
|
||||||
|
if (currentIndex >= Beatmap.HitObjects.Count - 1)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
return Beatmap.HitObjects[currentIndex + 1];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets
|
|||||||
public IRulesetConfigManager GetConfigFor(Ruleset ruleset)
|
public IRulesetConfigManager GetConfigFor(Ruleset ruleset)
|
||||||
{
|
{
|
||||||
if (ruleset.RulesetInfo.ID == null)
|
if (ruleset.RulesetInfo.ID == null)
|
||||||
throw new InvalidOperationException("The provided ruleset doesn't have a valid id.");
|
return null;
|
||||||
|
|
||||||
return configCache.GetOrAdd(ruleset.RulesetInfo.ID.Value, _ => ruleset.CreateConfig(settingsStore));
|
return configCache.GetOrAdd(ruleset.RulesetInfo.ID.Value, _ => ruleset.CreateConfig(settingsStore));
|
||||||
}
|
}
|
||||||
|
@ -62,13 +62,20 @@ namespace osu.Game.Rulesets.UI
|
|||||||
|
|
||||||
public override GameplayClock FrameStableClock => frameStabilityContainer.GameplayClock;
|
public override GameplayClock FrameStableClock => frameStabilityContainer.GameplayClock;
|
||||||
|
|
||||||
|
private bool frameStablePlayback = true;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether to enable frame-stable playback.
|
/// Whether to enable frame-stable playback.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
internal bool FrameStablePlayback
|
internal bool FrameStablePlayback
|
||||||
{
|
{
|
||||||
get => frameStabilityContainer.FrameStablePlayback;
|
get => frameStablePlayback;
|
||||||
set => frameStabilityContainer.FrameStablePlayback = value;
|
set
|
||||||
|
{
|
||||||
|
frameStablePlayback = false;
|
||||||
|
if (frameStabilityContainer != null)
|
||||||
|
frameStabilityContainer.FrameStablePlayback = value;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -156,6 +163,7 @@ namespace osu.Game.Rulesets.UI
|
|||||||
{
|
{
|
||||||
frameStabilityContainer = new FrameStabilityContainer(GameplayStartTime)
|
frameStabilityContainer = new FrameStabilityContainer(GameplayStartTime)
|
||||||
{
|
{
|
||||||
|
FrameStablePlayback = FrameStablePlayback,
|
||||||
Child = KeyBindingInputManager
|
Child = KeyBindingInputManager
|
||||||
.WithChild(CreatePlayfieldAdjustmentContainer()
|
.WithChild(CreatePlayfieldAdjustmentContainer()
|
||||||
.WithChild(Playfield)
|
.WithChild(Playfield)
|
||||||
|
@ -12,8 +12,13 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
|||||||
{
|
{
|
||||||
public class ScrollingHitObjectContainer : HitObjectContainer
|
public class ScrollingHitObjectContainer : HitObjectContainer
|
||||||
{
|
{
|
||||||
private readonly IBindable<double> timeRange = new BindableDouble();
|
/// <summary>
|
||||||
|
/// A multiplier applied to the length of the scrolling area to determine a safe default lifetime end for hitobjects.
|
||||||
|
/// This is only used to limit the lifetime end within reason, as proper lifetime management should be implemented on hitobjects themselves.
|
||||||
|
/// </summary>
|
||||||
|
private const float safe_lifetime_end_multiplier = 2;
|
||||||
|
|
||||||
|
private readonly IBindable<double> timeRange = new BindableDouble();
|
||||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
@ -88,24 +93,29 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
|||||||
|
|
||||||
private void computeInitialStateRecursive(DrawableHitObject hitObject)
|
private void computeInitialStateRecursive(DrawableHitObject hitObject)
|
||||||
{
|
{
|
||||||
hitObject.LifetimeStart = scrollingInfo.Algorithm.GetDisplayStartTime(hitObject.HitObject.StartTime, timeRange.Value);
|
double endTime = hitObject.HitObject.StartTime;
|
||||||
|
|
||||||
if (hitObject.HitObject is IHasEndTime endTime)
|
if (hitObject.HitObject is IHasEndTime e)
|
||||||
{
|
{
|
||||||
|
endTime = e.EndTime;
|
||||||
|
|
||||||
switch (direction.Value)
|
switch (direction.Value)
|
||||||
{
|
{
|
||||||
case ScrollingDirection.Up:
|
case ScrollingDirection.Up:
|
||||||
case ScrollingDirection.Down:
|
case ScrollingDirection.Down:
|
||||||
hitObject.Height = scrollingInfo.Algorithm.GetLength(hitObject.HitObject.StartTime, endTime.EndTime, timeRange.Value, scrollLength);
|
hitObject.Height = scrollingInfo.Algorithm.GetLength(hitObject.HitObject.StartTime, endTime, timeRange.Value, scrollLength);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ScrollingDirection.Left:
|
case ScrollingDirection.Left:
|
||||||
case ScrollingDirection.Right:
|
case ScrollingDirection.Right:
|
||||||
hitObject.Width = scrollingInfo.Algorithm.GetLength(hitObject.HitObject.StartTime, endTime.EndTime, timeRange.Value, scrollLength);
|
hitObject.Width = scrollingInfo.Algorithm.GetLength(hitObject.HitObject.StartTime, endTime, timeRange.Value, scrollLength);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
hitObject.LifetimeStart = scrollingInfo.Algorithm.GetDisplayStartTime(hitObject.HitObject.StartTime, timeRange.Value);
|
||||||
|
hitObject.LifetimeEnd = scrollingInfo.Algorithm.TimeAt(scrollLength * safe_lifetime_end_multiplier, endTime, timeRange.Value, scrollLength);
|
||||||
|
|
||||||
foreach (var obj in hitObject.NestedHitObjects)
|
foreach (var obj in hitObject.NestedHitObjects)
|
||||||
{
|
{
|
||||||
computeInitialStateRecursive(obj);
|
computeInitialStateRecursive(obj);
|
||||||
|
@ -19,6 +19,7 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -95,11 +96,11 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 },
|
TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 },
|
||||||
Status = beatmapSet.Status
|
Status = beatmapSet.Status
|
||||||
},
|
},
|
||||||
new FillFlowContainer<FilterableDifficultyIcon>
|
new FillFlowContainer<DifficultyIcon>
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Spacing = new Vector2(3),
|
Spacing = new Vector2(3),
|
||||||
Children = ((CarouselBeatmapSet)Item).Beatmaps.Select(b => new FilterableDifficultyIcon(b)).ToList()
|
ChildrenEnumerable = getDifficultyIcons(),
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -108,6 +109,17 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private const int maximum_difficulty_icons = 18;
|
||||||
|
|
||||||
|
private IEnumerable<DifficultyIcon> getDifficultyIcons()
|
||||||
|
{
|
||||||
|
var beatmaps = ((CarouselBeatmapSet)Item).Beatmaps.ToList();
|
||||||
|
|
||||||
|
return beatmaps.Count > maximum_difficulty_icons
|
||||||
|
? (IEnumerable<DifficultyIcon>)beatmaps.GroupBy(b => b.Beatmap.Ruleset).Select(group => new FilterableGroupedDifficultyIcon(group.ToList(), group.Key))
|
||||||
|
: beatmaps.Select(b => new FilterableDifficultyIcon(b));
|
||||||
|
}
|
||||||
|
|
||||||
public MenuItem[] ContextMenuItems
|
public MenuItem[] ContextMenuItems
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
@ -205,5 +217,27 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
filtered.TriggerChange();
|
filtered.TriggerChange();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public class FilterableGroupedDifficultyIcon : GroupedDifficultyIcon
|
||||||
|
{
|
||||||
|
private readonly List<CarouselBeatmap> items;
|
||||||
|
|
||||||
|
public FilterableGroupedDifficultyIcon(List<CarouselBeatmap> items, RulesetInfo ruleset)
|
||||||
|
: base(items.Select(i => i.Beatmap).ToList(), ruleset, Color4.White)
|
||||||
|
{
|
||||||
|
this.items = items;
|
||||||
|
|
||||||
|
foreach (var item in items)
|
||||||
|
item.Filtered.BindValueChanged(_ => Scheduler.AddOnce(updateFilteredDisplay));
|
||||||
|
|
||||||
|
updateFilteredDisplay();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateFilteredDisplay()
|
||||||
|
{
|
||||||
|
// for now, fade the whole group based on the ratio of hidden items.
|
||||||
|
this.FadeTo(1 - 0.9f * ((float)items.Count(i => i.Filtered.Value) / items.Count), 100);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -155,6 +155,11 @@ namespace osu.Game.Skinning
|
|||||||
// Spacing value was reverse-engineered from the ratio of the rendered sprite size in the visual inspector vs the actual texture size
|
// Spacing value was reverse-engineered from the ratio of the rendered sprite size in the visual inspector vs the actual texture size
|
||||||
Spacing = new Vector2(-Configuration.HitCircleOverlap * 0.89f, 0)
|
Spacing = new Vector2(-Configuration.HitCircleOverlap * 0.89f, 0)
|
||||||
};
|
};
|
||||||
|
|
||||||
|
default:
|
||||||
|
string lastPiece = componentName.Split('/').Last();
|
||||||
|
componentName = componentName.StartsWith("Gameplay/taiko/") ? "taiko-" + lastPiece : lastPiece;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return getAnimation(componentName, animatable, looping);
|
return getAnimation(componentName, animatable, looping);
|
||||||
@ -226,11 +231,8 @@ namespace osu.Game.Skinning
|
|||||||
{
|
{
|
||||||
bool hasExtension = filename.Contains('.');
|
bool hasExtension = filename.Contains('.');
|
||||||
|
|
||||||
string lastPiece = filename.Split('/').Last();
|
|
||||||
var legacyName = filename.StartsWith("Gameplay/taiko/") ? "taiko-" + lastPiece : lastPiece;
|
|
||||||
|
|
||||||
var file = source.Files.Find(f =>
|
var file = source.Files.Find(f =>
|
||||||
string.Equals(hasExtension ? f.Filename : Path.ChangeExtension(f.Filename, null), legacyName, StringComparison.InvariantCultureIgnoreCase));
|
string.Equals(hasExtension ? f.Filename : Path.ChangeExtension(f.Filename, null), filename, StringComparison.InvariantCultureIgnoreCase));
|
||||||
return file?.FileInfo.StoragePath;
|
return file?.FileInfo.StoragePath;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -14,8 +14,8 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.823.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.821.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.823.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
@ -117,9 +117,9 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.809.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.823.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.821.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.823.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.821.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.823.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user