From 68d5f53cc7a67d18e85ad6846d90aa6ee650a8db Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Fri, 3 Oct 2025 14:37:10 +0200 Subject: [PATCH] Adjust test to exercise actual desired behaviour --- osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs index 3eff7ca017..51df1f5f01 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs @@ -157,7 +157,7 @@ namespace osu.Game.Rulesets.Catch.Tests } [Test] - public void TestTinyDropletMissPreservesCatcherState() + public void TestTinyDropletMissChangesCatcherState() { AddStep("catch hyper kiai fruit", () => attemptCatch(new TestKiaiFruit { @@ -165,8 +165,8 @@ namespace osu.Game.Rulesets.Catch.Tests })); AddStep("catch tiny droplet", () => attemptCatch(new TinyDroplet())); AddStep("miss tiny droplet", () => attemptCatch(new TinyDroplet { X = 100 })); - // catcher state and hyper dash state is preserved - checkState(CatcherAnimationState.Kiai); + // catcher state is changed but hyper dash state is preserved + checkState(CatcherAnimationState.Fail); checkHyperDash(true); }