From 68b7efe4d58034e303aba19a61655ca6c1bbfd52 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 4 Nov 2020 16:49:34 +0900 Subject: [PATCH] Change order of execution to be chronological --- osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index 0a7702d971..f77953a5c0 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -257,14 +257,14 @@ namespace osu.Game.Rulesets.Objects.Drawables using (BeginAbsoluteSequence(transformTime, true)) UpdateInitialTransforms(); + using (BeginAbsoluteSequence(StateUpdateTime, true)) + UpdateStartTimeStateTransforms(); + #pragma warning disable 618 using (BeginAbsoluteSequence(StateUpdateTime + (Result?.TimeOffset ?? 0), true)) UpdateStateTransforms(newState); #pragma warning restore 618 - using (BeginAbsoluteSequence(StateUpdateTime, true)) - UpdateStartTimeStateTransforms(); - using (BeginAbsoluteSequence(HitStateUpdateTime, true)) UpdateHitStateTransforms(newState);