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Merge pull request #26267 from frenzibyte/fix-audio-offset-adjust-control

Fix suggested value in audio offset adjust control being opposite in signs
This commit is contained in:
Dean Herbert 2023-12-31 16:32:13 +09:00 committed by GitHub
commit 68b1455257
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2 changed files with 88 additions and 18 deletions

View File

@ -3,7 +3,7 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Utils;
@ -25,9 +25,15 @@ namespace osu.Game.Tests.Visual.Settings
private Container content = null!;
protected override Container Content => content;
private OsuConfigManager localConfig = null!;
private AudioOffsetAdjustControl adjustControl = null!;
[BackgroundDependencyLoader]
private void load()
{
localConfig = new OsuConfigManager(LocalStorage);
Dependencies.CacheAs(localConfig);
base.Content.AddRange(new Drawable[]
{
tracker,
@ -41,17 +47,21 @@ namespace osu.Game.Tests.Visual.Settings
});
}
[Test]
public void TestBehaviour()
[SetUp]
public void SetUp() => Schedule(() =>
{
AddStep("create control", () => Child = new AudioOffsetAdjustControl
Child = adjustControl = new AudioOffsetAdjustControl
{
Current = new BindableDouble
{
MinValue = -500,
MaxValue = 500
}
});
Current = localConfig.GetBindable<double>(OsuSetting.AudioOffset),
};
localConfig.SetValue(OsuSetting.AudioOffset, 0.0);
tracker.ClearHistory();
});
[Test]
public void TestDisplay()
{
AddStep("set new score", () => statics.SetValue(Static.LastLocalUserScore, new ScoreInfo
{
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(RNG.NextDouble(-100, 100)),
@ -59,5 +69,63 @@ namespace osu.Game.Tests.Visual.Settings
}));
AddStep("clear history", () => tracker.ClearHistory());
}
[Test]
public void TestBehaviour()
{
AddStep("set score with -20ms", () => setScore(-20));
AddAssert("suggested global offset is 20ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(20));
AddStep("clear history", () => tracker.ClearHistory());
AddStep("set score with 40ms", () => setScore(40));
AddAssert("suggested global offset is -40ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(-40));
AddStep("clear history", () => tracker.ClearHistory());
}
[Test]
public void TestNonZeroGlobalOffset()
{
AddStep("set global offset to -20ms", () => localConfig.SetValue(OsuSetting.AudioOffset, -20.0));
AddStep("set score with -20ms", () => setScore(-20));
AddAssert("suggested global offset is 0ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(0));
AddStep("clear history", () => tracker.ClearHistory());
AddStep("set global offset to 20ms", () => localConfig.SetValue(OsuSetting.AudioOffset, 20.0));
AddStep("set score with 40ms", () => setScore(40));
AddAssert("suggested global offset is -20ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(-20));
AddStep("clear history", () => tracker.ClearHistory());
}
[Test]
public void TestMultiplePlays()
{
AddStep("set score with -20ms", () => setScore(-20));
AddStep("set score with -10ms", () => setScore(-10));
AddAssert("suggested global offset is 15ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(15));
AddStep("clear history", () => tracker.ClearHistory());
AddStep("set score with -20ms", () => setScore(-20));
AddStep("set global offset to 30ms", () => localConfig.SetValue(OsuSetting.AudioOffset, 30.0));
AddStep("set score with 10ms", () => setScore(10));
AddAssert("suggested global offset is 20ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(20));
AddStep("clear history", () => tracker.ClearHistory());
}
private void setScore(double averageHitError)
{
statics.SetValue(Static.LastLocalUserScore, new ScoreInfo
{
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(averageHitError),
BeatmapInfo = Beatmap.Value.BeatmapInfo,
});
}
protected override void Dispose(bool isDisposing)
{
if (localConfig.IsNotNull())
localConfig.Dispose();
base.Dispose(isDisposing);
}
}
}

View File

@ -24,6 +24,8 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
{
public partial class AudioOffsetAdjustControl : SettingsItem<double>
{
public IBindable<double?> SuggestedOffset => ((AudioOffsetPreview)Control).SuggestedOffset;
[BackgroundDependencyLoader]
private void load()
{
@ -44,7 +46,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
private readonly IBindableList<SessionAverageHitErrorTracker.DataPoint> averageHitErrorHistory = new BindableList<SessionAverageHitErrorTracker.DataPoint>();
private readonly Bindable<double?> suggestedOffset = new Bindable<double?>();
public readonly Bindable<double?> SuggestedOffset = new Bindable<double?>();
private Container<Box> notchContainer = null!;
private TextFlowContainer hintText = null!;
@ -90,8 +92,8 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
Text = "Apply suggested offset",
Action = () =>
{
if (suggestedOffset.Value.HasValue)
current.Value = suggestedOffset.Value.Value;
if (SuggestedOffset.Value.HasValue)
current.Value = SuggestedOffset.Value.Value;
hitErrorTracker.ClearHistory();
}
}
@ -104,7 +106,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
base.LoadComplete();
averageHitErrorHistory.BindCollectionChanged(updateDisplay, true);
suggestedOffset.BindValueChanged(_ => updateHintText(), true);
SuggestedOffset.BindValueChanged(_ => updateHintText(), true);
}
private void updateDisplay(object? _, NotifyCollectionChangedEventArgs e)
@ -143,17 +145,17 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
break;
}
suggestedOffset.Value = averageHitErrorHistory.Any() ? -averageHitErrorHistory.Average(dataPoint => dataPoint.SuggestedGlobalAudioOffset) : null;
SuggestedOffset.Value = averageHitErrorHistory.Any() ? averageHitErrorHistory.Average(dataPoint => dataPoint.SuggestedGlobalAudioOffset) : null;
}
private float getXPositionForOffset(double offset) => (float)(Math.Clamp(offset, current.MinValue, current.MaxValue) / (2 * current.MaxValue));
private void updateHintText()
{
hintText.Text = suggestedOffset.Value == null
hintText.Text = SuggestedOffset.Value == null
? @"Play a few beatmaps to receive a suggested offset!"
: $@"Based on the last {averageHitErrorHistory.Count} play(s), the suggested offset is {suggestedOffset.Value:N0} ms.";
applySuggestion.Enabled.Value = suggestedOffset.Value != null;
: $@"Based on the last {averageHitErrorHistory.Count} play(s), the suggested offset is {SuggestedOffset.Value:N0} ms.";
applySuggestion.Enabled.Value = SuggestedOffset.Value != null;
}
}
}