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Fix follow point transforms not working after rewind

This commit is contained in:
smoogipoo 2019-11-05 22:50:21 +09:00
parent d028603769
commit 68a81e0eb0

View File

@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
public override bool RemoveWhenNotAlive => false; public override bool RemoveWhenNotAlive => false;
public override bool RemoveCompletedTransforms => false;
public FollowPoint() public FollowPoint()
{ {
Origin = Anchor.Centre; Origin = Anchor.Centre;