diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs index f9859cd244..24b364bc06 100644 --- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs +++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs @@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps { internal class CatchBeatmapConverter : BeatmapConverter { - protected override IEnumerable ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) }; + protected override IEnumerable ValidConversionTypes { get; } = new[] { typeof(IHasXPosition), typeof(CatchBaseHit) }; protected override IEnumerable ConvertHitObject(HitObject original, Beatmap beatmap) { diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs index 7d68723b08..6c717375a0 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps { public class ManiaBeatmapConverter : BeatmapConverter { - protected override IEnumerable ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) }; + protected override IEnumerable ValidConversionTypes { get; } = new[] { typeof(IHasXPosition), typeof(ManiaHitObject) }; private Pattern lastPattern = new Pattern(); private FastRandom random; diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs index 7f6f524a7a..bb665c539a 100644 --- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs +++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs @@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps { internal class OsuBeatmapConverter : BeatmapConverter { - protected override IEnumerable ValidConversionTypes { get; } = new[] { typeof(IHasPosition) }; + protected override IEnumerable ValidConversionTypes { get; } = new[] { typeof(IHasPosition), typeof(OsuHitObject) }; protected override IEnumerable ConvertHitObject(HitObject original, Beatmap beatmap) {