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Fix placement blueprint animation is not running in test scene

This commit is contained in:
ekrctb 2021-07-08 16:17:09 +09:00
parent ae67409f41
commit 68116aa042

View File

@ -33,10 +33,9 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
protected CatchPlacementBlueprintTestScene()
{
base.Content.Add(contentContainer = new CatchEditorTestSceneContainer
{
Clock = new FramedClock(new ManualClock())
});
base.Content.Add(contentContainer = new CatchEditorTestSceneContainer());
contentContainer.Playfield.Clock = new FramedClock(new ManualClock());
}
[SetUp]