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Merge branch 'master' into osu-link-ipc

This commit is contained in:
Bartłomiej Dach 2022-06-21 07:27:35 +02:00
commit 6807d0e44f
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11 changed files with 227 additions and 43 deletions

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@ -0,0 +1,97 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Android.OS;
using osu.Framework.Allocation;
using osu.Framework.Android.Input;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings;
using osu.Game.Overlays.Settings.Sections.Input;
namespace osu.Android
{
public class AndroidMouseSettings : SettingsSubsection
{
private readonly AndroidMouseHandler mouseHandler;
protected override LocalisableString Header => MouseSettingsStrings.Mouse;
private Bindable<double> handlerSensitivity = null!;
private Bindable<double> localSensitivity = null!;
private Bindable<bool> relativeMode = null!;
public AndroidMouseSettings(AndroidMouseHandler mouseHandler)
{
this.mouseHandler = mouseHandler;
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager osuConfig)
{
// use local bindable to avoid changing enabled state of game host's bindable.
handlerSensitivity = mouseHandler.Sensitivity.GetBoundCopy();
localSensitivity = handlerSensitivity.GetUnboundCopy();
relativeMode = mouseHandler.UseRelativeMode.GetBoundCopy();
// High precision/pointer capture is only available on Android 8.0 and up
if (Build.VERSION.SdkInt >= BuildVersionCodes.O)
{
AddRange(new Drawable[]
{
new SettingsCheckbox
{
LabelText = MouseSettingsStrings.HighPrecisionMouse,
TooltipText = MouseSettingsStrings.HighPrecisionMouseTooltip,
Current = relativeMode,
Keywords = new[] { @"raw", @"input", @"relative", @"cursor", @"captured", @"pointer" },
},
new MouseSettings.SensitivitySetting
{
LabelText = MouseSettingsStrings.CursorSensitivity,
Current = localSensitivity,
},
});
}
AddRange(new Drawable[]
{
new SettingsCheckbox
{
LabelText = MouseSettingsStrings.DisableMouseWheelVolumeAdjust,
TooltipText = MouseSettingsStrings.DisableMouseWheelVolumeAdjustTooltip,
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel),
},
new SettingsCheckbox
{
LabelText = MouseSettingsStrings.DisableMouseButtons,
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons),
},
});
}
protected override void LoadComplete()
{
base.LoadComplete();
relativeMode.BindValueChanged(relative => localSensitivity.Disabled = !relative.NewValue, true);
handlerSensitivity.BindValueChanged(val =>
{
bool disabled = localSensitivity.Disabled;
localSensitivity.Disabled = false;
localSensitivity.Value = val.NewValue;
localSensitivity.Disabled = disabled;
}, true);
localSensitivity.BindValueChanged(val => handlerSensitivity.Value = val.NewValue);
}
}
}

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@ -7,7 +7,11 @@ using System;
using Android.App;
using Android.OS;
using osu.Framework.Allocation;
using osu.Framework.Android.Input;
using osu.Framework.Input.Handlers;
using osu.Framework.Platform;
using osu.Game;
using osu.Game.Overlays.Settings;
using osu.Game.Updater;
using osu.Game.Utils;
using Xamarin.Essentials;
@ -75,10 +79,28 @@ namespace osu.Android
LoadComponentAsync(new GameplayScreenRotationLocker(), Add);
}
public override void SetHost(GameHost host)
{
base.SetHost(host);
host.Window.CursorState |= CursorState.Hidden;
}
protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
protected override BatteryInfo CreateBatteryInfo() => new AndroidBatteryInfo();
public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
{
switch (handler)
{
case AndroidMouseHandler mh:
return new AndroidMouseSettings(mh);
default:
return base.CreateSettingsSubsectionFor(handler);
}
}
private class AndroidBatteryInfo : BatteryInfo
{
public override double ChargeLevel => Battery.ChargeLevel;

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@ -26,6 +26,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<Compile Include="AndroidMouseSettings.cs" />
<Compile Include="GameplayScreenRotationLocker.cs" />
<Compile Include="OsuGameActivity.cs" />
<Compile Include="OsuGameAndroid.cs" />

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@ -18,9 +18,15 @@ using osu.Framework;
using osu.Framework.Logging;
using osu.Game.Updater;
using osu.Desktop.Windows;
using osu.Framework.Input.Handlers;
using osu.Framework.Input.Handlers.Joystick;
using osu.Framework.Input.Handlers.Mouse;
using osu.Framework.Input.Handlers.Tablet;
using osu.Framework.Threading;
using osu.Game.IO;
using osu.Game.IPC;
using osu.Game.Overlays.Settings;
using osu.Game.Overlays.Settings.Sections.Input;
namespace osu.Desktop
{
@ -137,6 +143,24 @@ namespace osu.Desktop
desktopWindow.DragDrop += f => fileDrop(new[] { f });
}
public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
{
switch (handler)
{
case ITabletHandler th:
return new TabletSettings(th);
case MouseHandler mh:
return new MouseSettings(mh);
case JoystickHandler jh:
return new JoystickSettings(jh);
default:
return base.CreateSettingsSubsectionFor(handler);
}
}
private readonly List<string> importableFiles = new List<string>();
private ScheduledDelegate? importSchedule;

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@ -21,6 +21,8 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Performance;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.Input.Handlers;
using osu.Framework.Input.Handlers.Midi;
using osu.Framework.IO.Stores;
using osu.Framework.Logging;
using osu.Framework.Platform;
@ -42,6 +44,8 @@ using osu.Game.Online.Chat;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Spectator;
using osu.Game.Overlays;
using osu.Game.Overlays.Settings;
using osu.Game.Overlays.Settings.Sections;
using osu.Game.Resources;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
@ -468,6 +472,23 @@ namespace osu.Game
protected override Storage CreateStorage(GameHost host, Storage defaultStorage) => new OsuStorage(host, defaultStorage);
/// <summary>
/// Creates an input settings subsection for an <see cref="InputHandler"/>.
/// </summary>
/// <remarks>Should be overriden per-platform to provide settings for platform-specific handlers.</remarks>
public virtual SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
{
switch (handler)
{
case MidiHandler _:
return new InputSection.HandlerSection(handler);
// return null for handlers that shouldn't have settings.
default:
return null;
}
}
private void onBeatmapChanged(ValueChangedEvent<WorkingBeatmap> valueChangedEvent)
{
if (IsLoaded && !ThreadSafety.IsUpdateThread)

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@ -126,7 +126,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
}, true);
}
private class SensitivitySetting : SettingsSlider<double, SensitivitySlider>
public class SensitivitySetting : SettingsSlider<double, SensitivitySlider>
{
public SensitivitySetting()
{
@ -135,7 +135,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
}
}
private class SensitivitySlider : OsuSliderBar<double>
public class SensitivitySlider : OsuSliderBar<double>
{
public override LocalisableString TooltipText => Current.Disabled ? MouseSettingsStrings.EnableHighPrecisionForSensitivityAdjust : $"{base.TooltipText}x";
}

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@ -7,10 +7,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Handlers;
using osu.Framework.Input.Handlers.Joystick;
using osu.Framework.Input.Handlers.Midi;
using osu.Framework.Input.Handlers.Mouse;
using osu.Framework.Input.Handlers.Tablet;
using osu.Framework.Localisation;
using osu.Framework.Platform;
using osu.Game.Localisation;
@ -24,9 +20,6 @@ namespace osu.Game.Overlays.Settings.Sections
public override LocalisableString Header => InputSettingsStrings.InputSectionHeader;
[Resolved]
private GameHost host { get; set; }
public override Drawable CreateIcon() => new SpriteIcon
{
Icon = FontAwesome.Solid.Keyboard
@ -38,7 +31,7 @@ namespace osu.Game.Overlays.Settings.Sections
}
[BackgroundDependencyLoader]
private void load()
private void load(GameHost host, OsuGameBase game)
{
Children = new Drawable[]
{
@ -47,45 +40,14 @@ namespace osu.Game.Overlays.Settings.Sections
foreach (var handler in host.AvailableInputHandlers)
{
var handlerSection = createSectionFor(handler);
var handlerSection = game.CreateSettingsSubsectionFor(handler);
if (handlerSection != null)
Add(handlerSection);
}
}
private SettingsSubsection createSectionFor(InputHandler handler)
{
SettingsSubsection section;
switch (handler)
{
// ReSharper disable once SuspiciousTypeConversion.Global (net standard fuckery)
case ITabletHandler th:
section = new TabletSettings(th);
break;
case MouseHandler mh:
section = new MouseSettings(mh);
break;
// whitelist the handlers which should be displayed to avoid any weird cases of users touching settings they shouldn't.
case JoystickHandler jh:
section = new JoystickSettings(jh);
break;
case MidiHandler _:
section = new HandlerSection(handler);
break;
default:
return null;
}
return section;
}
private class HandlerSection : SettingsSubsection
public class HandlerSection : SettingsSubsection
{
private readonly InputHandler handler;

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@ -47,6 +47,11 @@ namespace osu.Game.Screens.Edit.Timing
public bool EnableClicking { get; set; } = true;
public MetronomeDisplay()
{
AllowMistimedEventFiring = false;
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{

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@ -0,0 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings;
namespace osu.iOS
{
public class IOSMouseSettings : SettingsSubsection
{
protected override LocalisableString Header => MouseSettingsStrings.Mouse;
[BackgroundDependencyLoader]
private void load(OsuConfigManager osuConfig)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = MouseSettingsStrings.DisableMouseWheelVolumeAdjust,
TooltipText = MouseSettingsStrings.DisableMouseWheelVolumeAdjustTooltip,
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel),
},
new SettingsCheckbox
{
LabelText = MouseSettingsStrings.DisableMouseButtons,
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons),
},
};
}
}
}

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@ -6,7 +6,10 @@
using System;
using Foundation;
using osu.Framework.Graphics;
using osu.Framework.Input.Handlers;
using osu.Framework.iOS.Input;
using osu.Game;
using osu.Game.Overlays.Settings;
using osu.Game.Updater;
using osu.Game.Utils;
using Xamarin.Essentials;
@ -26,6 +29,18 @@ namespace osu.iOS
// Because we have the home indicator (mostly) hidden we don't really care about drawing in this region.
Edges.Bottom;
public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
{
switch (handler)
{
case IOSMouseHandler _:
return new IOSMouseSettings();
default:
return base.CreateSettingsSubsectionFor(handler);
}
}
private class IOSBatteryInfo : BatteryInfo
{
public override double ChargeLevel => Battery.ChargeLevel;

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@ -23,6 +23,7 @@
<ItemGroup>
<Compile Include="Application.cs" />
<Compile Include="AppDelegate.cs" />
<Compile Include="IOSMouseSettings.cs" />
<Compile Include="OsuGameIOS.cs" />
</ItemGroup>
<ItemGroup>