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Merge branch 'master' into move-tooltip-text

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Dan Balasescu 2019-05-21 15:00:09 +09:00 committed by GitHub
commit 67ac76aae7
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18 changed files with 30 additions and 37 deletions

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@ -11,10 +11,10 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
@ -138,7 +138,7 @@ namespace osu.Game.Rulesets.Mania.Tests
content = new Container { RelativeSizeAxes = Axes.Both } content = new Container { RelativeSizeAxes = Axes.Both }
} }
}, },
new SpriteText new OsuSpriteText
{ {
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,

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@ -9,7 +9,6 @@ using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Input.States; using osu.Framework.Input.States;
using osu.Framework.Platform; using osu.Framework.Platform;
@ -19,6 +18,7 @@ using osu.Game.Configuration;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Scoring; using osu.Game.Scoring;
@ -240,7 +240,7 @@ namespace osu.Game.Tests.Visual.Background
{ {
player.StoryboardEnabled.Value = false; player.StoryboardEnabled.Value = false;
player.ReplacesBackground.Value = false; player.ReplacesBackground.Value = false;
player.CurrentStoryboardContainer.Add(new SpriteText player.CurrentStoryboardContainer.Add(new OsuSpriteText
{ {
Size = new Vector2(250, 50), Size = new Vector2(250, 50),
Alpha = 1, Alpha = 1,

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@ -5,6 +5,7 @@ using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osuTK; using osuTK;
@ -53,7 +54,7 @@ namespace osu.Game.Tests.Visual.Gameplay
}; };
Add(stars); Add(stars);
SpriteText starsLabel = new SpriteText SpriteText starsLabel = new OsuSpriteText
{ {
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,

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@ -7,9 +7,9 @@ using osu.Framework.Audio.Sample;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK.Graphics; using osuTK.Graphics;
@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.Gameplay
Colour = Color4.Black, Colour = Color4.Black,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
new SpriteText new OsuSpriteText
{ {
Font = OsuFont.Default.With(size: 40), Font = OsuFont.Default.With(size: 40),
Anchor = Anchor.Centre, Anchor = Anchor.Centre,

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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat.Tabs; using osu.Game.Overlays.Chat.Tabs;
using osu.Game.Users; using osu.Game.Users;
@ -61,7 +62,7 @@ namespace osu.Game.Tests.Visual.Online
Anchor = Anchor.TopLeft, Anchor = Anchor.TopLeft,
Children = new Drawable[] Children = new Drawable[]
{ {
currentText = new SpriteText currentText = new OsuSpriteText
{ {
Text = "Currently selected channel:" Text = "Currently selected channel:"
} }

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@ -4,9 +4,9 @@
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens; using osu.Game.Screens;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osuTK.Graphics; using osuTK.Graphics;
@ -54,7 +54,7 @@ namespace osu.Game.Tests.Visual
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
AddInternal(new SpriteText AddInternal(new OsuSpriteText
{ {
Text = screenText, Text = screenText,
Colour = Color4.White, Colour = Color4.White,

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@ -9,6 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Notifications; using osu.Game.Overlays.Notifications;
@ -40,7 +41,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Origin = Anchor.TopRight Origin = Anchor.TopRight
}); });
SpriteText displayedCount = new SpriteText(); SpriteText displayedCount = new OsuSpriteText();
Content.Add(displayedCount); Content.Add(displayedCount);

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@ -136,15 +136,5 @@ namespace osu.Game.Graphics
public readonly Color4 ChatBlue = FromHex(@"17292e"); public readonly Color4 ChatBlue = FromHex(@"17292e");
public readonly Color4 ContextMenuGray = FromHex(@"223034"); public readonly Color4 ContextMenuGray = FromHex(@"223034");
public readonly Color4 CommunityUserGreenLight = FromHex(@"deff87");
public readonly Color4 CommunityUserGreen = FromHex(@"05ffa2");
public readonly Color4 CommunityUserGreenDark = FromHex(@"a6cc00");
public readonly Color4 CommunityUserGrayGreenLighter = FromHex(@"9ebab1");
public readonly Color4 CommunityUserGrayGreenLight = FromHex(@"77998e");
public readonly Color4 CommunityUserGrayGreen = FromHex(@"4e7466");
public readonly Color4 CommunityUserGrayGreenDark = FromHex(@"33413c");
public readonly Color4 CommunityUserGrayGreenDarker = FromHex(@"2c3532");
public readonly Color4 CommunityUserGrayGreenDarkest = FromHex(@"1e2422");
} }
} }

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@ -83,7 +83,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
}, },
date = new SpriteText date = new OsuSpriteText
{ {
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,

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@ -35,14 +35,14 @@ namespace osu.Game.Overlays.Profile.Header
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
iconColour = colours.CommunityUserGrayGreenLighter; iconColour = colours.GreySeafoamLighter;
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colours.CommunityUserGrayGreenDarker, Colour = colours.GreySeafoamDark,
}, },
new FillFlowContainer new FillFlowContainer
{ {

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@ -38,7 +38,7 @@ namespace osu.Game.Overlays.Profile.Header
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colours.CommunityUserGrayGreenDark Colour = colours.GreySeafoam
}, },
new FillFlowContainer new FillFlowContainer
{ {

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@ -27,8 +27,8 @@ namespace osu.Game.Overlays.Profile.Header.Components
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
IdleColour = colours.CommunityUserGrayGreen; IdleColour = colours.GreySeafoamLight;
HoverColour = colours.CommunityUserGrayGreen.Darken(0.2f); HoverColour = colours.GreySeafoamLight.Darken(0.2f);
Child = icon = new SpriteIcon Child = icon = new SpriteIcon
{ {

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@ -154,7 +154,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
ballBg.Colour = colours.CommunityUserGrayGreenDarkest; ballBg.Colour = colours.GreySeafoamDarker;
movingBall.BorderColour = colours.Yellow; movingBall.BorderColour = colours.Yellow;
movingBar.Colour = colours.Yellow; movingBar.Colour = colours.Yellow;
} }
@ -249,7 +249,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
background.Colour = colours.CommunityUserGrayGreenDarker; background.Colour = colours.GreySeafoamDark;
} }
public void Refresh() public void Refresh()

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@ -80,7 +80,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
background.Colour = colours.Pink; background.Colour = colours.Pink;
iconContainer.Colour = colours.CommunityUserGrayGreenDark; iconContainer.Colour = colours.GreySeafoam;
} }
} }
} }

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@ -65,7 +65,7 @@ namespace osu.Game.Overlays.Profile.Header
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colours.CommunityUserGrayGreenDarkest, Colour = colours.GreySeafoamDarker,
}, },
fillFlow = new FillFlowContainer fillFlow = new FillFlowContainer
{ {

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@ -34,7 +34,7 @@ namespace osu.Game.Overlays.Profile.Header
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colours.CommunityUserGrayGreenDarkest, Colour = colours.GreySeafoamDarker,
}, },
new Container //artificial shadow new Container //artificial shadow
{ {

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@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Profile.Header
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colours.CommunityUserGrayGreenDarker, Colour = colours.GreySeafoamDark,
}, },
new FillFlowContainer new FillFlowContainer
{ {
@ -107,7 +107,7 @@ namespace osu.Game.Overlays.Profile.Header
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Height = 1.5f, Height = 1.5f,
Margin = new MarginPadding { Top = 10 }, Margin = new MarginPadding { Top = 10 },
Colour = colours.CommunityUserGrayGreenLighter, Colour = colours.GreySeafoamLighter,
}, },
new Container new Container
{ {
@ -125,7 +125,7 @@ namespace osu.Game.Overlays.Profile.Header
Margin = new MarginPadding { Left = 40 }, Margin = new MarginPadding { Left = 40 },
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Colour = colours.CommunityUserGrayGreenLighter, Colour = colours.GreySeafoamLighter,
} }
} }
}, },

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@ -124,7 +124,7 @@ namespace osu.Game.Overlays.Profile
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
infoTabControl.AccentColour = colours.CommunityUserGreen; infoTabControl.AccentColour = colours.Seafoam;
} }
public Bindable<User> User = new Bindable<User>(); public Bindable<User> User = new Bindable<User>();
@ -145,7 +145,7 @@ namespace osu.Game.Overlays.Profile
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
AccentColour = colours.CommunityUserGreen; AccentColour = colours.Seafoam;
} }
} }
} }