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Update caret layout
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@ -314,18 +314,16 @@ namespace osu.Game.Graphics.UserInterface
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public OsuCaret()
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public OsuCaret()
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{
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{
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RelativeSizeAxes = Axes.Y;
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Size = new Vector2(1, 0.9f);
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Colour = Color4.Transparent;
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Colour = Color4.Transparent;
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Anchor = Anchor.CentreLeft;
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Origin = Anchor.CentreLeft;
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Masking = true;
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CornerRadius = 1;
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InternalChild = beatSync = new CaretBeatSyncedContainer
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InternalChild = beatSync = new CaretBeatSyncedContainer
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{
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Masking = true,
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CornerRadius = 1f,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Height = 0.9f,
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};
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};
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}
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}
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