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Add test for loading storyboards with missing video file.
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31
osu.Game.Tests/Resources/storyboard_no_video.osu
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31
osu.Game.Tests/Resources/storyboard_no_video.osu
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@ -0,0 +1,31 @@
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osu file format v14
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[Events]
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//Background and Video events
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0,0,"BG.jpg",0,0
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Video,0,"video.avi"
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//Break Periods
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//Storyboard Layer 0 (Background)
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//Storyboard Layer 1 (Fail)
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//Storyboard Layer 2 (Pass)
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//Storyboard Layer 3 (Foreground)
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//Storyboard Layer 4 (Overlay)
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//Storyboard Sound Samples
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[TimingPoints]
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1674,333.333333333333,4,2,1,70,1,0
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1674,-100,4,2,1,70,0,0
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3340,-100,4,2,1,70,0,0
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3507,-100,4,2,1,70,0,0
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3673,-100,4,2,1,70,0,0
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[Colours]
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Combo1 : 240,80,80
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Combo2 : 171,252,203
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Combo3 : 128,128,255
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Combo4 : 249,254,186
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[HitObjects]
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148,303,1674,5,6,3:2:0:0:
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378,252,1840,1,0,0:0:0:0:
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389,270,2340,5,2,0:1:0:0:
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@ -9,8 +9,12 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.IO;
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using osu.Game.Overlays;
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using osu.Game.Storyboards;
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using osu.Game.Storyboards.Drawables;
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using osu.Game.Tests.Resources;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Gameplay
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@ -54,7 +58,11 @@ namespace osu.Game.Tests.Visual.Gameplay
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State = { Value = Visibility.Visible },
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}
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});
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}
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[Test]
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public void TestStoryboard()
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{
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AddStep("Restart", restart);
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AddToggleStep("Passing", passing =>
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{
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@ -62,6 +70,12 @@ namespace osu.Game.Tests.Visual.Gameplay
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});
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}
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[Test]
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public void TestStoryboardMissingVideo()
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{
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AddStep("Load storyboard with missing video", loadStoryboardNoVideo);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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@ -94,5 +108,28 @@ namespace osu.Game.Tests.Visual.Gameplay
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storyboardContainer.Add(storyboard);
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decoupledClock.ChangeSource(working.Track);
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}
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private void loadStoryboardNoVideo()
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{
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if (storyboard != null)
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storyboardContainer.Remove(storyboard);
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var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
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storyboardContainer.Clock = decoupledClock;
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Storyboard sb;
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using (var str = TestResources.OpenResource("storyboard_no_video.osu"))
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using (var bfr = new LineBufferedReader(str))
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{
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var decoder = new LegacyStoryboardDecoder();
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sb = decoder.Decode(bfr);
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}
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storyboard = sb.CreateDrawable(Beatmap.Value);
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storyboardContainer.Add(storyboard);
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decoupledClock.ChangeSource(Beatmap.Value.Track);
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}
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}
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}
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