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Formatting fixes

This commit is contained in:
MrTheMake 2017-05-24 02:30:32 +02:00
parent 0616256bd0
commit 67774192dd

View File

@ -316,13 +316,12 @@ namespace osu.Game.Screens.Select
/// </summary> /// </summary>
private void selectionChanged(BeatmapInfo beatmap) private void selectionChanged(BeatmapInfo beatmap)
{ {
bool beatmapSetChange = false; selectionChangedDebounce?.Cancel();
if (beatmap.Equals(Beatmap?.BeatmapInfo)) if (beatmap.Equals(Beatmap?.BeatmapInfo))
{
selectionChangedDebounce?.Cancel();
return; return;
}
bool beatmapSetChange = false;
if (beatmap.BeatmapSetInfoID == selectionChangeNoBounce?.BeatmapSetInfoID) if (beatmap.BeatmapSetInfoID == selectionChangeNoBounce?.BeatmapSetInfoID)
sampleChangeDifficulty.Play(); sampleChangeDifficulty.Play();
@ -334,7 +333,6 @@ namespace osu.Game.Screens.Select
selectionChangeNoBounce = beatmap; selectionChangeNoBounce = beatmap;
selectionChangedDebounce?.Cancel();
selectionChangedDebounce = Scheduler.AddDelayed(delegate selectionChangedDebounce = Scheduler.AddDelayed(delegate
{ {
Beatmap = database.GetWorkingBeatmap(beatmap, Beatmap); Beatmap = database.GetWorkingBeatmap(beatmap, Beatmap);