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Merge pull request #27192 from smoogipoo/mod-search-ignore-whitespace

Adjust search terms for mods
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Bartłomiej Dach 2024-02-22 11:41:31 +01:00 committed by GitHub
commit 6770b73e4e
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2 changed files with 4 additions and 4 deletions

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@ -788,7 +788,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent)); AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
AddStep("set search", () => modSelectOverlay.SearchTerm = "HD"); AddStep("set search", () => modSelectOverlay.SearchTerm = "HD");
AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 1); AddAssert("two columns visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 2);
AddStep("filter out everything", () => modSelectOverlay.SearchTerm = "Some long search term with no matches"); AddStep("filter out everything", () => modSelectOverlay.SearchTerm = "Some long search term with no matches");
AddAssert("no columns visible", () => this.ChildrenOfType<ModColumn>().All(col => !col.IsPresent)); AddAssert("no columns visible", () => this.ChildrenOfType<ModColumn>().All(col => !col.IsPresent));
@ -812,7 +812,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent)); AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
AddStep("set search", () => modSelectOverlay.SearchTerm = "fail"); AddStep("set search", () => modSelectOverlay.SearchTerm = "fail");
AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 2); AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 1);
AddStep("hide", () => modSelectOverlay.Hide()); AddStep("hide", () => modSelectOverlay.Hide());
AddStep("show", () => modSelectOverlay.Show()); AddStep("show", () => modSelectOverlay.Show());

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@ -77,11 +77,11 @@ namespace osu.Game.Overlays.Mods
/// <seealso cref="ModState.Visible"/> /// <seealso cref="ModState.Visible"/>
public bool Visible => modState.Visible; public bool Visible => modState.Visible;
public override IEnumerable<LocalisableString> FilterTerms => new[] public override IEnumerable<LocalisableString> FilterTerms => new LocalisableString[]
{ {
Mod.Name, Mod.Name,
Mod.Name.Replace(" ", string.Empty),
Mod.Acronym, Mod.Acronym,
Mod.Description
}; };
public override bool MatchingFilter public override bool MatchingFilter