From 675e32df5761cd81c7365aa7aaac7116bcd6da9d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 22 Nov 2022 20:43:22 +0100 Subject: [PATCH] Add test steps for testing combo reset to 0 --- osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableHit.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableHit.cs b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableHit.cs index 65a59be89b..adfd27c5d6 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableHit.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneDrawableHit.cs @@ -35,6 +35,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning AddStep("Set 50 combo", () => gameplayState.ScoreProcessor.Combo.Value = 50); addHitSteps(); + AddStep("Reset combo", () => gameplayState.ScoreProcessor.Combo.Value = 0); } [Test] @@ -44,6 +45,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning AddStep("Set 150 combo", () => gameplayState.ScoreProcessor.Combo.Value = 150); addHitSteps(); + AddStep("Reset combo", () => gameplayState.ScoreProcessor.Combo.Value = 0); } private void addHitSteps()