mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 19:22:54 +08:00
Merge branch 'master' into disallow-multiplayer-restart-retry
This commit is contained in:
commit
6750f1574f
@ -1,7 +1,9 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
using osu.Game.Screens.Multi.Components;
|
using osu.Game.Screens.Multi.Components;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||||
{
|
{
|
||||||
@ -15,6 +17,28 @@ namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
|||||||
AddUntilStep("wait for loaded", () => multi.IsLoaded);
|
AddUntilStep("wait for loaded", () => multi.IsLoaded);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestOneUserJoinedMultipleTimes()
|
||||||
|
{
|
||||||
|
var user = new User { Id = 33 };
|
||||||
|
|
||||||
|
AddRepeatStep("add user multiple times", () => Client.AddUser(user), 3);
|
||||||
|
|
||||||
|
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestOneUserLeftMultipleTimes()
|
||||||
|
{
|
||||||
|
var user = new User { Id = 44 };
|
||||||
|
|
||||||
|
AddStep("add user", () => Client.AddUser(user));
|
||||||
|
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
|
||||||
|
|
||||||
|
AddRepeatStep("remove user multiple times", () => Client.RemoveUser(user), 3);
|
||||||
|
AddAssert("room has 1 user", () => Client.Room?.Users.Count == 1);
|
||||||
|
}
|
||||||
|
|
||||||
private class TestRealtimeMultiplayer : Screens.Multi.RealtimeMultiplayer.RealtimeMultiplayer
|
private class TestRealtimeMultiplayer : Screens.Multi.RealtimeMultiplayer.RealtimeMultiplayer
|
||||||
{
|
{
|
||||||
protected override RoomManager CreateRoomManager() => new TestRealtimeRoomManager();
|
protected override RoomManager CreateRoomManager() => new TestRealtimeRoomManager();
|
||||||
|
@ -55,8 +55,6 @@ namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
Client.AddUser(API.LocalUser.Value);
|
|
||||||
});
|
});
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -226,6 +226,10 @@ namespace osu.Game.Online.RealtimeMultiplayer
|
|||||||
if (Room == null)
|
if (Room == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
// for sanity, ensure that there can be no duplicate users in the room user list.
|
||||||
|
if (Room.Users.Any(existing => existing.UserID == user.UserID))
|
||||||
|
return;
|
||||||
|
|
||||||
Room.Users.Add(user);
|
Room.Users.Add(user);
|
||||||
|
|
||||||
RoomChanged?.Invoke();
|
RoomChanged?.Invoke();
|
||||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
|||||||
public void RemoveUser(User user)
|
public void RemoveUser(User user)
|
||||||
{
|
{
|
||||||
Debug.Assert(Room != null);
|
Debug.Assert(Room != null);
|
||||||
((IMultiplayerClient)this).UserLeft(Room.Users.Single(u => u.User == user));
|
((IMultiplayerClient)this).UserLeft(new MultiplayerRoomUser(user.Id));
|
||||||
|
|
||||||
Schedule(() =>
|
Schedule(() =>
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user