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use startAtCurrentTime

This commit is contained in:
Endrik Tombak 2020-04-04 11:35:15 +03:00
parent e012af6616
commit 6700ef910f

View File

@ -14,7 +14,7 @@ namespace osu.Game.Skinning
public static class LegacySkinExtensions
{
public static Drawable GetAnimation(this ISkin source, string componentName, bool animatable, bool looping, bool applyConfigFrameRate = false, string animationSeparator = "-",
bool startAtCurrentTime = false, double? frameLength = null)
bool startAtCurrentTime = true, double? frameLength = null)
{
Texture texture;