1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 10:52:53 +08:00

Remove broken import test

This commit is contained in:
Dean Herbert 2020-06-03 23:38:40 +09:00
parent 5ed3cd205f
commit 66ec2afe5c

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@ -374,37 +374,6 @@ namespace osu.Game.Tests.Beatmaps.IO
}
}
[Test]
public async Task TestImportThenImportDifferentHash()
{
// unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportDifferentHash)))
{
try
{
var osu = loadOsu(host);
var manager = osu.Dependencies.Get<BeatmapManager>();
var imported = await LoadOszIntoOsu(osu);
imported.Hash += "-changed";
manager.Update(imported);
var importedSecondTime = await LoadOszIntoOsu(osu);
Assert.IsTrue(imported.ID != importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID < importedSecondTime.Beatmaps.First().ID);
// only one beatmap will exist as the online set ID matched, causing purging of the first import.
checkBeatmapSetCount(osu, 1);
}
finally
{
host.Exit();
}
}
}
[Test]
public async Task TestImportThenDeleteThenImport()
{