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Fix debug tools not working
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@ -19,7 +19,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
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{
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public class GameplayScreen : BeatmapInfoScreen
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{
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private BindableBool warmup = new BindableBool();
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private readonly BindableBool warmup = new BindableBool();
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[BackgroundDependencyLoader]
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private void load(LadderInfo ladder, TextureStore textures)
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@ -163,6 +163,7 @@ namespace osu.Game.Tournament
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protected override void LoadComplete()
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{
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MenuCursorContainer.Cursor.Alpha = 0;
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base.LoadComplete();
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}
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protected override void Update()
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