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Update ScreenTitle in line with the new web design (#7350)
Update ScreenTitle in line with the new web design Co-authored-by: Dean Herbert <pe@ppy.sh>
This commit is contained in:
commit
66ae97709a
@ -4,6 +4,7 @@
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using System;
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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using osuTK;
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@ -13,15 +14,15 @@ namespace osu.Game.Graphics.UserInterface
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{
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{
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public abstract class ScreenTitle : CompositeDrawable, IHasAccentColour
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public abstract class ScreenTitle : CompositeDrawable, IHasAccentColour
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{
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{
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public const float ICON_WIDTH = ICON_SIZE + icon_spacing;
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public const float ICON_WIDTH = ICON_SIZE + spacing;
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public const float ICON_SIZE = 25;
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public const float ICON_SIZE = 30;
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private const float spacing = 6;
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private const int text_offset = 2;
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private SpriteIcon iconSprite;
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private SpriteIcon iconSprite;
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private readonly OsuSpriteText titleText, pageText;
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private readonly OsuSpriteText titleText, pageText;
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private const float icon_spacing = 10;
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protected IconUsage Icon
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protected IconUsage Icon
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{
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{
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set
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set
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@ -63,26 +64,35 @@ namespace osu.Game.Graphics.UserInterface
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new FillFlowContainer
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new FillFlowContainer
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{
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{
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Spacing = new Vector2(icon_spacing, 0),
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Spacing = new Vector2(spacing, 0),
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Direction = FillDirection.Horizontal,
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Children = new[]
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Children = new[]
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{
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{
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CreateIcon(),
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CreateIcon().With(t =>
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new FillFlowContainer
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{
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{
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AutoSizeAxes = Axes.Both,
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t.Anchor = Anchor.Centre;
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Direction = FillDirection.Horizontal,
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t.Origin = Anchor.Centre;
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Spacing = new Vector2(6, 0),
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}),
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Children = new[]
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titleText = new OsuSpriteText
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{
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{
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titleText = new OsuSpriteText
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Anchor = Anchor.Centre,
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{
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 30, weight: FontWeight.Light),
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Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold),
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},
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Margin = new MarginPadding { Bottom = text_offset }
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pageText = new OsuSpriteText
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},
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{
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new Circle
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Font = OsuFont.GetFont(size: 30, weight: FontWeight.Light),
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{
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}
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Anchor = Anchor.Centre,
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}
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Origin = Anchor.Centre,
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Size = new Vector2(4),
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Colour = Color4.Gray,
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},
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pageText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 20),
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Margin = new MarginPadding { Bottom = text_offset }
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}
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}
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}
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}
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},
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},
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@ -4,7 +4,6 @@
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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using osuTK;
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using osuTK;
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@ -16,8 +15,6 @@ namespace osu.Game.Graphics.UserInterface
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/// </summary>
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/// </summary>
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public class ScreenTitleTextureIcon : CompositeDrawable
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public class ScreenTitleTextureIcon : CompositeDrawable
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{
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{
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private const float circle_allowance = 0.8f;
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private readonly string textureName;
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private readonly string textureName;
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public ScreenTitleTextureIcon(string textureName)
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public ScreenTitleTextureIcon(string textureName)
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@ -26,38 +23,16 @@ namespace osu.Game.Graphics.UserInterface
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(TextureStore textures, OsuColour colours)
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private void load(TextureStore textures)
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{
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{
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Size = new Vector2(ScreenTitle.ICON_SIZE / circle_allowance);
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Size = new Vector2(ScreenTitle.ICON_SIZE);
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InternalChildren = new Drawable[]
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InternalChild = new Sprite
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{
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{
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new CircularContainer
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RelativeSizeAxes = Axes.Both,
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{
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Texture = textures.Get(textureName),
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Masking = true,
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Anchor = Anchor.Centre,
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BorderColour = colours.Violet,
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Origin = Anchor.Centre,
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BorderThickness = 3,
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MaskingSmoothness = 1,
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Texture = textures.Get(textureName),
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Size = new Vector2(circle_allowance),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colours.Violet,
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Alpha = 0,
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AlwaysPresent = true,
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},
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}
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},
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};
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};
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}
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}
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}
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}
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@ -111,7 +111,7 @@ namespace osu.Game.Overlays.Changelog
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public ChangelogHeaderTitle()
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public ChangelogHeaderTitle()
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{
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{
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Title = "Changelog";
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Title = "changelog";
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Version = null;
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Version = null;
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}
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}
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@ -15,7 +15,7 @@ namespace osu.Game.Overlays.News
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{
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{
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public class NewsHeader : OverlayHeader
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public class NewsHeader : OverlayHeader
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{
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{
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private const string front_page_string = "Front Page";
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private const string front_page_string = "frontpage";
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private NewsHeaderTitle title;
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private NewsHeaderTitle title;
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@ -33,7 +33,7 @@ namespace osu.Game.Overlays.News
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ShowFrontPage?.Invoke();
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ShowFrontPage?.Invoke();
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};
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};
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Current.ValueChanged += showArticle;
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Current.ValueChanged += showPost;
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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@ -42,7 +42,7 @@ namespace osu.Game.Overlays.News
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TabControl.AccentColour = colour.Violet;
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TabControl.AccentColour = colour.Violet;
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}
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}
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private void showArticle(ValueChangedEvent<string> e)
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private void showPost(ValueChangedEvent<string> e)
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{
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{
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if (e.OldValue != null)
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if (e.OldValue != null)
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TabControl.RemoveItem(e.OldValue);
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TabControl.RemoveItem(e.OldValue);
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@ -52,12 +52,12 @@ namespace osu.Game.Overlays.News
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TabControl.AddItem(e.NewValue);
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TabControl.AddItem(e.NewValue);
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TabControl.Current.Value = e.NewValue;
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TabControl.Current.Value = e.NewValue;
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title.IsReadingArticle = true;
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title.IsReadingPost = true;
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}
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}
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else
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else
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{
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{
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TabControl.Current.Value = front_page_string;
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TabControl.Current.Value = front_page_string;
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title.IsReadingArticle = false;
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title.IsReadingPost = false;
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}
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}
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}
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}
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@ -84,17 +84,17 @@ namespace osu.Game.Overlays.News
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private class NewsHeaderTitle : ScreenTitle
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private class NewsHeaderTitle : ScreenTitle
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{
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{
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private const string article_string = "Article";
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private const string post_string = "post";
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public bool IsReadingArticle
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public bool IsReadingPost
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{
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{
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set => Section = value ? article_string : front_page_string;
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set => Section = value ? post_string : front_page_string;
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}
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}
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public NewsHeaderTitle()
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public NewsHeaderTitle()
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{
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{
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Title = "News";
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Title = "news";
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IsReadingArticle = false;
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IsReadingPost = false;
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}
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}
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protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/news");
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protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/news");
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@ -101,8 +101,8 @@ namespace osu.Game.Overlays.Profile
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{
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{
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public ProfileHeaderTitle()
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public ProfileHeaderTitle()
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{
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{
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Title = "Player";
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Title = "player";
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Section = "Info";
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Section = "info";
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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