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Adjust TimingControlPoint equivalency
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@ -50,6 +50,6 @@ namespace osu.Game.Beatmaps.ControlPoints
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public override bool EquivalentTo(ControlPoint other) =>
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other is TimingControlPoint otherTyped
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&& TimeSignature == otherTyped.TimeSignature && BeatLength.Equals(otherTyped.BeatLength);
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&& Time == otherTyped.Time && TimeSignature == otherTyped.TimeSignature && BeatLength.Equals(otherTyped.BeatLength);
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}
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}
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