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Override instead of re-binding event
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@ -49,10 +49,9 @@ namespace osu.Game.Rulesets.Catch.UI
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var fruit = (DrawableFruit)h;
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var fruit = (DrawableFruit)h;
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fruit.CheckPosition = catcherArea.CheckIfWeCanCatch;
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fruit.CheckPosition = catcherArea.CheckIfWeCanCatch;
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fruit.OnJudgement += Fruit_OnJudgement;
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}
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}
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private void Fruit_OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
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public override void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
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{
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{
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if (judgement.IsHit)
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if (judgement.IsHit)
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{
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{
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