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Fix skin lookup when there's no beatmap file available
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@ -63,7 +63,7 @@ namespace osu.Game.Skinning
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/// <param name="resources">Access to raw game resources.</param>
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/// <param name="resources">Access to raw game resources.</param>
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/// <param name="configurationFilename">The user-facing filename of the configuration file to be parsed. Can accept an .osu or skin.ini file.</param>
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/// <param name="configurationFilename">The user-facing filename of the configuration file to be parsed. Can accept an .osu or skin.ini file.</param>
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protected LegacySkin(SkinInfo skin, [CanBeNull] IResourceStore<byte[]> storage, [CanBeNull] IStorageResourceProvider resources, string configurationFilename)
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protected LegacySkin(SkinInfo skin, [CanBeNull] IResourceStore<byte[]> storage, [CanBeNull] IStorageResourceProvider resources, string configurationFilename)
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: this(skin, storage, resources, storage?.GetStream(configurationFilename))
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: this(skin, storage, resources, string.IsNullOrEmpty(configurationFilename) ? null : storage?.GetStream(configurationFilename))
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{
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{
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}
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}
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