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Late-add the HitObjects container in the Playfield.
Allows derivers to define the Content container in the constructor, to redirect the positioning of the HitObjects container.
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@ -7,6 +7,7 @@ using osu.Game.Modes.Objects;
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using osu.Game.Modes.Objects.Drawables;
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using osu.Game.Modes.Objects.Drawables;
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using OpenTK;
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using OpenTK;
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using osu.Game.Modes.Judgements;
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using osu.Game.Modes.Judgements;
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using osu.Framework.Allocation;
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namespace osu.Game.Modes.UI
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namespace osu.Game.Modes.UI
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{
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{
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@ -45,10 +46,16 @@ namespace osu.Game.Modes.UI
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}
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}
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});
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});
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Add(HitObjects = new HitObjectContainer<DrawableHitObject<TObject, TJudgement>>
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HitObjects = new HitObjectContainer<DrawableHitObject<TObject, TJudgement>>
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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});
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};
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Add(HitObjects);
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}
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}
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/// <summary>
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/// <summary>
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