mirror of
https://github.com/ppy/osu.git
synced 2025-03-06 19:07:19 +08:00
Merge branch 'songselect-mods' into match-mod-display
# Conflicts: # osu.Game/osu.Game.csproj
This commit is contained in:
commit
6661b5870f
@ -40,8 +40,11 @@ namespace osu.Desktop.Updater
|
|||||||
}
|
}
|
||||||
|
|
||||||
private async void checkForUpdateAsync()
|
private async void checkForUpdateAsync()
|
||||||
|
{
|
||||||
|
try
|
||||||
{
|
{
|
||||||
var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
|
var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest");
|
||||||
|
|
||||||
await releases.PerformAsync();
|
await releases.PerformAsync();
|
||||||
|
|
||||||
var latest = releases.ResponseObject;
|
var latest = releases.ResponseObject;
|
||||||
@ -61,6 +64,11 @@ namespace osu.Desktop.Updater
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|||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
// we shouldn't crash on a web failure. or any failure for the matter.
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private string getBestUrl(GitHubRelease release)
|
private string getBestUrl(GitHubRelease release)
|
||||||
{
|
{
|
||||||
|
@ -295,6 +295,9 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
|
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
|
||||||
Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
|
Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
|
||||||
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First());
|
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First());
|
||||||
|
|
||||||
|
// The control point at the end time of the slider should be applied
|
||||||
|
Assert.AreEqual("soft-hitnormal8", getTestableSampleInfo(hitObjects[4]).LookupNames.First());
|
||||||
}
|
}
|
||||||
|
|
||||||
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
|
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
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|
@ -8,9 +8,12 @@ SampleSet: Normal
|
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2638,-100,4,1,1,40,0,0
|
2638,-100,4,1,1,40,0,0
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3107,-100,4,1,2,40,0,0
|
3107,-100,4,1,2,40,0,0
|
||||||
3576,-100,4,1,0,40,0,0
|
3576,-100,4,1,0,40,0,0
|
||||||
|
18287,-100,4,2,11,80,0,1
|
||||||
|
18595,-100,4,2,8,80,0,1
|
||||||
|
|
||||||
[HitObjects]
|
[HitObjects]
|
||||||
255,193,2170,1,0,0:0:0:0:
|
255,193,2170,1,0,0:0:0:0:
|
||||||
256,191,2638,5,0,0:0:0:0:
|
256,191,2638,5,0,0:0:0:0:
|
||||||
255,193,3107,1,0,0:0:0:0:
|
255,193,3107,1,0,0:0:0:0:
|
||||||
256,191,3576,1,0,0:0:0:0:
|
256,191,3576,1,0,0:0:0:0:
|
||||||
|
112,200,18493,6,0,L|104:248,1,35,8|0,0:0|0:0,0:0:0:0:
|
@ -100,7 +100,7 @@ namespace osu.Game.Tests.Scores.IO
|
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|
|
||||||
var toImport = new ScoreInfo
|
var toImport = new ScoreInfo
|
||||||
{
|
{
|
||||||
Statistics = new Dictionary<HitResult, object>
|
Statistics = new Dictionary<HitResult, int>
|
||||||
{
|
{
|
||||||
{ HitResult.Perfect, 100 },
|
{ HitResult.Perfect, 100 },
|
||||||
{ HitResult.Miss, 50 }
|
{ HitResult.Miss, 50 }
|
||||||
|
@ -97,9 +97,12 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
[SetUp]
|
[SetUp]
|
||||||
public virtual void SetUp()
|
public virtual void SetUp()
|
||||||
|
{
|
||||||
|
Schedule(() =>
|
||||||
{
|
{
|
||||||
manager?.Delete(manager.GetAllUsableBeatmapSets());
|
manager?.Delete(manager.GetAllUsableBeatmapSets());
|
||||||
Child = songSelect = new TestSongSelect();
|
Child = songSelect = new TestSongSelect();
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
MaxCombo = 123,
|
MaxCombo = 123,
|
||||||
Rank = ScoreRank.A,
|
Rank = ScoreRank.A,
|
||||||
Date = DateTimeOffset.Now,
|
Date = DateTimeOffset.Now,
|
||||||
Statistics = new Dictionary<HitResult, dynamic>
|
Statistics = new Dictionary<HitResult, int>
|
||||||
{
|
{
|
||||||
{ HitResult.Great, 50 },
|
{ HitResult.Great, 50 },
|
||||||
{ HitResult.Good, 20 },
|
{ HitResult.Good, 20 },
|
||||||
|
@ -249,10 +249,13 @@ namespace osu.Game.Beatmaps
|
|||||||
/// Retrieve a <see cref="WorkingBeatmap"/> instance for the provided <see cref="BeatmapInfo"/>
|
/// Retrieve a <see cref="WorkingBeatmap"/> instance for the provided <see cref="BeatmapInfo"/>
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="beatmapInfo">The beatmap to lookup.</param>
|
/// <param name="beatmapInfo">The beatmap to lookup.</param>
|
||||||
/// <param name="previous">The currently loaded <see cref="WorkingBeatmap"/>. Allows for optimisation where elements are shared with the new beatmap.</param>
|
/// <param name="previous">The currently loaded <see cref="WorkingBeatmap"/>. Allows for optimisation where elements are shared with the new beatmap. May be returned if beatmapInfo requested matches</param>
|
||||||
/// <returns>A <see cref="WorkingBeatmap"/> instance correlating to the provided <see cref="BeatmapInfo"/>.</returns>
|
/// <returns>A <see cref="WorkingBeatmap"/> instance correlating to the provided <see cref="BeatmapInfo"/>.</returns>
|
||||||
public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null)
|
public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null)
|
||||||
{
|
{
|
||||||
|
if (beatmapInfo?.ID > 0 && previous != null && previous.BeatmapInfo?.ID == beatmapInfo.ID)
|
||||||
|
return previous;
|
||||||
|
|
||||||
if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
|
if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
|
||||||
return DefaultBeatmap;
|
return DefaultBeatmap;
|
||||||
|
|
||||||
|
@ -65,7 +65,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
}
|
}
|
||||||
|
|
||||||
[JsonProperty(@"statistics")]
|
[JsonProperty(@"statistics")]
|
||||||
private Dictionary<string, object> jsonStats
|
private Dictionary<string, int> jsonStats
|
||||||
{
|
{
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
|
@ -1,348 +0,0 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.UserInterface;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Online.Chat;
|
|
||||||
using osuTK;
|
|
||||||
using osuTK.Input;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
using osu.Framework.Configuration;
|
|
||||||
using System;
|
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Chat
|
|
||||||
{
|
|
||||||
public class ChatTabControl : OsuTabControl<Channel>
|
|
||||||
{
|
|
||||||
private const float shear_width = 10;
|
|
||||||
|
|
||||||
public Action<Channel> OnRequestLeave;
|
|
||||||
|
|
||||||
public readonly Bindable<bool> ChannelSelectorActive = new Bindable<bool>();
|
|
||||||
|
|
||||||
private readonly ChannelTabItem.ChannelSelectorTabItem selectorTab;
|
|
||||||
|
|
||||||
public ChatTabControl()
|
|
||||||
{
|
|
||||||
TabContainer.Margin = new MarginPadding { Left = 50 };
|
|
||||||
TabContainer.Spacing = new Vector2(-shear_width, 0);
|
|
||||||
TabContainer.Masking = false;
|
|
||||||
|
|
||||||
AddInternal(new SpriteIcon
|
|
||||||
{
|
|
||||||
Icon = FontAwesome.fa_comments,
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Size = new Vector2(20),
|
|
||||||
Margin = new MarginPadding(10),
|
|
||||||
});
|
|
||||||
|
|
||||||
AddTabItem(selectorTab = new ChannelTabItem.ChannelSelectorTabItem(new Channel { Name = "+" }));
|
|
||||||
|
|
||||||
ChannelSelectorActive.BindTo(selectorTab.Active);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void AddTabItem(TabItem<Channel> item, bool addToDropdown = true)
|
|
||||||
{
|
|
||||||
if (item != selectorTab && TabContainer.GetLayoutPosition(selectorTab) < float.MaxValue)
|
|
||||||
// performTabSort might've made selectorTab's position wonky, fix it
|
|
||||||
TabContainer.SetLayoutPosition(selectorTab, float.MaxValue);
|
|
||||||
|
|
||||||
base.AddTabItem(item, addToDropdown);
|
|
||||||
|
|
||||||
if (SelectedTab == null)
|
|
||||||
SelectTab(item);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override TabItem<Channel> CreateTabItem(Channel value) => new ChannelTabItem(value) { OnRequestClose = tabCloseRequested };
|
|
||||||
|
|
||||||
protected override void SelectTab(TabItem<Channel> tab)
|
|
||||||
{
|
|
||||||
if (tab is ChannelTabItem.ChannelSelectorTabItem)
|
|
||||||
{
|
|
||||||
tab.Active.Toggle();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
selectorTab.Active.Value = false;
|
|
||||||
|
|
||||||
base.SelectTab(tab);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void tabCloseRequested(TabItem<Channel> tab)
|
|
||||||
{
|
|
||||||
int totalTabs = TabContainer.Count - 1; // account for selectorTab
|
|
||||||
int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs);
|
|
||||||
|
|
||||||
if (tab == SelectedTab && totalTabs > 1)
|
|
||||||
// Select the tab after tab-to-be-removed's index, or the tab before if current == last
|
|
||||||
SelectTab(TabContainer[currentIndex == totalTabs ? currentIndex - 1 : currentIndex + 1]);
|
|
||||||
else if (totalTabs == 1 && !selectorTab.Active)
|
|
||||||
// Open channel selection overlay if all channel tabs will be closed after removing this tab
|
|
||||||
SelectTab(selectorTab);
|
|
||||||
|
|
||||||
OnRequestLeave?.Invoke(tab.Value);
|
|
||||||
}
|
|
||||||
|
|
||||||
private class ChannelTabItem : TabItem<Channel>
|
|
||||||
{
|
|
||||||
private Color4 backgroundInactive;
|
|
||||||
private Color4 backgroundHover;
|
|
||||||
private Color4 backgroundActive;
|
|
||||||
|
|
||||||
public override bool IsRemovable => !Pinned;
|
|
||||||
|
|
||||||
private readonly SpriteText text;
|
|
||||||
private readonly SpriteText textBold;
|
|
||||||
private readonly ClickableContainer closeButton;
|
|
||||||
private readonly Box box;
|
|
||||||
private readonly Box highlightBox;
|
|
||||||
private readonly SpriteIcon icon;
|
|
||||||
|
|
||||||
public Action<ChannelTabItem> OnRequestClose;
|
|
||||||
|
|
||||||
private void updateState()
|
|
||||||
{
|
|
||||||
if (Active)
|
|
||||||
fadeActive();
|
|
||||||
else
|
|
||||||
fadeInactive();
|
|
||||||
}
|
|
||||||
|
|
||||||
private const float transition_length = 400;
|
|
||||||
|
|
||||||
private void fadeActive()
|
|
||||||
{
|
|
||||||
this.ResizeTo(new Vector2(Width, 1.1f), transition_length, Easing.OutQuint);
|
|
||||||
|
|
||||||
box.FadeColour(backgroundActive, transition_length, Easing.OutQuint);
|
|
||||||
highlightBox.FadeIn(transition_length, Easing.OutQuint);
|
|
||||||
|
|
||||||
text.FadeOut(transition_length, Easing.OutQuint);
|
|
||||||
textBold.FadeIn(transition_length, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void fadeInactive()
|
|
||||||
{
|
|
||||||
this.ResizeTo(new Vector2(Width, 1), transition_length, Easing.OutQuint);
|
|
||||||
|
|
||||||
box.FadeColour(backgroundInactive, transition_length, Easing.OutQuint);
|
|
||||||
highlightBox.FadeOut(transition_length, Easing.OutQuint);
|
|
||||||
|
|
||||||
text.FadeIn(transition_length, Easing.OutQuint);
|
|
||||||
textBold.FadeOut(transition_length, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnMouseUp(MouseUpEvent e)
|
|
||||||
{
|
|
||||||
if (e.Button == MouseButton.Middle)
|
|
||||||
{
|
|
||||||
closeButton.Action();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
|
||||||
{
|
|
||||||
if (IsRemovable)
|
|
||||||
closeButton.FadeIn(200, Easing.OutQuint);
|
|
||||||
|
|
||||||
if (!Active)
|
|
||||||
box.FadeColour(backgroundHover, transition_length, Easing.OutQuint);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnHoverLost(HoverLostEvent e)
|
|
||||||
{
|
|
||||||
closeButton.FadeOut(200, Easing.OutQuint);
|
|
||||||
updateState();
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
backgroundActive = colours.ChatBlue;
|
|
||||||
backgroundInactive = colours.Gray4;
|
|
||||||
backgroundHover = colours.Gray7;
|
|
||||||
|
|
||||||
highlightBox.Colour = colours.Yellow;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
updateState();
|
|
||||||
}
|
|
||||||
|
|
||||||
public ChannelTabItem(Channel value) : base(value)
|
|
||||||
{
|
|
||||||
Width = 150;
|
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Y;
|
|
||||||
|
|
||||||
Anchor = Anchor.BottomLeft;
|
|
||||||
Origin = Anchor.BottomLeft;
|
|
||||||
|
|
||||||
Shear = new Vector2(shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0);
|
|
||||||
|
|
||||||
Masking = true;
|
|
||||||
EdgeEffect = new EdgeEffectParameters
|
|
||||||
{
|
|
||||||
Type = EdgeEffectType.Shadow,
|
|
||||||
Radius = 10,
|
|
||||||
Colour = Color4.Black.Opacity(0.2f),
|
|
||||||
};
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
box = new Box
|
|
||||||
{
|
|
||||||
EdgeSmoothness = new Vector2(1, 0),
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
highlightBox = new Box
|
|
||||||
{
|
|
||||||
Width = 5,
|
|
||||||
Alpha = 0,
|
|
||||||
Anchor = Anchor.BottomRight,
|
|
||||||
Origin = Anchor.BottomRight,
|
|
||||||
EdgeSmoothness = new Vector2(1, 0),
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Shear = new Vector2(-shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0),
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
icon = new SpriteIcon
|
|
||||||
{
|
|
||||||
Icon = FontAwesome.fa_hashtag,
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Colour = Color4.Black,
|
|
||||||
X = -10,
|
|
||||||
Alpha = 0.2f,
|
|
||||||
Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT),
|
|
||||||
},
|
|
||||||
text = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Margin = new MarginPadding(5),
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Text = value.ToString(),
|
|
||||||
TextSize = 18,
|
|
||||||
},
|
|
||||||
textBold = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Alpha = 0,
|
|
||||||
Margin = new MarginPadding(5),
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Text = value.ToString(),
|
|
||||||
Font = @"Exo2.0-Bold",
|
|
||||||
TextSize = 18,
|
|
||||||
},
|
|
||||||
closeButton = new CloseButton
|
|
||||||
{
|
|
||||||
Alpha = 0,
|
|
||||||
Margin = new MarginPadding { Right = 20 },
|
|
||||||
Origin = Anchor.CentreRight,
|
|
||||||
Anchor = Anchor.CentreRight,
|
|
||||||
Action = delegate
|
|
||||||
{
|
|
||||||
if (IsRemovable) OnRequestClose?.Invoke(this);
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
public class CloseButton : OsuClickableContainer
|
|
||||||
{
|
|
||||||
private readonly SpriteIcon icon;
|
|
||||||
|
|
||||||
public CloseButton()
|
|
||||||
{
|
|
||||||
Size = new Vector2(20);
|
|
||||||
|
|
||||||
Child = icon = new SpriteIcon
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Scale = new Vector2(0.75f),
|
|
||||||
Icon = FontAwesome.fa_close,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnMouseDown(MouseDownEvent e)
|
|
||||||
{
|
|
||||||
icon.ScaleTo(0.5f, 1000, Easing.OutQuint);
|
|
||||||
return base.OnMouseDown(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnMouseUp(MouseUpEvent e)
|
|
||||||
{
|
|
||||||
icon.ScaleTo(0.75f, 1000, Easing.OutElastic);
|
|
||||||
return base.OnMouseUp(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
|
||||||
{
|
|
||||||
icon.FadeColour(Color4.Red, 200, Easing.OutQuint);
|
|
||||||
return base.OnHover(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnHoverLost(HoverLostEvent e)
|
|
||||||
{
|
|
||||||
icon.FadeColour(Color4.White, 200, Easing.OutQuint);
|
|
||||||
base.OnHoverLost(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ChannelSelectorTabItem : ChannelTabItem
|
|
||||||
{
|
|
||||||
public override bool IsRemovable => false;
|
|
||||||
|
|
||||||
public override bool IsSwitchable => false;
|
|
||||||
|
|
||||||
public ChannelSelectorTabItem(Channel value) : base(value)
|
|
||||||
{
|
|
||||||
Depth = float.MaxValue;
|
|
||||||
Width = 45;
|
|
||||||
|
|
||||||
icon.Alpha = 0;
|
|
||||||
|
|
||||||
text.TextSize = 45;
|
|
||||||
textBold.TextSize = 45;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private new void load(OsuColour colour)
|
|
||||||
{
|
|
||||||
backgroundInactive = colour.Gray2;
|
|
||||||
backgroundActive = colour.Gray3;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnActivated() => updateState();
|
|
||||||
|
|
||||||
protected override void OnDeactivated() => updateState();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -48,10 +48,6 @@ namespace osu.Game.Overlays.Chat
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
Channel.NewMessagesArrived += newMessagesArrived;
|
|
||||||
Channel.MessageRemoved += messageRemoved;
|
|
||||||
Channel.PendingMessageResolved += pendingMessageResolved;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
@ -59,6 +55,11 @@ namespace osu.Game.Overlays.Chat
|
|||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
newMessagesArrived(Channel.Messages);
|
newMessagesArrived(Channel.Messages);
|
||||||
|
|
||||||
|
Channel.NewMessagesArrived += newMessagesArrived;
|
||||||
|
Channel.MessageRemoved += messageRemoved;
|
||||||
|
Channel.PendingMessageResolved += pendingMessageResolved;
|
||||||
|
|
||||||
scrollToEnd();
|
scrollToEnd();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -78,8 +79,6 @@ namespace osu.Game.Overlays.Chat
|
|||||||
|
|
||||||
flow.AddRange(displayMessages.Select(m => new ChatLine(m)));
|
flow.AddRange(displayMessages.Select(m => new ChatLine(m)));
|
||||||
|
|
||||||
if (!IsLoaded) return;
|
|
||||||
|
|
||||||
if (scroll.IsScrolledToEnd(10) || !flow.Children.Any() || newMessages.Any(m => m is LocalMessage))
|
if (scroll.IsScrolledToEnd(10) || !flow.Children.Any() || newMessages.Any(m => m is LocalMessage))
|
||||||
scrollToEnd();
|
scrollToEnd();
|
||||||
|
|
||||||
|
@ -11,6 +11,8 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
{
|
{
|
||||||
public override bool IsRemovable => false;
|
public override bool IsRemovable => false;
|
||||||
|
|
||||||
|
public override bool IsSwitchable => false;
|
||||||
|
|
||||||
public ChannelSelectorTabItem(Channel value) : base(value)
|
public ChannelSelectorTabItem(Channel value) : base(value)
|
||||||
{
|
{
|
||||||
Depth = float.MaxValue;
|
Depth = float.MaxValue;
|
||||||
|
@ -7,8 +7,8 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||||
{
|
{
|
||||||
@ -39,33 +39,34 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
|||||||
foreach (var s in scores)
|
foreach (var s in scores)
|
||||||
s.Ruleset = Rulesets.GetRuleset(s.RulesetID);
|
s.Ruleset = Rulesets.GetRuleset(s.RulesetID);
|
||||||
|
|
||||||
ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
|
|
||||||
ShowMoreLoading.Hide();
|
|
||||||
|
|
||||||
if (!scores.Any() && VisiblePages == 1)
|
if (!scores.Any() && VisiblePages == 1)
|
||||||
{
|
{
|
||||||
|
ShowMoreButton.Hide();
|
||||||
|
ShowMoreLoading.Hide();
|
||||||
MissingText.Show();
|
MissingText.Show();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
MissingText.Hide();
|
IEnumerable<DrawableProfileScore> drawableScores;
|
||||||
|
|
||||||
foreach (APIScoreInfo score in scores)
|
|
||||||
{
|
|
||||||
DrawableProfileScore drawableScore;
|
|
||||||
|
|
||||||
switch (type)
|
switch (type)
|
||||||
{
|
{
|
||||||
default:
|
default:
|
||||||
drawableScore = new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null);
|
drawableScores = scores.Select(score => new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null));
|
||||||
break;
|
break;
|
||||||
case ScoreType.Recent:
|
case ScoreType.Recent:
|
||||||
drawableScore = new DrawableTotalScore(score);
|
drawableScores = scores.Select(score => new DrawableTotalScore(score));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
ItemsContainer.Add(drawableScore);
|
LoadComponentsAsync(drawableScores, s =>
|
||||||
}
|
{
|
||||||
|
MissingText.Hide();
|
||||||
|
ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
|
||||||
|
ShowMoreLoading.Hide();
|
||||||
|
|
||||||
|
ItemsContainer.AddRange(s);
|
||||||
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
Api.Queue(request);
|
Api.Queue(request);
|
||||||
|
@ -147,6 +147,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
|||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Plays all the hit sounds for this <see cref="DrawableHitObject"/>.
|
/// Plays all the hit sounds for this <see cref="DrawableHitObject"/>.
|
||||||
|
/// This is invoked automatically when this <see cref="DrawableHitObject"/> is hit.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void PlaySamples() => Samples?.Play();
|
public void PlaySamples() => Samples?.Play();
|
||||||
|
|
||||||
|
@ -19,6 +19,11 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class HitObject
|
public class HitObject
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A small adjustment to the start time of control points to account for rounding/precision errors.
|
||||||
|
/// </summary>
|
||||||
|
private const double control_point_leniency = 1;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The time at which the HitObject starts.
|
/// The time at which the HitObject starts.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -69,6 +74,9 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
{
|
{
|
||||||
ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
||||||
|
|
||||||
|
// This is done here since ApplyDefaultsToSelf may be used to determine the end time
|
||||||
|
SampleControlPoint = controlPointInfo.SamplePointAt(((this as IHasEndTime)?.EndTime ?? StartTime) + control_point_leniency);
|
||||||
|
|
||||||
nestedHitObjects.Clear();
|
nestedHitObjects.Clear();
|
||||||
|
|
||||||
CreateNestedHitObjects();
|
CreateNestedHitObjects();
|
||||||
@ -84,11 +92,7 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
|
|
||||||
protected virtual void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
protected virtual void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
||||||
{
|
{
|
||||||
SampleControlPoint samplePoint = controlPointInfo.SamplePointAt(StartTime);
|
Kiai = controlPointInfo.EffectPointAt(StartTime + control_point_leniency).KiaiMode;
|
||||||
EffectControlPoint effectPoint = controlPointInfo.EffectPointAt(StartTime);
|
|
||||||
|
|
||||||
Kiai = effectPoint.KiaiMode;
|
|
||||||
SampleControlPoint = samplePoint;
|
|
||||||
|
|
||||||
if (HitWindows == null)
|
if (HitWindows == null)
|
||||||
HitWindows = CreateHitWindows();
|
HitWindows = CreateHitWindows();
|
||||||
|
@ -116,12 +116,12 @@ namespace osu.Game.Scoring.Legacy
|
|||||||
|
|
||||||
private void calculateAccuracy(ScoreInfo score)
|
private void calculateAccuracy(ScoreInfo score)
|
||||||
{
|
{
|
||||||
int countMiss = (int)score.Statistics[HitResult.Miss];
|
int countMiss = score.Statistics[HitResult.Miss];
|
||||||
int count50 = (int)score.Statistics[HitResult.Meh];
|
int count50 = score.Statistics[HitResult.Meh];
|
||||||
int count100 = (int)score.Statistics[HitResult.Good];
|
int count100 = score.Statistics[HitResult.Good];
|
||||||
int count300 = (int)score.Statistics[HitResult.Great];
|
int count300 = score.Statistics[HitResult.Great];
|
||||||
int countGeki = (int)score.Statistics[HitResult.Perfect];
|
int countGeki = score.Statistics[HitResult.Perfect];
|
||||||
int countKatu = (int)score.Statistics[HitResult.Ok];
|
int countKatu = score.Statistics[HitResult.Ok];
|
||||||
|
|
||||||
switch (score.Ruleset.ID)
|
switch (score.Ruleset.ID)
|
||||||
{
|
{
|
||||||
|
@ -104,7 +104,7 @@ namespace osu.Game.Scoring
|
|||||||
public DateTimeOffset Date { get; set; }
|
public DateTimeOffset Date { get; set; }
|
||||||
|
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public Dictionary<HitResult, object> Statistics = new Dictionary<HitResult, object>();
|
public Dictionary<HitResult, int> Statistics = new Dictionary<HitResult, int>();
|
||||||
|
|
||||||
[Column("Statistics")]
|
[Column("Statistics")]
|
||||||
public string StatisticsJson
|
public string StatisticsJson
|
||||||
@ -118,7 +118,7 @@ namespace osu.Game.Scoring
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Statistics = JsonConvert.DeserializeObject<Dictionary<HitResult, object>>(value);
|
Statistics = JsonConvert.DeserializeObject<Dictionary<HitResult, int>>(value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Screens.Play
|
|||||||
Add(content = new Container
|
Add(content = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
AlwaysPresent = true, // The hud may be hidden but certain elements may need to still be updated
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
ComboCounter = CreateComboCounter(),
|
ComboCounter = CreateComboCounter(),
|
||||||
|
@ -196,9 +196,9 @@ namespace osu.Game.Screens.Ranking
|
|||||||
|
|
||||||
private class DrawableScoreStatistic : Container
|
private class DrawableScoreStatistic : Container
|
||||||
{
|
{
|
||||||
private readonly KeyValuePair<HitResult, object> statistic;
|
private readonly KeyValuePair<HitResult, int> statistic;
|
||||||
|
|
||||||
public DrawableScoreStatistic(KeyValuePair<HitResult, object> statistic)
|
public DrawableScoreStatistic(KeyValuePair<HitResult, int> statistic)
|
||||||
{
|
{
|
||||||
this.statistic = statistic;
|
this.statistic = statistic;
|
||||||
|
|
||||||
|
@ -1,100 +1,28 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osuTK.Input;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
|
||||||
using osu.Framework.Audio.Sample;
|
|
||||||
using osu.Framework.Configuration;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Overlays;
|
|
||||||
using osu.Game.Overlays.Mods;
|
|
||||||
using osu.Game.Rulesets.Mods;
|
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osu.Game.Screens.Ranking;
|
using osuTK.Input;
|
||||||
using osu.Game.Skinning;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select
|
namespace osu.Game.Screens.Select
|
||||||
{
|
{
|
||||||
public class PlaySongSelect : SongSelect
|
public class PlaySongSelect : SongSelect
|
||||||
{
|
{
|
||||||
private OsuScreen player;
|
|
||||||
private readonly ModSelectOverlay modSelect;
|
|
||||||
protected readonly BeatmapDetailArea BeatmapDetails;
|
|
||||||
private bool removeAutoModOnResume;
|
private bool removeAutoModOnResume;
|
||||||
|
private OsuScreen player;
|
||||||
|
|
||||||
public PlaySongSelect()
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
FooterPanels.Add(modSelect = new ModSelectOverlay
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Origin = Anchor.BottomCentre,
|
|
||||||
Anchor = Anchor.BottomCentre,
|
|
||||||
});
|
|
||||||
|
|
||||||
LeftContent.Add(BeatmapDetails = new BeatmapDetailArea
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Padding = new MarginPadding { Top = 10, Right = 5 },
|
|
||||||
});
|
|
||||||
|
|
||||||
BeatmapDetails.Leaderboard.ScoreSelected += s => Push(new Results(s));
|
|
||||||
}
|
|
||||||
|
|
||||||
private SampleChannel sampleConfirm;
|
|
||||||
|
|
||||||
[Cached]
|
|
||||||
[Cached(Type = typeof(IBindable<IEnumerable<Mod>>))]
|
|
||||||
private readonly Bindable<IEnumerable<Mod>> selectedMods = new Bindable<IEnumerable<Mod>>(new Mod[] { });
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
|
||||||
private void load(OsuColour colours, AudioManager audio, BeatmapManager beatmaps, SkinManager skins, DialogOverlay dialogOverlay, Bindable<IEnumerable<Mod>> selectedMods)
|
|
||||||
{
|
|
||||||
if (selectedMods != null) this.selectedMods.BindTo(selectedMods);
|
|
||||||
|
|
||||||
sampleConfirm = audio.Sample.Get(@"SongSelect/confirm-selection");
|
|
||||||
|
|
||||||
Footer.AddButton(@"mods", colours.Yellow, modSelect, Key.F1, float.MaxValue);
|
|
||||||
|
|
||||||
BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, colours.Purple, null, Key.Number1);
|
|
||||||
BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, colours.Purple, null, Key.Number2);
|
|
||||||
BeatmapOptions.AddButton(@"Edit", @"beatmap", FontAwesome.fa_pencil, colours.Yellow, () =>
|
BeatmapOptions.AddButton(@"Edit", @"beatmap", FontAwesome.fa_pencil, colours.Yellow, () =>
|
||||||
{
|
{
|
||||||
ValidForResume = false;
|
ValidForResume = false;
|
||||||
Edit();
|
Edit();
|
||||||
}, Key.Number3);
|
}, Key.Number3);
|
||||||
|
|
||||||
if (dialogOverlay != null)
|
|
||||||
{
|
|
||||||
Schedule(() =>
|
|
||||||
{
|
|
||||||
// if we have no beatmaps but osu-stable is found, let's prompt the user to import.
|
|
||||||
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
|
|
||||||
dialogOverlay.Push(new ImportFromStablePopup(() =>
|
|
||||||
{
|
|
||||||
beatmaps.ImportFromStableAsync();
|
|
||||||
skins.ImportFromStableAsync();
|
|
||||||
}));
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void UpdateBeatmap(WorkingBeatmap beatmap)
|
|
||||||
{
|
|
||||||
beatmap.Mods.BindTo(selectedMods);
|
|
||||||
|
|
||||||
base.UpdateBeatmap(beatmap);
|
|
||||||
|
|
||||||
BeatmapDetails.Beatmap = beatmap;
|
|
||||||
|
|
||||||
if (beatmap.Track != null)
|
|
||||||
beatmap.Track.Looping = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnResuming(Screen last)
|
protected override void OnResuming(Screen last)
|
||||||
@ -104,44 +32,13 @@ namespace osu.Game.Screens.Select
|
|||||||
if (removeAutoModOnResume)
|
if (removeAutoModOnResume)
|
||||||
{
|
{
|
||||||
var autoType = Ruleset.Value.CreateInstance().GetAutoplayMod().GetType();
|
var autoType = Ruleset.Value.CreateInstance().GetAutoplayMod().GetType();
|
||||||
modSelect.DeselectTypes(new[] { autoType }, true);
|
ModSelect.DeselectTypes(new[] { autoType }, true);
|
||||||
removeAutoModOnResume = false;
|
removeAutoModOnResume = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
BeatmapDetails.Leaderboard.RefreshScores();
|
|
||||||
|
|
||||||
Beatmap.Value.Track.Looping = true;
|
|
||||||
|
|
||||||
base.OnResuming(last);
|
base.OnResuming(last);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnSuspending(Screen next)
|
|
||||||
{
|
|
||||||
modSelect.Hide();
|
|
||||||
|
|
||||||
base.OnSuspending(next);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnExiting(Screen next)
|
|
||||||
{
|
|
||||||
if (modSelect.State == Visibility.Visible)
|
|
||||||
{
|
|
||||||
modSelect.Hide();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (base.OnExiting(next))
|
|
||||||
return true;
|
|
||||||
|
|
||||||
if (Beatmap.Value.Track != null)
|
|
||||||
Beatmap.Value.Track.Looping = false;
|
|
||||||
|
|
||||||
selectedMods.UnbindAll();
|
|
||||||
Beatmap.Value.Mods.Value = new Mod[] { };
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnStart()
|
protected override bool OnStart()
|
||||||
{
|
{
|
||||||
if (player != null) return false;
|
if (player != null) return false;
|
||||||
@ -152,10 +49,10 @@ namespace osu.Game.Screens.Select
|
|||||||
var auto = Ruleset.Value.CreateInstance().GetAutoplayMod();
|
var auto = Ruleset.Value.CreateInstance().GetAutoplayMod();
|
||||||
var autoType = auto.GetType();
|
var autoType = auto.GetType();
|
||||||
|
|
||||||
var mods = selectedMods.Value;
|
var mods = SelectedMods.Value;
|
||||||
if (mods.All(m => m.GetType() != autoType))
|
if (mods.All(m => m.GetType() != autoType))
|
||||||
{
|
{
|
||||||
selectedMods.Value = mods.Append(auto);
|
SelectedMods.Value = mods.Append(auto);
|
||||||
removeAutoModOnResume = true;
|
removeAutoModOnResume = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -163,7 +60,7 @@ namespace osu.Game.Screens.Select
|
|||||||
Beatmap.Value.Track.Looping = false;
|
Beatmap.Value.Track.Looping = false;
|
||||||
Beatmap.Disabled = true;
|
Beatmap.Disabled = true;
|
||||||
|
|
||||||
sampleConfirm?.Play();
|
SampleConfirm?.Play();
|
||||||
|
|
||||||
LoadComponentAsync(player = new PlayerLoader(new Player()), l =>
|
LoadComponentAsync(player = new PlayerLoader(new Player()), l =>
|
||||||
{
|
{
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
@ -21,12 +22,15 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Input.Bindings;
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Mods;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
using osu.Game.Screens.Menu;
|
using osu.Game.Screens.Menu;
|
||||||
|
using osu.Game.Screens.Ranking;
|
||||||
using osu.Game.Screens.Select.Options;
|
using osu.Game.Screens.Select.Options;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select
|
namespace osu.Game.Screens.Select
|
||||||
{
|
{
|
||||||
@ -60,29 +64,24 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap();
|
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap();
|
||||||
|
|
||||||
protected Container LeftContent;
|
|
||||||
|
|
||||||
protected readonly BeatmapCarousel Carousel;
|
protected readonly BeatmapCarousel Carousel;
|
||||||
private readonly BeatmapInfoWedge beatmapInfoWedge;
|
private readonly BeatmapInfoWedge beatmapInfoWedge;
|
||||||
private DialogOverlay dialogOverlay;
|
private DialogOverlay dialogOverlay;
|
||||||
private BeatmapManager beatmaps;
|
private BeatmapManager beatmaps;
|
||||||
|
|
||||||
|
protected readonly ModSelectOverlay ModSelect;
|
||||||
|
|
||||||
|
protected SampleChannel SampleConfirm;
|
||||||
private SampleChannel sampleChangeDifficulty;
|
private SampleChannel sampleChangeDifficulty;
|
||||||
private SampleChannel sampleChangeBeatmap;
|
private SampleChannel sampleChangeBeatmap;
|
||||||
|
|
||||||
|
protected readonly BeatmapDetailArea BeatmapDetails;
|
||||||
|
|
||||||
protected new readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
protected new readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
[Cached]
|
||||||
|
[Cached(Type = typeof(IBindable<IEnumerable<Mod>>))]
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
protected readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>(new Mod[] { });
|
||||||
{
|
|
||||||
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
|
||||||
dependencies.CacheAs(this);
|
|
||||||
dependencies.CacheAs(Ruleset);
|
|
||||||
dependencies.CacheAs<IBindable<RulesetInfo>>(Ruleset);
|
|
||||||
|
|
||||||
return dependencies;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected SongSelect()
|
protected SongSelect()
|
||||||
{
|
{
|
||||||
@ -105,7 +104,7 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
LeftContent = new Container
|
new Container
|
||||||
{
|
{
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
@ -117,6 +116,11 @@ namespace osu.Game.Screens.Select
|
|||||||
Top = wedged_container_size.Y + left_area_padding,
|
Top = wedged_container_size.Y + left_area_padding,
|
||||||
Left = left_area_padding,
|
Left = left_area_padding,
|
||||||
Right = left_area_padding * 2,
|
Right = left_area_padding * 2,
|
||||||
|
},
|
||||||
|
Child = BeatmapDetails = new BeatmapDetailArea
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding { Top = 10, Right = 5 },
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
@ -191,22 +195,39 @@ namespace osu.Game.Screens.Select
|
|||||||
});
|
});
|
||||||
Add(Footer = new Footer
|
Add(Footer = new Footer
|
||||||
{
|
{
|
||||||
OnBack = Exit,
|
OnBack = ExitFromBack,
|
||||||
});
|
});
|
||||||
|
|
||||||
FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay());
|
FooterPanels.AddRange(new Drawable[]
|
||||||
|
{
|
||||||
|
BeatmapOptions = new BeatmapOptionsOverlay(),
|
||||||
|
ModSelect = new ModSelectOverlay
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
Anchor = Anchor.BottomCentre,
|
||||||
}
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
BeatmapDetails.Leaderboard.ScoreSelected += s => Push(new Results(s));
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours)
|
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, Bindable<IEnumerable<Mod>> selectedMods)
|
||||||
{
|
{
|
||||||
|
if (selectedMods != null)
|
||||||
|
SelectedMods.BindTo(selectedMods);
|
||||||
|
|
||||||
if (Footer != null)
|
if (Footer != null)
|
||||||
{
|
{
|
||||||
|
Footer.AddButton(@"mods", colours.Yellow, ModSelect, Key.F1);
|
||||||
Footer.AddButton(@"random", colours.Green, triggerRandom, Key.F2);
|
Footer.AddButton(@"random", colours.Green, triggerRandom, Key.F2);
|
||||||
Footer.AddButton(@"options", colours.Blue, BeatmapOptions, Key.F3);
|
Footer.AddButton(@"options", colours.Blue, BeatmapOptions, Key.F3);
|
||||||
|
|
||||||
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.fa_trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue);
|
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.fa_trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue);
|
||||||
|
BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, colours.Purple, null, Key.Number1);
|
||||||
|
BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, colours.Purple, null, Key.Number2);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.beatmaps == null)
|
if (this.beatmaps == null)
|
||||||
@ -221,8 +242,46 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
sampleChangeDifficulty = audio.Sample.Get(@"SongSelect/select-difficulty");
|
sampleChangeDifficulty = audio.Sample.Get(@"SongSelect/select-difficulty");
|
||||||
sampleChangeBeatmap = audio.Sample.Get(@"SongSelect/select-expand");
|
sampleChangeBeatmap = audio.Sample.Get(@"SongSelect/select-expand");
|
||||||
|
SampleConfirm = audio.Sample.Get(@"SongSelect/confirm-selection");
|
||||||
|
|
||||||
Carousel.LoadBeatmapSetsFromManager(this.beatmaps);
|
Carousel.LoadBeatmapSetsFromManager(this.beatmaps);
|
||||||
|
|
||||||
|
if (dialogOverlay != null)
|
||||||
|
{
|
||||||
|
Schedule(() =>
|
||||||
|
{
|
||||||
|
// if we have no beatmaps but osu-stable is found, let's prompt the user to import.
|
||||||
|
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
|
||||||
|
dialogOverlay.Push(new ImportFromStablePopup(() =>
|
||||||
|
{
|
||||||
|
beatmaps.ImportFromStableAsync();
|
||||||
|
skins.ImportFromStableAsync();
|
||||||
|
}));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private DependencyContainer dependencies;
|
||||||
|
|
||||||
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
|
{
|
||||||
|
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||||
|
dependencies.CacheAs(this);
|
||||||
|
dependencies.CacheAs(Ruleset);
|
||||||
|
dependencies.CacheAs<IBindable<RulesetInfo>>(Ruleset);
|
||||||
|
|
||||||
|
return dependencies;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void ExitFromBack()
|
||||||
|
{
|
||||||
|
if (ModSelect.State == Visibility.Visible)
|
||||||
|
{
|
||||||
|
ModSelect.Hide();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Exit();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Edit(BeatmapInfo beatmap = null)
|
public void Edit(BeatmapInfo beatmap = null)
|
||||||
@ -419,6 +478,10 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
protected override void OnResuming(Screen last)
|
protected override void OnResuming(Screen last)
|
||||||
{
|
{
|
||||||
|
BeatmapDetails.Leaderboard.RefreshScores();
|
||||||
|
|
||||||
|
Beatmap.Value.Track.Looping = true;
|
||||||
|
|
||||||
if (Beatmap != null && !Beatmap.Value.BeatmapSetInfo.DeletePending)
|
if (Beatmap != null && !Beatmap.Value.BeatmapSetInfo.DeletePending)
|
||||||
{
|
{
|
||||||
UpdateBeatmap(Beatmap.Value);
|
UpdateBeatmap(Beatmap.Value);
|
||||||
@ -436,6 +499,8 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
protected override void OnSuspending(Screen next)
|
protected override void OnSuspending(Screen next)
|
||||||
{
|
{
|
||||||
|
ModSelect.Hide();
|
||||||
|
|
||||||
Content.ScaleTo(1.1f, 250, Easing.InSine);
|
Content.ScaleTo(1.1f, 250, Easing.InSine);
|
||||||
|
|
||||||
Content.FadeOut(250);
|
Content.FadeOut(250);
|
||||||
@ -446,6 +511,12 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
protected override bool OnExiting(Screen next)
|
protected override bool OnExiting(Screen next)
|
||||||
{
|
{
|
||||||
|
if (ModSelect.State == Visibility.Visible)
|
||||||
|
{
|
||||||
|
ModSelect.Hide();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
FinaliseSelection(performStartAction: false);
|
FinaliseSelection(performStartAction: false);
|
||||||
|
|
||||||
beatmapInfoWedge.State = Visibility.Hidden;
|
beatmapInfoWedge.State = Visibility.Hidden;
|
||||||
@ -454,6 +525,12 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
FilterControl.Deactivate();
|
FilterControl.Deactivate();
|
||||||
|
|
||||||
|
if (Beatmap.Value.Track != null)
|
||||||
|
Beatmap.Value.Track.Looping = false;
|
||||||
|
|
||||||
|
SelectedMods.UnbindAll();
|
||||||
|
Beatmap.Value.Mods.Value = new Mod[] { };
|
||||||
|
|
||||||
return base.OnExiting(next);
|
return base.OnExiting(next);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -479,6 +556,8 @@ namespace osu.Game.Screens.Select
|
|||||||
/// <param name="beatmap">The working beatmap.</param>
|
/// <param name="beatmap">The working beatmap.</param>
|
||||||
protected virtual void UpdateBeatmap(WorkingBeatmap beatmap)
|
protected virtual void UpdateBeatmap(WorkingBeatmap beatmap)
|
||||||
{
|
{
|
||||||
|
beatmap.Mods.BindTo(SelectedMods);
|
||||||
|
|
||||||
Logger.Log($"working beatmap updated to {beatmap}");
|
Logger.Log($"working beatmap updated to {beatmap}");
|
||||||
|
|
||||||
if (Background is BackgroundScreenBeatmap backgroundModeBeatmap)
|
if (Background is BackgroundScreenBeatmap backgroundModeBeatmap)
|
||||||
@ -489,6 +568,11 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
|
|
||||||
beatmapInfoWedge.Beatmap = beatmap;
|
beatmapInfoWedge.Beatmap = beatmap;
|
||||||
|
|
||||||
|
BeatmapDetails.Beatmap = beatmap;
|
||||||
|
|
||||||
|
if (beatmap.Track != null)
|
||||||
|
beatmap.Track.Looping = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ensurePlayingSelected(bool preview = false)
|
private void ensurePlayingSelected(bool preview = false)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user