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Address @bdach's minor suggestions

This commit is contained in:
ekrctb 2020-11-22 18:47:35 +09:00
parent c506b438bf
commit 666112cb5a
2 changed files with 7 additions and 7 deletions

View File

@ -149,7 +149,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
/// <summary> /// <summary>
/// Whether the initialization logic in <see cref="Playfield" /> has applied. /// Whether the initialization logic in <see cref="Playfield" /> has applied.
/// </summary> /// </summary>
internal bool HasInitialized; internal bool IsInitialized;
/// <summary> /// <summary>
/// Creates a new <see cref="DrawableHitObject"/>. /// Creates a new <see cref="DrawableHitObject"/>.

View File

@ -120,8 +120,8 @@ namespace osu.Game.Rulesets.UI
OnNewDrawableHitObject(d); OnNewDrawableHitObject(d);
Debug.Assert(!d.HasInitialized); Debug.Assert(!d.IsInitialized);
d.HasInitialized = true; d.IsInitialized = true;
} }
/// <summary> /// <summary>
@ -135,8 +135,8 @@ namespace osu.Game.Rulesets.UI
/// <param name="h">The DrawableHitObject to add.</param> /// <param name="h">The DrawableHitObject to add.</param>
public virtual void Add(DrawableHitObject h) public virtual void Add(DrawableHitObject h)
{ {
if (h.HasInitialized) if (h.IsInitialized)
throw new InvalidOperationException($"{nameof(Playfield.Add)} doesn't support {nameof(DrawableHitObject)} reuse. Use pooling instead."); throw new InvalidOperationException($"{nameof(Add)} doesn't support {nameof(DrawableHitObject)} reuse. Use pooling instead.");
onNewDrawableHitObject(h); onNewDrawableHitObject(h);
@ -175,7 +175,7 @@ namespace osu.Game.Rulesets.UI
/// <summary> /// <summary>
/// Invoked before a new <see cref="DrawableHitObject"/> is added to this <see cref="Playfield"/>. /// Invoked before a new <see cref="DrawableHitObject"/> is added to this <see cref="Playfield"/>.
/// It is invoked only once even the drawable is pooled and used multiple times for different <see cref="HitObject"/>s. /// It is invoked only once even if the drawable is pooled and used multiple times for different <see cref="HitObject"/>s.
/// </summary> /// </summary>
/// <remarks> /// <remarks>
/// This is also invoked for nested <see cref="DrawableHitObject"/>s. /// This is also invoked for nested <see cref="DrawableHitObject"/>s.
@ -348,7 +348,7 @@ namespace osu.Game.Rulesets.UI
{ {
var dho = (DrawableHitObject)d; var dho = (DrawableHitObject)d;
if (!dho.HasInitialized) if (!dho.IsInitialized)
{ {
onNewDrawableHitObject(dho); onNewDrawableHitObject(dho);