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Use new user mod select design in multiplayer lobby
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parent
4eefbd5bc2
commit
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@ -5,6 +5,7 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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@ -57,6 +58,9 @@ namespace osu.Game.Screens.OnlinePlay.Match
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protected readonly IBindable<long?> RoomId = new Bindable<long?>();
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[Resolved]
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private OsuGame game { get; set; }
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[Resolved]
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private MusicController music { get; set; }
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@ -77,7 +81,11 @@ namespace osu.Game.Screens.OnlinePlay.Match
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public readonly Room Room;
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private readonly bool allowEdit;
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private ModSelectOverlay userModsSelectOverlay;
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private ModSelectScreen userModsSelectOverlay;
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[CanBeNull]
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private IDisposable userModsSelectOverlayRegistration;
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private RoomSettingsOverlay settingsOverlay;
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private Drawable mainContent;
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@ -180,11 +188,6 @@ namespace osu.Game.Screens.OnlinePlay.Match
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Child = userModsSelectOverlay = new UserModSelectOverlay
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{
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SelectedMods = { BindTarget = UserMods },
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IsValidMod = _ => false
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}
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},
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}
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}
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@ -227,6 +230,12 @@ namespace osu.Game.Screens.OnlinePlay.Match
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}
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}
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};
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LoadComponent(userModsSelectOverlay = new UserModSelectScreen(OverlayColourScheme.Plum)
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{
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SelectedMods = { BindTarget = UserMods },
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IsValidMod = _ => false
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});
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}
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protected override void LoadComplete()
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@ -254,6 +263,8 @@ namespace osu.Game.Screens.OnlinePlay.Match
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beatmapAvailabilityTracker.SelectedItem.BindTo(SelectedItem);
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beatmapAvailabilityTracker.Availability.BindValueChanged(_ => updateWorkingBeatmap());
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userModsSelectOverlayRegistration = game?.RegisterBlockingOverlay(userModsSelectOverlay);
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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@ -459,5 +470,12 @@ namespace osu.Game.Screens.OnlinePlay.Match
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public class UserModSelectButton : PurpleTriangleButton
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{
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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userModsSelectOverlayRegistration?.Dispose();
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}
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}
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}
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