From 662ea0ec2dee4c71074a2b53979369d9d6a88a63 Mon Sep 17 00:00:00 2001 From: MrTheMake Date: Sun, 21 May 2017 14:00:40 +0200 Subject: [PATCH] Repeat a beatmap's track if it has ended --- osu.Game/Screens/Select/SongSelect.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index e9ead7c9c0..57d844e214 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -365,6 +365,13 @@ namespace osu.Game.Screens.Select dialogOverlay?.Push(new BeatmapDeleteDialog(Beatmap)); } + protected override void Update() + { + base.Update(); + + ensurePlayingSelected(); + } + protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) { if (args.Repeat) return false;