diff --git a/osu.Game/Overlays/Changelog/ChangelogListing.cs b/osu.Game/Overlays/Changelog/ChangelogListing.cs index ebfcf76738..20b7a32eba 100644 --- a/osu.Game/Overlays/Changelog/ChangelogListing.cs +++ b/osu.Game/Overlays/Changelog/ChangelogListing.cs @@ -46,9 +46,7 @@ namespace osu.Game.Overlays.Changelog Add(new OsuSpriteText { - // do we need .ToUniversalTime() here? - // also, this should be a temporary solution to weekdays in >localized< date strings - Text = build.CreatedAt.Date.ToLongDateString().Replace(build.CreatedAt.ToString("dddd") + ", ", ""), + Text = build.CreatedAt.Date.ToString("dd MMM yyyy"), Font = OsuFont.GetFont(weight: FontWeight.Regular, size: 24), Colour = OsuColour.FromHex(@"FD5"), Anchor = Anchor.TopCentre, diff --git a/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs b/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs index 50a7946ee7..98fe68c015 100644 --- a/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs +++ b/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs @@ -73,9 +73,7 @@ namespace osu.Game.Overlays.Changelog existing.Add(new OsuSpriteText { - // do we need .ToUniversalTime() here? - // also, this should be a temporary solution to weekdays in >localized< date strings - Text = Build.CreatedAt.Date.ToLongDateString().Replace(Build.CreatedAt.ToString("dddd") + ", ", ""), + Text = Build.CreatedAt.Date.ToString("dd MMM yyyy"), Font = OsuFont.GetFont(weight: FontWeight.Regular, size: 14), Colour = OsuColour.FromHex(@"FD5"), Anchor = Anchor.BottomCentre,