From 65ef03034187ed9e65e288b1eee96d030eef145f Mon Sep 17 00:00:00 2001 From: MBmasher Date: Mon, 22 Nov 2021 08:59:41 +1100 Subject: [PATCH] Further balancing --- osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs index 7518364dd1..7b4119d354 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs @@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills this.mods = mods; } - private double skillMultiplier => 0.11; + private double skillMultiplier => 0.1; private double strainDecayBase => 0.15; protected override double DecayWeight => 1.0; protected override int HistoryLength => 10; // Look back for 10 notes is added for the sake of flashlight calculations. @@ -30,8 +30,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills private readonly Mod[] mods; private bool hidden; - private const double max_opacity_bonus = 0.5; - private const double hidden_bonus = 0.1; + private const double max_opacity_bonus = 0.4; + private const double hidden_bonus = 0.2; private double currentStrain;