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mirror of https://github.com/ppy/osu.git synced 2024-12-13 03:42:57 +08:00

mark TaikoModConstantSpeed as incompatible with EZ/HR

This commit is contained in:
Hivie 2024-02-23 17:55:49 +01:00
parent 7762d2469b
commit 65c0b73dd5
2 changed files with 6 additions and 0 deletions

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
@ -10,6 +12,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
public class TaikoModEasy : ModEasy
{
public override LocalisableString Description => @"Beats move slower, and less accuracy required!";
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(TaikoModConstantSpeed) }).ToArray();
/// <summary>
/// Multiplier factor added to the scrolling speed.

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
@ -8,6 +10,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
{
public class TaikoModHardRock : ModHardRock
{
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(TaikoModConstantSpeed) }).ToArray();
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
/// <summary>