mirror of
https://github.com/ppy/osu.git
synced 2025-01-19 06:32:55 +08:00
Merge branch 'master' into fix-beat-snap
This commit is contained in:
commit
65ac412ff8
@ -135,7 +135,7 @@ csharp_preferred_modifier_order = public,private,protected,internal,new,abstract
|
|||||||
csharp_style_expression_bodied_accessors = true:warning
|
csharp_style_expression_bodied_accessors = true:warning
|
||||||
csharp_style_expression_bodied_constructors = false:none
|
csharp_style_expression_bodied_constructors = false:none
|
||||||
csharp_style_expression_bodied_indexers = true:warning
|
csharp_style_expression_bodied_indexers = true:warning
|
||||||
csharp_style_expression_bodied_methods = true:silent
|
csharp_style_expression_bodied_methods = false:silent
|
||||||
csharp_style_expression_bodied_operators = true:warning
|
csharp_style_expression_bodied_operators = true:warning
|
||||||
csharp_style_expression_bodied_properties = true:warning
|
csharp_style_expression_bodied_properties = true:warning
|
||||||
csharp_style_expression_bodied_local_functions = true:silent
|
csharp_style_expression_bodied_local_functions = true:silent
|
||||||
|
@ -1,146 +1,15 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Audio;
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|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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||||||
using osu.Framework.Graphics.Containers;
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|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Timing;
|
|
||||||
using osu.Game.Beatmaps;
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|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Rulesets.Edit;
|
|
||||||
using osu.Game.Rulesets.Objects;
|
|
||||||
using osu.Game.Screens.Edit;
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|
||||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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||||||
using osuTK;
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||||||
using osuTK.Graphics;
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||||||
|
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||||||
namespace osu.Game.Tests.Visual.Editor
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namespace osu.Game.Tests.Visual.Editor
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||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneTimelineBlueprintContainer : EditorClockTestScene
|
public class TestSceneTimelineBlueprintContainer : TimelineTestScene
|
||||||
{
|
{
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
public override Drawable CreateTestComponent() => new TimelineBlueprintContainer();
|
||||||
{
|
|
||||||
typeof(TimelineArea),
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|
||||||
typeof(Timeline),
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|
||||||
typeof(TimelineButton),
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|
||||||
typeof(CentreMarker)
|
|
||||||
};
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(AudioManager audio)
|
|
||||||
{
|
|
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Beatmap.Value = new WaveformTestBeatmap(audio);
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||||||
|
|
||||||
var editorBeatmap = new EditorBeatmap((Beatmap<HitObject>)Beatmap.Value.Beatmap, BeatDivisor);
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|
||||||
|
|
||||||
Dependencies.Cache(editorBeatmap);
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|
||||||
Dependencies.CacheAs<IBeatSnapProvider>(editorBeatmap);
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|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
Spacing = new Vector2(0, 5),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new StartStopButton(),
|
|
||||||
new AudioVisualiser(),
|
|
||||||
}
|
|
||||||
},
|
|
||||||
new TimelineArea
|
|
||||||
{
|
|
||||||
Child = new TimelineBlueprintContainer(),
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Size = new Vector2(0.8f, 100)
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private class AudioVisualiser : CompositeDrawable
|
|
||||||
{
|
|
||||||
private readonly Drawable marker;
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private IAdjustableClock adjustableClock { get; set; }
|
|
||||||
|
|
||||||
public AudioVisualiser()
|
|
||||||
{
|
|
||||||
Size = new Vector2(250, 25);
|
|
||||||
|
|
||||||
InternalChildren = new[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Alpha = 0.25f,
|
|
||||||
},
|
|
||||||
marker = new Box
|
|
||||||
{
|
|
||||||
RelativePositionAxes = Axes.X,
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
Width = 2,
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Update()
|
|
||||||
{
|
|
||||||
base.Update();
|
|
||||||
|
|
||||||
if (beatmap.Value.Track.IsLoaded)
|
|
||||||
marker.X = (float)(adjustableClock.CurrentTime / beatmap.Value.Track.Length);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class StartStopButton : OsuButton
|
|
||||||
{
|
|
||||||
private IAdjustableClock adjustableClock;
|
|
||||||
private bool started;
|
|
||||||
|
|
||||||
public StartStopButton()
|
|
||||||
{
|
|
||||||
BackgroundColour = Color4.SlateGray;
|
|
||||||
Size = new Vector2(100, 50);
|
|
||||||
Text = "Start";
|
|
||||||
|
|
||||||
Action = onClick;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(IAdjustableClock adjustableClock)
|
|
||||||
{
|
|
||||||
this.adjustableClock = adjustableClock;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void onClick()
|
|
||||||
{
|
|
||||||
if (started)
|
|
||||||
{
|
|
||||||
adjustableClock.Stop();
|
|
||||||
Text = "Start";
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
adjustableClock.Start();
|
|
||||||
Text = "Stop";
|
|
||||||
}
|
|
||||||
|
|
||||||
started = !started;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
32
osu.Game.Tests/Visual/Editor/TestSceneTimelineTickDisplay.cs
Normal file
32
osu.Game.Tests/Visual/Editor/TestSceneTimelineTickDisplay.cs
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSceneTimelineTickDisplay : TimelineTestScene
|
||||||
|
{
|
||||||
|
public override Drawable CreateTestComponent() => new TimelineTickDisplay();
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
BeatDivisor.Value = 4;
|
||||||
|
|
||||||
|
Add(new BeatDivisorControl(BeatDivisor)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
Margin = new MarginPadding(30),
|
||||||
|
Size = new Vector2(90)
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
148
osu.Game.Tests/Visual/Editor/TimelineTestScene.cs
Normal file
148
osu.Game.Tests/Visual/Editor/TimelineTestScene.cs
Normal file
@ -0,0 +1,148 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Timing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Screens.Edit;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
|
{
|
||||||
|
public abstract class TimelineTestScene : EditorClockTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(TimelineArea),
|
||||||
|
typeof(Timeline),
|
||||||
|
typeof(TimelineButton),
|
||||||
|
typeof(CentreMarker)
|
||||||
|
};
|
||||||
|
|
||||||
|
protected TimelineArea TimelineArea { get; private set; }
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(AudioManager audio)
|
||||||
|
{
|
||||||
|
Beatmap.Value = new WaveformTestBeatmap(audio);
|
||||||
|
|
||||||
|
var editorBeatmap = new EditorBeatmap((Beatmap<HitObject>)Beatmap.Value.Beatmap, BeatDivisor);
|
||||||
|
|
||||||
|
Dependencies.Cache(editorBeatmap);
|
||||||
|
Dependencies.CacheAs<IBeatSnapProvider>(editorBeatmap);
|
||||||
|
|
||||||
|
AddRange(new Drawable[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, 5),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new StartStopButton(),
|
||||||
|
new AudioVisualiser(),
|
||||||
|
}
|
||||||
|
},
|
||||||
|
TimelineArea = new TimelineArea
|
||||||
|
{
|
||||||
|
Child = CreateTestComponent(),
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Size = new Vector2(0.8f, 100),
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public abstract Drawable CreateTestComponent();
|
||||||
|
|
||||||
|
private class AudioVisualiser : CompositeDrawable
|
||||||
|
{
|
||||||
|
private readonly Drawable marker;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private IAdjustableClock adjustableClock { get; set; }
|
||||||
|
|
||||||
|
public AudioVisualiser()
|
||||||
|
{
|
||||||
|
Size = new Vector2(250, 25);
|
||||||
|
|
||||||
|
InternalChildren = new[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0.25f,
|
||||||
|
},
|
||||||
|
marker = new Box
|
||||||
|
{
|
||||||
|
RelativePositionAxes = Axes.X,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Width = 2,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
if (beatmap.Value.Track.IsLoaded)
|
||||||
|
marker.X = (float)(adjustableClock.CurrentTime / beatmap.Value.Track.Length);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class StartStopButton : OsuButton
|
||||||
|
{
|
||||||
|
private IAdjustableClock adjustableClock;
|
||||||
|
private bool started;
|
||||||
|
|
||||||
|
public StartStopButton()
|
||||||
|
{
|
||||||
|
BackgroundColour = Color4.SlateGray;
|
||||||
|
Size = new Vector2(100, 50);
|
||||||
|
Text = "Start";
|
||||||
|
|
||||||
|
Action = onClick;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(IAdjustableClock adjustableClock)
|
||||||
|
{
|
||||||
|
this.adjustableClock = adjustableClock;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onClick()
|
||||||
|
{
|
||||||
|
if (started)
|
||||||
|
{
|
||||||
|
adjustableClock.Stop();
|
||||||
|
Text = "Start";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
adjustableClock.Start();
|
||||||
|
Text = "Stop";
|
||||||
|
}
|
||||||
|
|
||||||
|
started = !started;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -7,6 +7,7 @@ using NUnit.Framework;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio.Track;
|
using osu.Framework.Audio.Track;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
@ -65,10 +66,14 @@ namespace osu.Game.Tests.Visual.Menus
|
|||||||
game.Dispose();
|
game.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// see MouseSettings
|
||||||
|
var frameworkConfig = host.Dependencies.Get<FrameworkConfigManager>();
|
||||||
|
frameworkConfig.GetBindable<double>(FrameworkSetting.CursorSensitivity).Disabled = false;
|
||||||
|
|
||||||
game = new TestOsuGame(LocalStorage, API);
|
game = new TestOsuGame(LocalStorage, API);
|
||||||
game.SetHost(host);
|
game.SetHost(host);
|
||||||
|
|
||||||
// todo: this can be removed once we can run audio trakcs without a device present
|
// todo: this can be removed once we can run audio tracks without a device present
|
||||||
// see https://github.com/ppy/osu/issues/1302
|
// see https://github.com/ppy/osu/issues/1302
|
||||||
game.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
|
game.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
|
||||||
|
|
||||||
|
@ -8,6 +8,8 @@ using osu.Game.Online.API.Requests;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Overlays.Comments;
|
using osu.Game.Overlays.Comments;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Online
|
namespace osu.Game.Tests.Visual.Online
|
||||||
{
|
{
|
||||||
@ -28,6 +30,9 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
protected override bool UseOnlineAPI => true;
|
protected override bool UseOnlineAPI => true;
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||||
|
|
||||||
public TestSceneCommentsContainer()
|
public TestSceneCommentsContainer()
|
||||||
{
|
{
|
||||||
BasicScrollContainer scroll;
|
BasicScrollContainer scroll;
|
||||||
|
@ -4,7 +4,9 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Comments;
|
using osu.Game.Overlays.Comments;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Online
|
namespace osu.Game.Tests.Visual.Online
|
||||||
@ -19,6 +21,9 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
typeof(SortTabControl),
|
typeof(SortTabControl),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||||
|
|
||||||
private readonly Bindable<CommentsSortCriteria> sort = new Bindable<CommentsSortCriteria>();
|
private readonly Bindable<CommentsSortCriteria> sort = new Bindable<CommentsSortCriteria>();
|
||||||
private readonly BindableBool showDeleted = new BindableBool();
|
private readonly BindableBool showDeleted = new BindableBool();
|
||||||
|
|
||||||
|
@ -7,6 +7,8 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Game.Overlays.Comments;
|
using osu.Game.Overlays.Comments;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Online
|
namespace osu.Game.Tests.Visual.Online
|
||||||
{
|
{
|
||||||
@ -17,6 +19,9 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
typeof(TotalCommentsCounter),
|
typeof(TotalCommentsCounter),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||||
|
|
||||||
public TestSceneTotalCommentsCounter()
|
public TestSceneTotalCommentsCounter()
|
||||||
{
|
{
|
||||||
var count = new BindableInt();
|
var count = new BindableInt();
|
||||||
|
@ -118,6 +118,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
InputManager.ReleaseKey(Key.Enter);
|
InputManager.ReleaseKey(Key.Enter);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
|
||||||
AddAssert("ensure selection changed", () => selected != Beatmap.Value);
|
AddAssert("ensure selection changed", () => selected != Beatmap.Value);
|
||||||
|
|
||||||
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
|
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
|
||||||
@ -145,6 +146,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
InputManager.ReleaseKey(Key.Down);
|
InputManager.ReleaseKey(Key.Down);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
|
||||||
AddAssert("ensure selection didn't change", () => selected == Beatmap.Value);
|
AddAssert("ensure selection didn't change", () => selected == Beatmap.Value);
|
||||||
|
|
||||||
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
|
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
|
||||||
@ -176,6 +178,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
InputManager.ReleaseKey(Key.Enter);
|
InputManager.ReleaseKey(Key.Enter);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
|
||||||
AddAssert("ensure selection changed", () => selected != Beatmap.Value);
|
AddAssert("ensure selection changed", () => selected != Beatmap.Value);
|
||||||
|
|
||||||
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
|
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
|
||||||
@ -208,6 +211,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
InputManager.ReleaseButton(MouseButton.Left);
|
InputManager.ReleaseButton(MouseButton.Left);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
|
||||||
AddAssert("ensure selection didn't change", () => selected == Beatmap.Value);
|
AddAssert("ensure selection didn't change", () => selected == Beatmap.Value);
|
||||||
|
|
||||||
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
|
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
|
||||||
|
@ -7,9 +7,7 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
@ -27,6 +25,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
typeof(TestStringTabControlHeader),
|
typeof(TestStringTabControlHeader),
|
||||||
typeof(TestEnumTabControlHeader),
|
typeof(TestEnumTabControlHeader),
|
||||||
typeof(TestBreadcrumbControlHeader),
|
typeof(TestBreadcrumbControlHeader),
|
||||||
|
typeof(OverlayHeaderBackground)
|
||||||
};
|
};
|
||||||
|
|
||||||
private readonly FillFlowContainer flow;
|
private readonly FillFlowContainer flow;
|
||||||
@ -52,10 +51,11 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
addHeader("Orange OverlayHeader (no background)", new TestNoBackgroundHeader(), OverlayColourScheme.Orange);
|
||||||
addHeader("Blue OverlayHeader", new TestNoControlHeader(), OverlayColourScheme.Blue);
|
addHeader("Blue OverlayHeader", new TestNoControlHeader(), OverlayColourScheme.Blue);
|
||||||
addHeader("Green TabControlOverlayHeader (string)", new TestStringTabControlHeader(), OverlayColourScheme.Green);
|
addHeader("Green TabControlOverlayHeader (string)", new TestStringTabControlHeader(), OverlayColourScheme.Green);
|
||||||
addHeader("Pink TabControlOverlayHeader (enum)", new TestEnumTabControlHeader(), OverlayColourScheme.Pink);
|
addHeader("Pink TabControlOverlayHeader (enum)", new TestEnumTabControlHeader(), OverlayColourScheme.Pink);
|
||||||
addHeader("Red BreadcrumbControlOverlayHeader", new TestBreadcrumbControlHeader(), OverlayColourScheme.Red);
|
addHeader("Red BreadcrumbControlOverlayHeader (no background)", new TestBreadcrumbControlHeader(), OverlayColourScheme.Red);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addHeader(string name, OverlayHeader header, OverlayColourScheme colourScheme)
|
private void addHeader(string name, OverlayHeader header, OverlayColourScheme colourScheme)
|
||||||
@ -98,16 +98,21 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class TestNoBackgroundHeader : OverlayHeader
|
||||||
|
{
|
||||||
|
protected override ScreenTitle CreateTitle() => new TestTitle();
|
||||||
|
}
|
||||||
|
|
||||||
private class TestNoControlHeader : OverlayHeader
|
private class TestNoControlHeader : OverlayHeader
|
||||||
{
|
{
|
||||||
protected override Drawable CreateBackground() => new TestBackground();
|
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/changelog");
|
||||||
|
|
||||||
protected override ScreenTitle CreateTitle() => new TestTitle();
|
protected override ScreenTitle CreateTitle() => new TestTitle();
|
||||||
}
|
}
|
||||||
|
|
||||||
private class TestStringTabControlHeader : TabControlOverlayHeader<string>
|
private class TestStringTabControlHeader : TabControlOverlayHeader<string>
|
||||||
{
|
{
|
||||||
protected override Drawable CreateBackground() => new TestBackground();
|
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/news");
|
||||||
|
|
||||||
protected override ScreenTitle CreateTitle() => new TestTitle();
|
protected override ScreenTitle CreateTitle() => new TestTitle();
|
||||||
|
|
||||||
@ -120,7 +125,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
|
|
||||||
private class TestEnumTabControlHeader : TabControlOverlayHeader<TestEnum>
|
private class TestEnumTabControlHeader : TabControlOverlayHeader<TestEnum>
|
||||||
{
|
{
|
||||||
protected override Drawable CreateBackground() => new TestBackground();
|
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/rankings");
|
||||||
|
|
||||||
protected override ScreenTitle CreateTitle() => new TestTitle();
|
protected override ScreenTitle CreateTitle() => new TestTitle();
|
||||||
}
|
}
|
||||||
@ -134,8 +139,6 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
|
|
||||||
private class TestBreadcrumbControlHeader : BreadcrumbControlOverlayHeader
|
private class TestBreadcrumbControlHeader : BreadcrumbControlOverlayHeader
|
||||||
{
|
{
|
||||||
protected override Drawable CreateBackground() => new TestBackground();
|
|
||||||
|
|
||||||
protected override ScreenTitle CreateTitle() => new TestTitle();
|
protected override ScreenTitle CreateTitle() => new TestTitle();
|
||||||
|
|
||||||
public TestBreadcrumbControlHeader()
|
public TestBreadcrumbControlHeader()
|
||||||
@ -146,21 +149,6 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class TestBackground : Sprite
|
|
||||||
{
|
|
||||||
public TestBackground()
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
FillMode = FillMode.Fill;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(TextureStore textures)
|
|
||||||
{
|
|
||||||
Texture = textures.Get(@"Headers/changelog");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class TestTitle : ScreenTitle
|
private class TestTitle : ScreenTitle
|
||||||
{
|
{
|
||||||
public TestTitle()
|
public TestTitle()
|
||||||
|
@ -0,0 +1,42 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public class TestSceneOverlayHeaderBackground : OsuTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(OverlayHeaderBackground)
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestSceneOverlayHeaderBackground()
|
||||||
|
{
|
||||||
|
Add(new BasicScrollContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, 20),
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new OverlayHeaderBackground(@"Headers/changelog"),
|
||||||
|
new OverlayHeaderBackground(@"Headers/news"),
|
||||||
|
new OverlayHeaderBackground(@"Headers/rankings"),
|
||||||
|
new OverlayHeaderBackground(@"Headers/search"),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -36,6 +36,11 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
public virtual string TooltipText { get; private set; }
|
public virtual string TooltipText { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether to format the tooltip as a percentage or the actual value.
|
||||||
|
/// </summary>
|
||||||
|
public bool DisplayAsPercentage { get; set; }
|
||||||
|
|
||||||
private Color4 accentColour;
|
private Color4 accentColour;
|
||||||
|
|
||||||
public Color4 AccentColour
|
public Color4 AccentColour
|
||||||
@ -169,11 +174,11 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
double floatValue = value.ToDouble(NumberFormatInfo.InvariantInfo);
|
double floatValue = value.ToDouble(NumberFormatInfo.InvariantInfo);
|
||||||
double floatMinValue = CurrentNumber.MinValue.ToDouble(NumberFormatInfo.InvariantInfo);
|
|
||||||
double floatMaxValue = CurrentNumber.MaxValue.ToDouble(NumberFormatInfo.InvariantInfo);
|
|
||||||
|
|
||||||
if (floatMaxValue == 1 && floatMinValue >= -1)
|
if (DisplayAsPercentage)
|
||||||
|
{
|
||||||
TooltipText = floatValue.ToString("P0");
|
TooltipText = floatValue.ToString("P0");
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var decimalPrecision = normalise(CurrentNumber.Precision.ToDecimal(NumberFormatInfo.InvariantInfo), max_decimal_digits);
|
var decimalPrecision = normalise(CurrentNumber.Precision.ToDecimal(NumberFormatInfo.InvariantInfo), max_decimal_digits);
|
||||||
|
@ -4,12 +4,9 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
|
||||||
@ -67,7 +64,7 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Drawable CreateBackground() => new HeaderBackground();
|
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/changelog");
|
||||||
|
|
||||||
protected override Drawable CreateContent() => new Container
|
protected override Drawable CreateContent() => new Container
|
||||||
{
|
{
|
||||||
@ -95,21 +92,6 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Current.Value.UpdateStream.Name);
|
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Current.Value.UpdateStream.Name);
|
||||||
}
|
}
|
||||||
|
|
||||||
public class HeaderBackground : Sprite
|
|
||||||
{
|
|
||||||
public HeaderBackground()
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
FillMode = FillMode.Fill;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(TextureStore textures)
|
|
||||||
{
|
|
||||||
Texture = textures.Get(@"Headers/changelog");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class ChangelogHeaderTitle : ScreenTitle
|
private class ChangelogHeaderTitle : ScreenTitle
|
||||||
{
|
{
|
||||||
public string Version
|
public string Version
|
||||||
|
@ -8,7 +8,6 @@ using osu.Game.Online.API.Requests;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
@ -27,28 +26,26 @@ namespace osu.Game.Overlays.Comments
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private IAPIProvider api { get; set; }
|
private IAPIProvider api { get; set; }
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private OsuColour colours { get; set; }
|
|
||||||
|
|
||||||
private GetCommentsRequest request;
|
private GetCommentsRequest request;
|
||||||
private CancellationTokenSource loadCancellation;
|
private CancellationTokenSource loadCancellation;
|
||||||
private int currentPage;
|
private int currentPage;
|
||||||
|
|
||||||
private readonly Box background;
|
private FillFlowContainer content;
|
||||||
private readonly FillFlowContainer content;
|
private DeletedChildrenPlaceholder deletedChildrenPlaceholder;
|
||||||
private readonly DeletedChildrenPlaceholder deletedChildrenPlaceholder;
|
private CommentsShowMoreButton moreButton;
|
||||||
private readonly CommentsShowMoreButton moreButton;
|
private TotalCommentsCounter commentCounter;
|
||||||
private readonly TotalCommentsCounter commentCounter;
|
|
||||||
|
|
||||||
public CommentsContainer()
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
AddRangeInternal(new Drawable[]
|
AddRangeInternal(new Drawable[]
|
||||||
{
|
{
|
||||||
background = new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colourProvider.Background5
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
@ -78,7 +75,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = OsuColour.Gray(0.2f)
|
Colour = colourProvider.Background4
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
@ -113,12 +110,6 @@ namespace osu.Game.Overlays.Comments
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
|
||||||
background.Colour = colours.Gray2;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
Sort.BindValueChanged(_ => refetchComments(), true);
|
Sort.BindValueChanged(_ => refetchComments(), true);
|
||||||
|
@ -76,9 +76,9 @@ namespace osu.Game.Overlays.Comments
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
background.Colour = colours.Gray3;
|
background.Colour = colourProvider.Background4;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ShowDeletedButton : HeaderButton
|
private class ShowDeletedButton : HeaderButton
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Comments
|
namespace osu.Game.Overlays.Comments
|
||||||
@ -11,11 +11,12 @@ namespace osu.Game.Overlays.Comments
|
|||||||
{
|
{
|
||||||
public readonly BindableInt Current = new BindableInt();
|
public readonly BindableInt Current = new BindableInt();
|
||||||
|
|
||||||
public CommentsShowMoreButton()
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
IdleColour = OsuColour.Gray(0.3f);
|
IdleColour = colourProvider.Background2;
|
||||||
HoverColour = OsuColour.Gray(0.4f);
|
HoverColour = colourProvider.Background1;
|
||||||
ChevronIconColour = OsuColour.Gray(0.5f);
|
ChevronIconColour = colourProvider.Foreground1;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
@ -45,9 +44,9 @@ namespace osu.Game.Overlays.Comments
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
background.Colour = colours.Gray4;
|
background.Colour = colourProvider.Background3;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
public readonly BindableBool Active = new BindableBool();
|
public readonly BindableBool Active = new BindableBool();
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private OsuColour colours { get; set; }
|
private OverlayColourProvider colourProvider { get; set; }
|
||||||
|
|
||||||
private readonly SpriteText text;
|
private readonly SpriteText text;
|
||||||
|
|
||||||
@ -78,7 +78,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
updateBackgroundState();
|
updateBackgroundState();
|
||||||
|
|
||||||
text.Font = text.Font.With(weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium);
|
text.Font = text.Font.With(weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium);
|
||||||
text.Colour = active.NewValue ? colours.BlueLighter : Color4.White;
|
text.Colour = active.NewValue ? colourProvider.Light1 : Color4.White;
|
||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5,7 +5,6 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -17,9 +16,10 @@ namespace osu.Game.Overlays.Comments
|
|||||||
{
|
{
|
||||||
public readonly BindableInt Current = new BindableInt();
|
public readonly BindableInt Current = new BindableInt();
|
||||||
|
|
||||||
private readonly SpriteText counter;
|
private OsuSpriteText counter;
|
||||||
|
|
||||||
public TotalCommentsCounter()
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Height = 50;
|
Height = 50;
|
||||||
@ -38,6 +38,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Font = OsuFont.GetFont(size: 20, italics: true),
|
Font = OsuFont.GetFont(size: 20, italics: true),
|
||||||
|
Colour = colourProvider.Light1,
|
||||||
Text = @"Comments"
|
Text = @"Comments"
|
||||||
},
|
},
|
||||||
new CircularContainer
|
new CircularContainer
|
||||||
@ -51,14 +52,15 @@ namespace osu.Game.Overlays.Comments
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = OsuColour.Gray(0.05f)
|
Colour = colourProvider.Background6
|
||||||
},
|
},
|
||||||
counter = new OsuSpriteText
|
counter = new OsuSpriteText
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold)
|
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
|
||||||
|
Colour = colourProvider.Foreground1
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
@ -66,12 +68,6 @@ namespace osu.Game.Overlays.Comments
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
counter.Colour = colours.BlueLighter;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
Current.BindValueChanged(value => counter.Text = value.NewValue.ToString("N0"), true);
|
Current.BindValueChanged(value => counter.Text = value.NewValue.ToString("N0"), true);
|
||||||
|
@ -1,11 +1,8 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
@ -53,25 +50,10 @@ namespace osu.Game.Overlays.News
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Drawable CreateBackground() => new NewsHeaderBackground();
|
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/news");
|
||||||
|
|
||||||
protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle();
|
protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle();
|
||||||
|
|
||||||
private class NewsHeaderBackground : Sprite
|
|
||||||
{
|
|
||||||
public NewsHeaderBackground()
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
FillMode = FillMode.Fill;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(TextureStore textures)
|
|
||||||
{
|
|
||||||
Texture = textures.Get(@"Headers/news");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class NewsHeaderTitle : ScreenTitle
|
private class NewsHeaderTitle : ScreenTitle
|
||||||
{
|
{
|
||||||
private const string post_string = "post";
|
private const string post_string = "post";
|
||||||
|
@ -14,16 +14,10 @@ namespace osu.Game.Overlays
|
|||||||
public abstract class OverlayHeader : Container
|
public abstract class OverlayHeader : Container
|
||||||
{
|
{
|
||||||
private readonly Box titleBackground;
|
private readonly Box titleBackground;
|
||||||
private readonly Container background;
|
|
||||||
private readonly ScreenTitle title;
|
private readonly ScreenTitle title;
|
||||||
|
|
||||||
protected readonly FillFlowContainer HeaderInfo;
|
protected readonly FillFlowContainer HeaderInfo;
|
||||||
|
|
||||||
protected float BackgroundHeight
|
|
||||||
{
|
|
||||||
set => background.Height = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected OverlayHeader()
|
protected OverlayHeader()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
@ -42,15 +36,9 @@ namespace osu.Game.Overlays
|
|||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Depth = -float.MaxValue,
|
Depth = -float.MaxValue,
|
||||||
Children = new Drawable[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
background = new Container
|
CreateBackground(),
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = 80,
|
|
||||||
Masking = true,
|
|
||||||
Child = CreateBackground()
|
|
||||||
},
|
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
@ -86,10 +74,11 @@ namespace osu.Game.Overlays
|
|||||||
title.AccentColour = colourProvider.Highlight1;
|
title.AccentColour = colourProvider.Highlight1;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected abstract Drawable CreateBackground();
|
[NotNull]
|
||||||
|
protected virtual Drawable CreateContent() => Drawable.Empty();
|
||||||
|
|
||||||
[NotNull]
|
[NotNull]
|
||||||
protected virtual Drawable CreateContent() => new Container();
|
protected virtual Drawable CreateBackground() => Drawable.Empty();
|
||||||
|
|
||||||
protected abstract ScreenTitle CreateTitle();
|
protected abstract ScreenTitle CreateTitle();
|
||||||
}
|
}
|
||||||
|
43
osu.Game/Overlays/OverlayHeaderBackground.cs
Normal file
43
osu.Game/Overlays/OverlayHeaderBackground.cs
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays
|
||||||
|
{
|
||||||
|
public class OverlayHeaderBackground : CompositeDrawable
|
||||||
|
{
|
||||||
|
public OverlayHeaderBackground(string textureName)
|
||||||
|
{
|
||||||
|
Height = 80;
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
Masking = true;
|
||||||
|
InternalChild = new Background(textureName);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class Background : Sprite
|
||||||
|
{
|
||||||
|
private readonly string textureName;
|
||||||
|
|
||||||
|
public Background(string textureName)
|
||||||
|
{
|
||||||
|
this.textureName = textureName;
|
||||||
|
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
FillMode = FillMode.Fill;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TextureStore textures)
|
||||||
|
{
|
||||||
|
Texture = textures.Get(textureName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -25,8 +25,6 @@ namespace osu.Game.Overlays.Profile
|
|||||||
|
|
||||||
public ProfileHeader()
|
public ProfileHeader()
|
||||||
{
|
{
|
||||||
BackgroundHeight = 150;
|
|
||||||
|
|
||||||
User.ValueChanged += e => updateDisplay(e.NewValue);
|
User.ValueChanged += e => updateDisplay(e.NewValue);
|
||||||
|
|
||||||
TabControl.AddItem("info");
|
TabControl.AddItem("info");
|
||||||
@ -38,7 +36,9 @@ namespace osu.Game.Overlays.Profile
|
|||||||
protected override Drawable CreateBackground() =>
|
protected override Drawable CreateBackground() =>
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = 150,
|
||||||
|
Masking = true,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
coverContainer = new UserCoverBackground
|
coverContainer = new UserCoverBackground
|
||||||
|
@ -17,10 +17,34 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
|||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new SettingsSlider<double> { LabelText = "Master", Bindable = audio.Volume, KeyboardStep = 0.01f },
|
new SettingsSlider<double>
|
||||||
new SettingsSlider<double> { LabelText = "Master (window inactive)", Bindable = config.GetBindable<double>(OsuSetting.VolumeInactive), KeyboardStep = 0.01f },
|
{
|
||||||
new SettingsSlider<double> { LabelText = "Effect", Bindable = audio.VolumeSample, KeyboardStep = 0.01f },
|
LabelText = "Master",
|
||||||
new SettingsSlider<double> { LabelText = "Music", Bindable = audio.VolumeTrack, KeyboardStep = 0.01f },
|
Bindable = audio.Volume,
|
||||||
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
|
},
|
||||||
|
new SettingsSlider<double>
|
||||||
|
{
|
||||||
|
LabelText = "Master (window inactive)",
|
||||||
|
Bindable = config.GetBindable<double>(OsuSetting.VolumeInactive),
|
||||||
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
|
},
|
||||||
|
new SettingsSlider<double>
|
||||||
|
{
|
||||||
|
LabelText = "Effect",
|
||||||
|
Bindable = audio.VolumeSample,
|
||||||
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
|
},
|
||||||
|
new SettingsSlider<double>
|
||||||
|
{
|
||||||
|
LabelText = "Music",
|
||||||
|
Bindable = audio.VolumeTrack,
|
||||||
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -21,13 +21,15 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
|||||||
{
|
{
|
||||||
LabelText = "Background dim",
|
LabelText = "Background dim",
|
||||||
Bindable = config.GetBindable<double>(OsuSetting.DimLevel),
|
Bindable = config.GetBindable<double>(OsuSetting.DimLevel),
|
||||||
KeyboardStep = 0.01f
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
},
|
},
|
||||||
new SettingsSlider<double>
|
new SettingsSlider<double>
|
||||||
{
|
{
|
||||||
LabelText = "Background blur",
|
LabelText = "Background blur",
|
||||||
Bindable = config.GetBindable<double>(OsuSetting.BlurLevel),
|
Bindable = config.GetBindable<double>(OsuSetting.BlurLevel),
|
||||||
KeyboardStep = 0.01f
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
},
|
},
|
||||||
new SettingsCheckbox
|
new SettingsCheckbox
|
||||||
{
|
{
|
||||||
|
@ -98,25 +98,29 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
|||||||
{
|
{
|
||||||
LabelText = "Horizontal position",
|
LabelText = "Horizontal position",
|
||||||
Bindable = scalingPositionX,
|
Bindable = scalingPositionX,
|
||||||
KeyboardStep = 0.01f
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
},
|
},
|
||||||
new SettingsSlider<float>
|
new SettingsSlider<float>
|
||||||
{
|
{
|
||||||
LabelText = "Vertical position",
|
LabelText = "Vertical position",
|
||||||
Bindable = scalingPositionY,
|
Bindable = scalingPositionY,
|
||||||
KeyboardStep = 0.01f
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
},
|
},
|
||||||
new SettingsSlider<float>
|
new SettingsSlider<float>
|
||||||
{
|
{
|
||||||
LabelText = "Horizontal scale",
|
LabelText = "Horizontal scale",
|
||||||
Bindable = scalingSizeX,
|
Bindable = scalingSizeX,
|
||||||
KeyboardStep = 0.01f
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
},
|
},
|
||||||
new SettingsSlider<float>
|
new SettingsSlider<float>
|
||||||
{
|
{
|
||||||
LabelText = "Vertical scale",
|
LabelText = "Vertical scale",
|
||||||
Bindable = scalingSizeY,
|
Bindable = scalingSizeY,
|
||||||
KeyboardStep = 0.01f
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings
|
namespace osu.Game.Overlays.Settings
|
||||||
@ -22,16 +23,32 @@ namespace osu.Game.Overlays.Settings
|
|||||||
RelativeSizeAxes = Axes.X
|
RelativeSizeAxes = Axes.X
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// When set, value changes based on user input are only transferred to any bound control's Current on commit.
|
||||||
|
/// This is useful if the UI interaction could be adversely affected by the value changing, such as the position of the <see cref="SliderBar{T}"/> on the screen.
|
||||||
|
/// </summary>
|
||||||
public bool TransferValueOnCommit
|
public bool TransferValueOnCommit
|
||||||
{
|
{
|
||||||
get => ((TSlider)Control).TransferValueOnCommit;
|
get => ((TSlider)Control).TransferValueOnCommit;
|
||||||
set => ((TSlider)Control).TransferValueOnCommit = value;
|
set => ((TSlider)Control).TransferValueOnCommit = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A custom step value for each key press which actuates a change on this control.
|
||||||
|
/// </summary>
|
||||||
public float KeyboardStep
|
public float KeyboardStep
|
||||||
{
|
{
|
||||||
get => ((TSlider)Control).KeyboardStep;
|
get => ((TSlider)Control).KeyboardStep;
|
||||||
set => ((TSlider)Control).KeyboardStep = value;
|
set => ((TSlider)Control).KeyboardStep = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether to format the tooltip as a percentage or the actual value.
|
||||||
|
/// </summary>
|
||||||
|
public bool DisplayAsPercentage
|
||||||
|
{
|
||||||
|
get => ((TSlider)Control).DisplayAsPercentage;
|
||||||
|
set => ((TSlider)Control).DisplayAsPercentage = value;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -137,12 +137,12 @@ namespace osu.Game.Rulesets.Edit
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
toolboxCollection.Items =
|
toolboxCollection.Items = CompositionTools
|
||||||
CompositionTools.Select(t => new RadioButton(t.Name, () => selectTool(t)))
|
.Prepend(new SelectTool())
|
||||||
.Prepend(new RadioButton("Select", () => selectTool(null)))
|
.Select(t => new RadioButton(t.Name, () => toolSelected(t)))
|
||||||
.ToList();
|
.ToList();
|
||||||
|
|
||||||
toolboxCollection.Items[0].Select();
|
toolboxCollection.Items.First().Select();
|
||||||
|
|
||||||
blueprintContainer.SelectionChanged += selectionChanged;
|
blueprintContainer.SelectionChanged += selectionChanged;
|
||||||
}
|
}
|
||||||
@ -187,11 +187,11 @@ namespace osu.Game.Rulesets.Edit
|
|||||||
showGridFor(hitObjects);
|
showGridFor(hitObjects);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void selectTool(HitObjectCompositionTool tool)
|
private void toolSelected(HitObjectCompositionTool tool)
|
||||||
{
|
{
|
||||||
blueprintContainer.CurrentTool = tool;
|
blueprintContainer.CurrentTool = tool;
|
||||||
|
|
||||||
if (tool == null)
|
if (tool is SelectTool)
|
||||||
distanceSnapGridContainer.Hide();
|
distanceSnapGridContainer.Hide();
|
||||||
else
|
else
|
||||||
showGridFor(Enumerable.Empty<HitObject>());
|
showGridFor(Enumerable.Empty<HitObject>());
|
||||||
|
@ -13,5 +13,7 @@ namespace osu.Game.Rulesets.Edit.Tools
|
|||||||
}
|
}
|
||||||
|
|
||||||
public abstract PlacementBlueprint CreatePlacementBlueprint();
|
public abstract PlacementBlueprint CreatePlacementBlueprint();
|
||||||
|
|
||||||
|
public override string ToString() => Name;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
15
osu.Game/Rulesets/Edit/Tools/SelectTool.cs
Normal file
15
osu.Game/Rulesets/Edit/Tools/SelectTool.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Edit.Tools
|
||||||
|
{
|
||||||
|
public class SelectTool : HitObjectCompositionTool
|
||||||
|
{
|
||||||
|
public SelectTool()
|
||||||
|
: base("Select")
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override PlacementBlueprint CreatePlacementBlueprint() => null;
|
||||||
|
}
|
||||||
|
}
|
@ -52,30 +52,52 @@ namespace osu.Game.Screens.Edit
|
|||||||
{
|
{
|
||||||
switch (beatDivisor)
|
switch (beatDivisor)
|
||||||
{
|
{
|
||||||
|
case 1:
|
||||||
|
return Color4.White;
|
||||||
|
|
||||||
case 2:
|
case 2:
|
||||||
return colours.BlueLight;
|
return colours.Red;
|
||||||
|
|
||||||
case 4:
|
case 4:
|
||||||
return colours.Blue;
|
return colours.Blue;
|
||||||
|
|
||||||
case 8:
|
case 8:
|
||||||
return colours.BlueDarker;
|
return colours.Yellow;
|
||||||
|
|
||||||
case 16:
|
case 16:
|
||||||
return colours.PurpleDark;
|
return colours.PurpleDark;
|
||||||
|
|
||||||
case 3:
|
case 3:
|
||||||
return colours.YellowLight;
|
return colours.Purple;
|
||||||
|
|
||||||
case 6:
|
case 6:
|
||||||
return colours.Yellow;
|
return colours.YellowDark;
|
||||||
|
|
||||||
case 12:
|
case 12:
|
||||||
return colours.YellowDarker;
|
return colours.YellowDarker;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return Color4.White;
|
return Color4.Red;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Retrieves the applicable divisor for a specific beat index.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="index">The 0-based beat index.</param>
|
||||||
|
/// <param name="beatDivisor">The beat divisor.</param>
|
||||||
|
/// <returns>The applicable divisor.</returns>
|
||||||
|
public static int GetDivisorForBeatIndex(int index, int beatDivisor)
|
||||||
|
{
|
||||||
|
int beat = index % beatDivisor;
|
||||||
|
|
||||||
|
foreach (var divisor in BindableBeatDivisor.VALID_DIVISORS)
|
||||||
|
{
|
||||||
|
if ((beat * divisor) % beatDivisor == 0)
|
||||||
|
return divisor;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Effects;
|
using osu.Framework.Graphics.Effects;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
@ -37,8 +36,8 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons
|
|||||||
{
|
{
|
||||||
this.button = button;
|
this.button = button;
|
||||||
|
|
||||||
Text = button.Text;
|
Text = button.Item.ToString();
|
||||||
Action = button.Action;
|
Action = button.Select;
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
|
|
||||||
@ -100,19 +99,6 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons
|
|||||||
bubble.Colour = button.Selected.Value ? selectedBubbleColour : defaultBubbleColour;
|
bubble.Colour = button.Selected.Value ? selectedBubbleColour : defaultBubbleColour;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnClick(ClickEvent e)
|
|
||||||
{
|
|
||||||
if (button.Selected.Value)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
if (!Enabled.Value)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
button.Selected.Value = true;
|
|
||||||
|
|
||||||
return base.OnClick(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override SpriteText CreateText() => new OsuSpriteText
|
protected override SpriteText CreateText() => new OsuSpriteText
|
||||||
{
|
{
|
||||||
Depth = -1,
|
Depth = -1,
|
||||||
|
@ -15,33 +15,37 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons
|
|||||||
public readonly BindableBool Selected;
|
public readonly BindableBool Selected;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The text that should be displayed in this button.
|
/// The item related to this button.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string Text;
|
public object Item;
|
||||||
|
|
||||||
/// <summary>
|
private readonly Action action;
|
||||||
/// The <see cref="Action"/> that should be invoked when this button is selected.
|
|
||||||
/// </summary>
|
|
||||||
public Action Action;
|
|
||||||
|
|
||||||
public RadioButton(string text, Action action)
|
public RadioButton(object item, Action action)
|
||||||
{
|
{
|
||||||
Text = text;
|
Item = item;
|
||||||
Action = action;
|
this.action = action;
|
||||||
Selected = new BindableBool();
|
Selected = new BindableBool();
|
||||||
}
|
}
|
||||||
|
|
||||||
public RadioButton(string text)
|
public RadioButton(string item)
|
||||||
: this(text, null)
|
: this(item, null)
|
||||||
{
|
{
|
||||||
Text = text;
|
Item = item;
|
||||||
Action = null;
|
action = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Selects this <see cref="RadioButton"/>.
|
/// Selects this <see cref="RadioButton"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void Select() => Selected.Value = true;
|
public void Select()
|
||||||
|
{
|
||||||
|
if (!Selected.Value)
|
||||||
|
{
|
||||||
|
Selected.Value = true;
|
||||||
|
action?.Invoke();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Deselects this <see cref="RadioButton"/>.
|
/// Deselects this <see cref="RadioButton"/>.
|
||||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class PointVisualisation : Box
|
public class PointVisualisation : Box
|
||||||
{
|
{
|
||||||
protected PointVisualisation(double startTime)
|
public PointVisualisation(double startTime)
|
||||||
{
|
{
|
||||||
Origin = Anchor.TopCentre;
|
Origin = Anchor.TopCentre;
|
||||||
|
|
||||||
|
@ -130,19 +130,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
/// <returns>The applicable colour.</returns>
|
/// <returns>The applicable colour.</returns>
|
||||||
protected ColourInfo GetColourForBeatIndex(int index)
|
protected ColourInfo GetColourForBeatIndex(int index)
|
||||||
{
|
{
|
||||||
int beat = (index + 1) % beatDivisor.Value;
|
var colour = BindableBeatDivisor.GetColourFor(BindableBeatDivisor.GetDivisorForBeatIndex(index + 1, beatDivisor.Value), Colours);
|
||||||
ColourInfo colour = Colours.Gray5;
|
|
||||||
|
|
||||||
for (int i = 0; i < BindableBeatDivisor.VALID_DIVISORS.Length; i++)
|
|
||||||
{
|
|
||||||
int divisor = BindableBeatDivisor.VALID_DIVISORS[i];
|
|
||||||
|
|
||||||
if ((beat * divisor) % beatDivisor.Value == 0)
|
|
||||||
{
|
|
||||||
colour = BindableBeatDivisor.GetColourFor(divisor, Colours);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int repeatIndex = index / beatDivisor.Value;
|
int repeatIndex = index / beatDivisor.Value;
|
||||||
return colour.MultiplyAlpha(0.5f / (repeatIndex + 1));
|
return colour.MultiplyAlpha(0.5f / (repeatIndex + 1));
|
||||||
|
@ -30,7 +30,10 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
{
|
{
|
||||||
ZoomDuration = 200;
|
ZoomDuration = 200;
|
||||||
ZoomEasing = Easing.OutQuint;
|
ZoomEasing = Easing.OutQuint;
|
||||||
Zoom = 10;
|
|
||||||
|
Zoom = 60;
|
||||||
|
MaxZoom = 240;
|
||||||
|
|
||||||
ScrollbarVisible = false;
|
ScrollbarVisible = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -0,0 +1,90 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
|
||||||
|
using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||||
|
{
|
||||||
|
public class TimelineTickDisplay : TimelinePart
|
||||||
|
{
|
||||||
|
[Resolved]
|
||||||
|
private EditorBeatmap beatmap { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private Bindable<WorkingBeatmap> working { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private BindableBeatDivisor beatDivisor { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuColour colours { get; set; }
|
||||||
|
|
||||||
|
public TimelineTickDisplay()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
beatDivisor.BindValueChanged(_ => createLines(), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void createLines()
|
||||||
|
{
|
||||||
|
Clear();
|
||||||
|
|
||||||
|
for (var i = 0; i < beatmap.ControlPointInfo.TimingPoints.Count; i++)
|
||||||
|
{
|
||||||
|
var point = beatmap.ControlPointInfo.TimingPoints[i];
|
||||||
|
var until = beatmap.ControlPointInfo.TimingPoints.Count < i + 1 ? beatmap.ControlPointInfo.TimingPoints[i + 1].Time : working.Value.Track.Length;
|
||||||
|
|
||||||
|
int beat = 0;
|
||||||
|
|
||||||
|
for (double t = point.Time; t < until; t += point.BeatLength / beatDivisor.Value)
|
||||||
|
{
|
||||||
|
var indexInBeat = beat % beatDivisor.Value;
|
||||||
|
|
||||||
|
if (indexInBeat == 0)
|
||||||
|
{
|
||||||
|
Add(new PointVisualisation(t)
|
||||||
|
{
|
||||||
|
Colour = BindableBeatDivisor.GetColourFor(1, colours),
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var divisor = BindableBeatDivisor.GetDivisorForBeatIndex(beat, beatDivisor.Value);
|
||||||
|
var colour = BindableBeatDivisor.GetColourFor(divisor, colours);
|
||||||
|
var height = 0.1f - (float)divisor / BindableBeatDivisor.VALID_DIVISORS.Last() * 0.08f;
|
||||||
|
|
||||||
|
Add(new PointVisualisation(t)
|
||||||
|
{
|
||||||
|
Colour = colour,
|
||||||
|
Height = height,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
});
|
||||||
|
|
||||||
|
Add(new PointVisualisation(t)
|
||||||
|
{
|
||||||
|
Colour = colour,
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
Height = height,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
beat++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -102,7 +102,11 @@ namespace osu.Game.Screens.Edit
|
|||||||
LoadComponentAsync(new TimelineArea
|
LoadComponentAsync(new TimelineArea
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Child = CreateTimelineContent()
|
Children = new[]
|
||||||
|
{
|
||||||
|
new TimelineTickDisplay(),
|
||||||
|
CreateTimelineContent(),
|
||||||
|
}
|
||||||
}, timelineContainer.Add);
|
}, timelineContainer.Add);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -27,12 +27,18 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
|||||||
{
|
{
|
||||||
Text = "Background dim:"
|
Text = "Background dim:"
|
||||||
},
|
},
|
||||||
dimSliderBar = new PlayerSliderBar<double>(),
|
dimSliderBar = new PlayerSliderBar<double>
|
||||||
|
{
|
||||||
|
DisplayAsPercentage = true
|
||||||
|
},
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = "Background blur:"
|
Text = "Background blur:"
|
||||||
},
|
},
|
||||||
blurSliderBar = new PlayerSliderBar<double>(),
|
blurSliderBar = new PlayerSliderBar<double>
|
||||||
|
{
|
||||||
|
DisplayAsPercentage = true
|
||||||
|
},
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = "Toggles:"
|
Text = "Toggles:"
|
||||||
|
@ -117,9 +117,20 @@ namespace osu.Game.Screens.Select.Details
|
|||||||
mod.ApplyToDifficulty(adjustedDifficulty);
|
mod.ApplyToDifficulty(adjustedDifficulty);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Account for mania differences
|
switch (Beatmap?.Ruleset?.ID ?? 0)
|
||||||
firstValue.Title = (Beatmap?.Ruleset?.ID ?? 0) == 3 ? "Key Amount" : "Circle Size";
|
{
|
||||||
firstValue.Value = (baseDifficulty?.CircleSize ?? 0, adjustedDifficulty?.CircleSize);
|
case 3:
|
||||||
|
// Account for mania differences locally for now
|
||||||
|
// Eventually this should be handled in a more modular way, allowing rulesets to return arbitrary difficulty attributes
|
||||||
|
firstValue.Title = "Key Count";
|
||||||
|
firstValue.Value = (baseDifficulty?.CircleSize ?? 0, null);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
firstValue.Title = "Circle Size";
|
||||||
|
firstValue.Value = (baseDifficulty?.CircleSize ?? 0, adjustedDifficulty?.CircleSize);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
starDifficulty.Value = ((float)(Beatmap?.StarDifficulty ?? 0), null);
|
starDifficulty.Value = ((float)(Beatmap?.StarDifficulty ?? 0), null);
|
||||||
|
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||||
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Efnt/@EntryIndexedValue">True</s:Boolean>
|
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Efnt/@EntryIndexedValue">True</s:Boolean>
|
||||||
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Emp3/@EntryIndexedValue">True</s:Boolean>
|
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Emp3/@EntryIndexedValue">True</s:Boolean>
|
||||||
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Epng/@EntryIndexedValue">True</s:Boolean>
|
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Epng/@EntryIndexedValue">True</s:Boolean>
|
||||||
@ -245,7 +245,7 @@
|
|||||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/BRACES_FOR_WHILE/@EntryValue">RequiredForMultiline</s:String>
|
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/BRACES_FOR_WHILE/@EntryValue">RequiredForMultiline</s:String>
|
||||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/DEFAULT_INTERNAL_MODIFIER/@EntryValue">Explicit</s:String>
|
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/DEFAULT_INTERNAL_MODIFIER/@EntryValue">Explicit</s:String>
|
||||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/LOCAL_FUNCTION_BODY/@EntryValue">ExpressionBody</s:String>
|
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/LOCAL_FUNCTION_BODY/@EntryValue">ExpressionBody</s:String>
|
||||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/METHOD_OR_OPERATOR_BODY/@EntryValue">ExpressionBody</s:String>
|
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/METHOD_OR_OPERATOR_BODY/@EntryValue">BlockBody</s:String>
|
||||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/USE_HEURISTICS_FOR_BODY_STYLE/@EntryValue">True</s:Boolean>
|
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/USE_HEURISTICS_FOR_BODY_STYLE/@EntryValue">True</s:Boolean>
|
||||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ACCESSOR_DECLARATION_BRACES/@EntryValue">NEXT_LINE</s:String>
|
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ACCESSOR_DECLARATION_BRACES/@EntryValue">NEXT_LINE</s:String>
|
||||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_LINQ_QUERY/@EntryValue">True</s:Boolean>
|
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_LINQ_QUERY/@EntryValue">True</s:Boolean>
|
||||||
|
Loading…
Reference in New Issue
Block a user