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Hide top-right HUD overlay elements as part of HUD visibility

This commit is contained in:
Dean Herbert 2021-04-14 14:16:18 +09:00
parent d076be82a5
commit 65a1270f9a

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@ -74,7 +74,7 @@ namespace osu.Game.Screens.Play
private bool holdingForHUD;
private IEnumerable<Drawable> hideTargets => new Drawable[] { visibilityContainer, KeyCounter };
private IEnumerable<Drawable> hideTargets => new Drawable[] { visibilityContainer, KeyCounter, topRightElements };
public HUDOverlay(ScoreProcessor scoreProcessor, HealthProcessor healthProcessor, DrawableRuleset drawableRuleset, IReadOnlyList<Mod> mods)
{