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Add skin seleciton dropdown to settings
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Skinning;
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using OpenTK;
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using OpenTK;
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namespace osu.Game.Overlays.Settings.Sections
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namespace osu.Game.Overlays.Settings.Sections
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{
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{
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public class SkinSection : SettingsSection
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public class SkinSection : SettingsSection
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{
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{
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private SettingsDropdown<SkinInfo> skinDropdown;
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public override string Header => "Skin";
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public override string Header => "Skin";
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public override FontAwesome Icon => FontAwesome.fa_paint_brush;
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public override FontAwesome Icon => FontAwesome.fa_paint_brush;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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private void load(OsuConfigManager config, SkinManager skins)
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{
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{
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FlowContent.Spacing = new Vector2(0, 5);
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FlowContent.Spacing = new Vector2(0, 5);
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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skinDropdown = new SettingsDropdown<SkinInfo>(),
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new SettingsSlider<double, SizeSlider>
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new SettingsSlider<double, SizeSlider>
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{
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{
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LabelText = "Menu cursor size",
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LabelText = "Menu cursor size",
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@ -39,6 +46,14 @@ namespace osu.Game.Overlays.Settings.Sections
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Bindable = config.GetBindable<bool>(OsuSetting.AutoCursorSize)
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Bindable = config.GetBindable<bool>(OsuSetting.AutoCursorSize)
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},
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},
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};
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};
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void reloadSkins() => skinDropdown.Items = skins.GetAllUsableSkins().Select(s => new KeyValuePair<string, SkinInfo>(s.Name, s));
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skins.ItemAdded += _ => reloadSkins();
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skins.ItemRemoved += _ => reloadSkins();
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reloadSkins();
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skinDropdown.Bindable = skins.CurrentSkinInfo;
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}
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}
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private class SizeSlider : OsuSliderBar<double>
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private class SizeSlider : OsuSliderBar<double>
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