mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 16:27:43 +08:00
Merge pull request #30320 from smoogipoo/refactor-bat-component
Refactor `BeatmapAttributeText` to compute values on the fly
This commit is contained in:
commit
6576131d58
@ -0,0 +1,98 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Models;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Skinning.Components;
|
||||||
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public partial class TestSceneBeatmapAttributeText : OsuTestScene
|
||||||
|
{
|
||||||
|
private readonly BeatmapAttributeText text;
|
||||||
|
|
||||||
|
public TestSceneBeatmapAttributeText()
|
||||||
|
{
|
||||||
|
Child = text = new BeatmapAttributeText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[SetUp]
|
||||||
|
public void Setup() => Schedule(() =>
|
||||||
|
{
|
||||||
|
Beatmap.Value = CreateWorkingBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||||
|
{
|
||||||
|
BeatmapInfo =
|
||||||
|
{
|
||||||
|
BPM = 100,
|
||||||
|
DifficultyName = "_Difficulty",
|
||||||
|
Status = BeatmapOnlineStatus.Loved,
|
||||||
|
Metadata =
|
||||||
|
{
|
||||||
|
Title = "_Title",
|
||||||
|
TitleUnicode = "_Title",
|
||||||
|
Artist = "_Artist",
|
||||||
|
ArtistUnicode = "_Artist",
|
||||||
|
Author = new RealmUser { Username = "_Creator" },
|
||||||
|
Source = "_Source",
|
||||||
|
},
|
||||||
|
Difficulty =
|
||||||
|
{
|
||||||
|
CircleSize = 1,
|
||||||
|
DrainRate = 2,
|
||||||
|
OverallDifficulty = 3,
|
||||||
|
ApproachRate = 4,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
[TestCase(BeatmapAttribute.CircleSize, "Circle Size: 1.00")]
|
||||||
|
[TestCase(BeatmapAttribute.HPDrain, "HP Drain: 2.00")]
|
||||||
|
[TestCase(BeatmapAttribute.Accuracy, "Accuracy: 3.00")]
|
||||||
|
[TestCase(BeatmapAttribute.ApproachRate, "Approach Rate: 4.00")]
|
||||||
|
[TestCase(BeatmapAttribute.Title, "Title: _Title")]
|
||||||
|
[TestCase(BeatmapAttribute.Artist, "Artist: _Artist")]
|
||||||
|
[TestCase(BeatmapAttribute.Creator, "Creator: _Creator")]
|
||||||
|
[TestCase(BeatmapAttribute.DifficultyName, "Difficulty: _Difficulty")]
|
||||||
|
[TestCase(BeatmapAttribute.Source, "Source: _Source")]
|
||||||
|
[TestCase(BeatmapAttribute.RankedStatus, "Beatmap Status: Loved")]
|
||||||
|
public void TestAttributeDisplay(BeatmapAttribute attribute, string expectedText)
|
||||||
|
{
|
||||||
|
AddStep($"set attribute: {attribute}", () => text.Attribute.Value = attribute);
|
||||||
|
AddAssert("check correct text", getText, () => Is.EqualTo(expectedText));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestChangeBeatmap()
|
||||||
|
{
|
||||||
|
AddStep("set title attribute", () => text.Attribute.Value = BeatmapAttribute.Title);
|
||||||
|
AddAssert("check initial title", getText, () => Is.EqualTo("Title: _Title"));
|
||||||
|
|
||||||
|
AddStep("change to beatmap with another title", () => Beatmap.Value = CreateWorkingBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||||
|
{
|
||||||
|
BeatmapInfo =
|
||||||
|
{
|
||||||
|
Metadata =
|
||||||
|
{
|
||||||
|
Title = "Another"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
|
||||||
|
AddAssert("check new title", getText, () => Is.EqualTo("Title: Another"));
|
||||||
|
}
|
||||||
|
|
||||||
|
private string getText() => text.ChildrenOfType<SpriteText>().Single().Text.ToString();
|
||||||
|
}
|
||||||
|
}
|
@ -3,8 +3,6 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Collections.Immutable;
|
|
||||||
using System.Linq;
|
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -35,25 +33,6 @@ namespace osu.Game.Skinning.Components
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
|
private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
|
||||||
|
|
||||||
private readonly Dictionary<BeatmapAttribute, LocalisableString> valueDictionary = new Dictionary<BeatmapAttribute, LocalisableString>();
|
|
||||||
|
|
||||||
private static readonly ImmutableDictionary<BeatmapAttribute, LocalisableString> label_dictionary = new Dictionary<BeatmapAttribute, LocalisableString>
|
|
||||||
{
|
|
||||||
[BeatmapAttribute.CircleSize] = BeatmapsetsStrings.ShowStatsCs,
|
|
||||||
[BeatmapAttribute.Accuracy] = BeatmapsetsStrings.ShowStatsAccuracy,
|
|
||||||
[BeatmapAttribute.HPDrain] = BeatmapsetsStrings.ShowStatsDrain,
|
|
||||||
[BeatmapAttribute.ApproachRate] = BeatmapsetsStrings.ShowStatsAr,
|
|
||||||
[BeatmapAttribute.StarRating] = BeatmapsetsStrings.ShowStatsStars,
|
|
||||||
[BeatmapAttribute.Title] = EditorSetupStrings.Title,
|
|
||||||
[BeatmapAttribute.Artist] = EditorSetupStrings.Artist,
|
|
||||||
[BeatmapAttribute.DifficultyName] = EditorSetupStrings.DifficultyHeader,
|
|
||||||
[BeatmapAttribute.Creator] = EditorSetupStrings.Creator,
|
|
||||||
[BeatmapAttribute.Source] = EditorSetupStrings.Source,
|
|
||||||
[BeatmapAttribute.Length] = ArtistStrings.TracklistLength.ToTitle(),
|
|
||||||
[BeatmapAttribute.RankedStatus] = BeatmapDiscussionsStrings.IndexFormBeatmapsetStatusDefault,
|
|
||||||
[BeatmapAttribute.BPM] = BeatmapsetsStrings.ShowStatsBpm,
|
|
||||||
}.ToImmutableDictionary();
|
|
||||||
|
|
||||||
private readonly OsuSpriteText text;
|
private readonly OsuSpriteText text;
|
||||||
|
|
||||||
public BeatmapAttributeText()
|
public BeatmapAttributeText()
|
||||||
@ -74,52 +53,135 @@ namespace osu.Game.Skinning.Components
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
Attribute.BindValueChanged(_ => updateLabel());
|
Attribute.BindValueChanged(_ => updateText());
|
||||||
Template.BindValueChanged(_ => updateLabel());
|
Template.BindValueChanged(_ => updateText());
|
||||||
beatmap.BindValueChanged(b =>
|
beatmap.BindValueChanged(_ => updateText());
|
||||||
{
|
|
||||||
updateBeatmapContent(b.NewValue);
|
updateText();
|
||||||
updateLabel();
|
|
||||||
}, true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateBeatmapContent(WorkingBeatmap workingBeatmap)
|
private void updateText()
|
||||||
{
|
|
||||||
valueDictionary[BeatmapAttribute.Title] = new RomanisableString(workingBeatmap.BeatmapInfo.Metadata.TitleUnicode, workingBeatmap.BeatmapInfo.Metadata.Title);
|
|
||||||
valueDictionary[BeatmapAttribute.Artist] = new RomanisableString(workingBeatmap.BeatmapInfo.Metadata.ArtistUnicode, workingBeatmap.BeatmapInfo.Metadata.Artist);
|
|
||||||
valueDictionary[BeatmapAttribute.DifficultyName] = workingBeatmap.BeatmapInfo.DifficultyName;
|
|
||||||
valueDictionary[BeatmapAttribute.Creator] = workingBeatmap.BeatmapInfo.Metadata.Author.Username;
|
|
||||||
valueDictionary[BeatmapAttribute.Source] = workingBeatmap.BeatmapInfo.Metadata.Source;
|
|
||||||
valueDictionary[BeatmapAttribute.Length] = TimeSpan.FromMilliseconds(workingBeatmap.BeatmapInfo.Length).ToFormattedDuration();
|
|
||||||
valueDictionary[BeatmapAttribute.RankedStatus] = workingBeatmap.BeatmapInfo.Status.GetLocalisableDescription();
|
|
||||||
valueDictionary[BeatmapAttribute.BPM] = workingBeatmap.BeatmapInfo.BPM.ToLocalisableString(@"F2");
|
|
||||||
valueDictionary[BeatmapAttribute.CircleSize] = ((double)workingBeatmap.BeatmapInfo.Difficulty.CircleSize).ToLocalisableString(@"F2");
|
|
||||||
valueDictionary[BeatmapAttribute.HPDrain] = ((double)workingBeatmap.BeatmapInfo.Difficulty.DrainRate).ToLocalisableString(@"F2");
|
|
||||||
valueDictionary[BeatmapAttribute.Accuracy] = ((double)workingBeatmap.BeatmapInfo.Difficulty.OverallDifficulty).ToLocalisableString(@"F2");
|
|
||||||
valueDictionary[BeatmapAttribute.ApproachRate] = ((double)workingBeatmap.BeatmapInfo.Difficulty.ApproachRate).ToLocalisableString(@"F2");
|
|
||||||
valueDictionary[BeatmapAttribute.StarRating] = workingBeatmap.BeatmapInfo.StarRating.ToLocalisableString(@"F2");
|
|
||||||
}
|
|
||||||
|
|
||||||
private void updateLabel()
|
|
||||||
{
|
{
|
||||||
string numberedTemplate = Template.Value
|
string numberedTemplate = Template.Value
|
||||||
.Replace("{", "{{")
|
.Replace("{", "{{")
|
||||||
.Replace("}", "}}")
|
.Replace("}", "}}")
|
||||||
.Replace(@"{{Label}}", "{0}")
|
.Replace(@"{{Label}}", "{0}")
|
||||||
.Replace(@"{{Value}}", $"{{{1 + (int)Attribute.Value}}}");
|
.Replace(@"{{Value}}", "{1}");
|
||||||
|
|
||||||
object?[] args = valueDictionary.OrderBy(pair => pair.Key)
|
List<object?> values = new List<object?>
|
||||||
.Select(pair => pair.Value)
|
{
|
||||||
.Prepend(label_dictionary[Attribute.Value])
|
getLabelString(Attribute.Value),
|
||||||
.Cast<object?>()
|
getValueString(Attribute.Value)
|
||||||
.ToArray();
|
};
|
||||||
|
|
||||||
foreach (var type in Enum.GetValues<BeatmapAttribute>())
|
foreach (var type in Enum.GetValues<BeatmapAttribute>())
|
||||||
{
|
{
|
||||||
numberedTemplate = numberedTemplate.Replace($"{{{{{type}}}}}", $"{{{1 + (int)type}}}");
|
string replaced = numberedTemplate.Replace($@"{{{{{type}}}}}", $@"{{{values.Count}}}");
|
||||||
|
|
||||||
|
if (numberedTemplate != replaced)
|
||||||
|
{
|
||||||
|
numberedTemplate = replaced;
|
||||||
|
values.Add(getValueString(type));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
text.Text = LocalisableString.Format(numberedTemplate, args);
|
text.Text = LocalisableString.Format(numberedTemplate, values.ToArray());
|
||||||
|
}
|
||||||
|
|
||||||
|
private LocalisableString getLabelString(BeatmapAttribute attribute)
|
||||||
|
{
|
||||||
|
switch (attribute)
|
||||||
|
{
|
||||||
|
case BeatmapAttribute.CircleSize:
|
||||||
|
return BeatmapsetsStrings.ShowStatsCs;
|
||||||
|
|
||||||
|
case BeatmapAttribute.Accuracy:
|
||||||
|
return BeatmapsetsStrings.ShowStatsAccuracy;
|
||||||
|
|
||||||
|
case BeatmapAttribute.HPDrain:
|
||||||
|
return BeatmapsetsStrings.ShowStatsDrain;
|
||||||
|
|
||||||
|
case BeatmapAttribute.ApproachRate:
|
||||||
|
return BeatmapsetsStrings.ShowStatsAr;
|
||||||
|
|
||||||
|
case BeatmapAttribute.StarRating:
|
||||||
|
return BeatmapsetsStrings.ShowStatsStars;
|
||||||
|
|
||||||
|
case BeatmapAttribute.Title:
|
||||||
|
return EditorSetupStrings.Title;
|
||||||
|
|
||||||
|
case BeatmapAttribute.Artist:
|
||||||
|
return EditorSetupStrings.Artist;
|
||||||
|
|
||||||
|
case BeatmapAttribute.DifficultyName:
|
||||||
|
return EditorSetupStrings.DifficultyHeader;
|
||||||
|
|
||||||
|
case BeatmapAttribute.Creator:
|
||||||
|
return EditorSetupStrings.Creator;
|
||||||
|
|
||||||
|
case BeatmapAttribute.Source:
|
||||||
|
return EditorSetupStrings.Source;
|
||||||
|
|
||||||
|
case BeatmapAttribute.Length:
|
||||||
|
return ArtistStrings.TracklistLength.ToTitle();
|
||||||
|
|
||||||
|
case BeatmapAttribute.RankedStatus:
|
||||||
|
return BeatmapDiscussionsStrings.IndexFormBeatmapsetStatusDefault;
|
||||||
|
|
||||||
|
case BeatmapAttribute.BPM:
|
||||||
|
return BeatmapsetsStrings.ShowStatsBpm;
|
||||||
|
|
||||||
|
default:
|
||||||
|
return string.Empty;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private LocalisableString getValueString(BeatmapAttribute attribute)
|
||||||
|
{
|
||||||
|
switch (attribute)
|
||||||
|
{
|
||||||
|
case BeatmapAttribute.Title:
|
||||||
|
return new RomanisableString(beatmap.Value.BeatmapInfo.Metadata.TitleUnicode, beatmap.Value.BeatmapInfo.Metadata.Title);
|
||||||
|
|
||||||
|
case BeatmapAttribute.Artist:
|
||||||
|
return new RomanisableString(beatmap.Value.BeatmapInfo.Metadata.ArtistUnicode, beatmap.Value.BeatmapInfo.Metadata.Artist);
|
||||||
|
|
||||||
|
case BeatmapAttribute.DifficultyName:
|
||||||
|
return beatmap.Value.BeatmapInfo.DifficultyName;
|
||||||
|
|
||||||
|
case BeatmapAttribute.Creator:
|
||||||
|
return beatmap.Value.BeatmapInfo.Metadata.Author.Username;
|
||||||
|
|
||||||
|
case BeatmapAttribute.Source:
|
||||||
|
return beatmap.Value.BeatmapInfo.Metadata.Source;
|
||||||
|
|
||||||
|
case BeatmapAttribute.Length:
|
||||||
|
return TimeSpan.FromMilliseconds(beatmap.Value.BeatmapInfo.Length).ToFormattedDuration();
|
||||||
|
|
||||||
|
case BeatmapAttribute.RankedStatus:
|
||||||
|
return beatmap.Value.BeatmapInfo.Status.GetLocalisableDescription();
|
||||||
|
|
||||||
|
case BeatmapAttribute.BPM:
|
||||||
|
return beatmap.Value.BeatmapInfo.BPM.ToLocalisableString(@"F2");
|
||||||
|
|
||||||
|
case BeatmapAttribute.CircleSize:
|
||||||
|
return ((double)beatmap.Value.BeatmapInfo.Difficulty.CircleSize).ToLocalisableString(@"F2");
|
||||||
|
|
||||||
|
case BeatmapAttribute.HPDrain:
|
||||||
|
return ((double)beatmap.Value.BeatmapInfo.Difficulty.DrainRate).ToLocalisableString(@"F2");
|
||||||
|
|
||||||
|
case BeatmapAttribute.Accuracy:
|
||||||
|
return ((double)beatmap.Value.BeatmapInfo.Difficulty.OverallDifficulty).ToLocalisableString(@"F2");
|
||||||
|
|
||||||
|
case BeatmapAttribute.ApproachRate:
|
||||||
|
return ((double)beatmap.Value.BeatmapInfo.Difficulty.ApproachRate).ToLocalisableString(@"F2");
|
||||||
|
|
||||||
|
case BeatmapAttribute.StarRating:
|
||||||
|
return beatmap.Value.BeatmapInfo.StarRating.ToLocalisableString(@"F2");
|
||||||
|
|
||||||
|
default:
|
||||||
|
return string.Empty;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void SetFont(FontUsage font) => text.Font = font.With(size: 40);
|
protected override void SetFont(FontUsage font) => text.Font = font.With(size: 40);
|
||||||
|
Loading…
Reference in New Issue
Block a user