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Merge pull request #9377 from smoogipoo/fix-unsafe-mod-deserialisation
Fix crash due to unsafe mod deserialisation
This commit is contained in:
commit
6547e07e56
@ -49,9 +49,32 @@ namespace osu.Game.Tests.Online
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Assert.That(converted.TestSetting.Value, Is.EqualTo(2));
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Assert.That(converted.TestSetting.Value, Is.EqualTo(2));
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}
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}
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[Test]
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public void TestDeserialiseTimeRampMod()
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{
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// Create the mod with values different from default.
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var apiMod = new APIMod(new TestModTimeRamp
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{
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AdjustPitch = { Value = false },
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InitialRate = { Value = 1.25 },
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FinalRate = { Value = 0.25 }
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});
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var deserialised = JsonConvert.DeserializeObject<APIMod>(JsonConvert.SerializeObject(apiMod));
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var converted = (TestModTimeRamp)deserialised.ToMod(new TestRuleset());
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Assert.That(converted.AdjustPitch.Value, Is.EqualTo(false));
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Assert.That(converted.InitialRate.Value, Is.EqualTo(1.25));
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Assert.That(converted.FinalRate.Value, Is.EqualTo(0.25));
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}
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private class TestRuleset : Ruleset
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private class TestRuleset : Ruleset
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{
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{
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public override IEnumerable<Mod> GetModsFor(ModType type) => new[] { new TestMod() };
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public override IEnumerable<Mod> GetModsFor(ModType type) => new Mod[]
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{
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new TestMod(),
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new TestModTimeRamp(),
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};
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public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => throw new System.NotImplementedException();
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public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => throw new System.NotImplementedException();
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@ -78,5 +101,39 @@ namespace osu.Game.Tests.Online
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Precision = 0.01,
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Precision = 0.01,
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};
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};
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}
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}
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private class TestModTimeRamp : ModTimeRamp
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{
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public override string Name => "Test Mod";
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public override string Acronym => "TMTR";
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public override double ScoreMultiplier => 1;
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[SettingSource("Initial rate", "The starting speed of the track")]
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public override BindableNumber<double> InitialRate { get; } = new BindableDouble
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{
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MinValue = 1,
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MaxValue = 2,
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Default = 1.5,
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Value = 1.5,
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Precision = 0.01,
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};
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[SettingSource("Final rate", "The speed increase to ramp towards")]
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public override BindableNumber<double> FinalRate { get; } = new BindableDouble
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{
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MinValue = 0,
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MaxValue = 1,
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Default = 0.5,
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Value = 0.5,
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Precision = 0.01,
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};
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[SettingSource("Adjust pitch", "Should pitch be adjusted with speed")]
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public override BindableBool AdjustPitch { get; } = new BindableBool
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{
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Default = true,
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Value = true
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};
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}
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}
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}
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}
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}
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@ -89,9 +89,9 @@ namespace osu.Game.Rulesets.Mods
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private void applyPitchAdjustment(ValueChangedEvent<bool> adjustPitchSetting)
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private void applyPitchAdjustment(ValueChangedEvent<bool> adjustPitchSetting)
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{
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{
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// remove existing old adjustment
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// remove existing old adjustment
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track.RemoveAdjustment(adjustmentForPitchSetting(adjustPitchSetting.OldValue), SpeedChange);
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track?.RemoveAdjustment(adjustmentForPitchSetting(adjustPitchSetting.OldValue), SpeedChange);
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track.AddAdjustment(adjustmentForPitchSetting(adjustPitchSetting.NewValue), SpeedChange);
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track?.AddAdjustment(adjustmentForPitchSetting(adjustPitchSetting.NewValue), SpeedChange);
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}
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}
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private AdjustableProperty adjustmentForPitchSetting(bool adjustPitchSettingValue)
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private AdjustableProperty adjustmentForPitchSetting(bool adjustPitchSettingValue)
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@ -3,6 +3,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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@ -142,6 +143,8 @@ namespace osu.Game.Screens.Multi
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joinedRoom = null;
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joinedRoom = null;
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}
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}
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private readonly HashSet<int> ignoredRooms = new HashSet<int>();
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/// <summary>
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/// <summary>
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/// Invoked when the listing of all <see cref="Room"/>s is received from the server.
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/// Invoked when the listing of all <see cref="Room"/>s is received from the server.
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/// </summary>
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/// </summary>
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@ -163,11 +166,27 @@ namespace osu.Game.Screens.Multi
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continue;
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continue;
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}
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}
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var r = listing[i];
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var room = listing[i];
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r.Position.Value = i;
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update(r, r);
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Debug.Assert(room.RoomID.Value != null);
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addRoom(r);
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if (ignoredRooms.Contains(room.RoomID.Value.Value))
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continue;
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room.Position.Value = i;
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try
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{
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update(room, room);
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addRoom(room);
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}
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catch (Exception ex)
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{
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Logger.Error(ex, $"Failed to update room: {room.Name.Value}.");
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ignoredRooms.Add(room.RoomID.Value.Value);
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rooms.Remove(room);
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}
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}
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}
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RoomsUpdated?.Invoke();
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RoomsUpdated?.Invoke();
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