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Fix formating.
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parent
0f6a6287f2
commit
6543171169
@ -4,7 +4,6 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Logging;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Game.Rulesets.Catch.Beatmaps;
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using osu.Game.Rulesets.Catch.Beatmaps;
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using osu.Game.Rulesets.Catch.Mods;
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using osu.Game.Rulesets.Catch.Mods;
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@ -15,45 +14,28 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Catch.Tests
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namespace osu.Game.Rulesets.Catch.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class TestSceneDrawableCatchRulesetWithRelax : OsuTestScene
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public class TestSceneDrawableCatchRuleset : OsuTestScene
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{
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{
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("create drawable ruleset with relax mod", () =>
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{
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Child = new DrawableCatchRuleset(new CatchRuleset(), new CatchBeatmap(), new List<Mod>() {
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new CatchModRelax()
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});
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});
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AddUntilStep("wait for load", () => Child.IsLoaded);
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}
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[Test]
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[Test]
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public void TestBasic()
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public void TestWithoutRelax()
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{
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AddAssert("check if touch catcher is showing", () => this.ChildrenOfType<CatchTouchInputMapper>().Any() == false);
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}
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}
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[TestFixture]
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public class TestSceneDrawableCatchRulesetWithoutRelax : OsuTestScene
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{
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[SetUpSteps]
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public void SetUpSteps()
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{
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{
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AddStep("create drawable ruleset without relax mod", () =>
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AddStep("create drawable ruleset without relax mod", () =>
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{
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{
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Child = new DrawableCatchRuleset(new CatchRuleset(), new CatchBeatmap(), new List<Mod>());
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Child = new DrawableCatchRuleset(new CatchRuleset(), new CatchBeatmap(), new List<Mod>());
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});
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});
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AddUntilStep("wait for load", () => Child.IsLoaded);
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AddUntilStep("wait for load", () => Child.IsLoaded);
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Logger.Log("Ready");
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AddAssert("check if touch catcher is showing", () => this.ChildrenOfType<CatchTouchInputMapper>().Any());
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}
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}
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[Test]
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[Test]
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public void TestBasic()
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public void TestWithRelax()
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{
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{
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AddAssert("check if touch catcher is showing", () => this.ChildrenOfType<CatchTouchInputMapper>().Any());
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AddStep("create drawable ruleset with relax mod", () =>
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{
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Child = new DrawableCatchRuleset(new CatchRuleset(), new CatchBeatmap(), new List<Mod> { new CatchModRelax() });
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});
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AddUntilStep("wait for load", () => Child.IsLoaded);
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AddAssert("check if touch catcher is showing", () => this.ChildrenOfType<CatchTouchInputMapper>().Any() == false);
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}
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}
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}
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}
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}
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}
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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.UI
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protected override bool UserScrollSpeedAdjustment => false;
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protected override bool UserScrollSpeedAdjustment => false;
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private bool showMobileMapper = true;
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private readonly bool showMobileMapper = true;
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public DrawableCatchRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
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public DrawableCatchRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
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: base(ruleset, beatmap, mods)
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: base(ruleset, beatmap, mods)
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