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Fix potential cross-thread drawable operation in round editor screen
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@ -256,7 +256,7 @@ namespace osu.Game.Tournament.Screens.Editors
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mods.BindValueChanged(modString => Model.Mods = modString.NewValue);
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mods.BindValueChanged(modString => Model.Mods = modString.NewValue);
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}
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}
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private void updatePanel()
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private void updatePanel() => Schedule(() =>
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{
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{
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drawableContainer.Clear();
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drawableContainer.Clear();
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@ -269,7 +269,7 @@ namespace osu.Game.Tournament.Screens.Editors
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Width = 300
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Width = 300
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};
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};
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}
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}
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}
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});
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}
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}
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}
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}
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}
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}
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