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Add test coverage of corrupt realm creating backup
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@ -138,7 +138,7 @@ namespace osu.Game.Tests.Collections.IO
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{
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{
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string firstRunName;
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string firstRunName;
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using (var host = new CleanRunHeadlessGameHost(bypassCleanup: true))
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using (var host = new CleanRunHeadlessGameHost(bypassCleanupOnDispose: true))
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{
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{
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firstRunName = host.Name;
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firstRunName = host.Name;
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@ -315,6 +315,26 @@ namespace osu.Game.Tests.NonVisual
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}
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}
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}
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}
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[Test]
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public void TestBackupCreatedOnCorruptRealm()
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{
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using (var host = new CustomTestHeadlessGameHost())
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{
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try
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{
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File.WriteAllText(host.InitialStorage.GetFullPath(OsuGameBase.CLIENT_DATABASE_FILENAME, true), "i am definitely not a realm file");
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LoadOsuIntoHost(host);
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Assert.That(host.InitialStorage.GetFiles(string.Empty, "*_corrupt.realm"), Has.One.Items);
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}
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finally
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{
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host.Exit();
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}
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}
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}
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private static string getDefaultLocationFor(CustomTestHeadlessGameHost host)
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private static string getDefaultLocationFor(CustomTestHeadlessGameHost host)
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{
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{
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string path = Path.Combine(TestRunHeadlessGameHost.TemporaryTestDirectory, host.Name);
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string path = Path.Combine(TestRunHeadlessGameHost.TemporaryTestDirectory, host.Name);
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@ -347,7 +367,7 @@ namespace osu.Game.Tests.NonVisual
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public Storage InitialStorage { get; }
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public Storage InitialStorage { get; }
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public CustomTestHeadlessGameHost([CallerMemberName] string callingMethodName = @"")
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public CustomTestHeadlessGameHost([CallerMemberName] string callingMethodName = @"")
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: base(callingMethodName: callingMethodName)
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: base(callingMethodName: callingMethodName, bypassCleanupOnSetup: true)
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{
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{
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string defaultStorageLocation = getDefaultLocationFor(this);
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string defaultStorageLocation = getDefaultLocationFor(this);
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@ -15,30 +15,38 @@ namespace osu.Game.Tests
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/// </summary>
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/// </summary>
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public class CleanRunHeadlessGameHost : TestRunHeadlessGameHost
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public class CleanRunHeadlessGameHost : TestRunHeadlessGameHost
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{
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{
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private readonly bool bypassCleanupOnSetup;
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/// <summary>
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/// <summary>
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/// Create a new instance.
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/// Create a new instance.
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/// </summary>
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/// </summary>
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/// <param name="bindIPC">Whether to bind IPC channels.</param>
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/// <param name="bindIPC">Whether to bind IPC channels.</param>
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/// <param name="realtime">Whether the host should be forced to run in realtime, rather than accelerated test time.</param>
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/// <param name="realtime">Whether the host should be forced to run in realtime, rather than accelerated test time.</param>
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/// <param name="bypassCleanup">Whether to bypass directory cleanup on host disposal. Should be used only if a subsequent test relies on the files still existing.</param>
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/// <param name="bypassCleanupOnSetup">Whether to bypass directory cleanup on <see cref="SetupForRun"/>.</param>
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/// <param name="bypassCleanupOnDispose">Whether to bypass directory cleanup on host disposal. Should be used only if a subsequent test relies on the files still existing.</param>
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/// <param name="callingMethodName">The name of the calling method, used for test file isolation and clean-up.</param>
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/// <param name="callingMethodName">The name of the calling method, used for test file isolation and clean-up.</param>
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public CleanRunHeadlessGameHost(bool bindIPC = false, bool realtime = true, bool bypassCleanup = false, [CallerMemberName] string callingMethodName = @"")
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public CleanRunHeadlessGameHost(bool bindIPC = false, bool realtime = true, bool bypassCleanupOnSetup = false, bool bypassCleanupOnDispose = false,
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[CallerMemberName] string callingMethodName = @"")
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: base($"{callingMethodName}-{Guid.NewGuid()}", new HostOptions
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: base($"{callingMethodName}-{Guid.NewGuid()}", new HostOptions
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{
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{
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BindIPC = bindIPC,
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BindIPC = bindIPC,
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}, bypassCleanup: bypassCleanup, realtime: realtime)
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}, bypassCleanup: bypassCleanupOnDispose, realtime: realtime)
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{
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{
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this.bypassCleanupOnSetup = bypassCleanupOnSetup;
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}
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}
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protected override void SetupForRun()
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protected override void SetupForRun()
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{
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{
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try
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if (!bypassCleanupOnSetup)
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{
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{
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Storage.DeleteDirectory(string.Empty);
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try
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}
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{
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catch
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Storage.DeleteDirectory(string.Empty);
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{
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}
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// May fail if a logging target has already been set via OsuStorage.ChangeTargetStorage.
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catch
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{
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// May fail if a logging target has already been set via OsuStorage.ChangeTargetStorage.
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}
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}
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}
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// base call needs to be run *after* storage is emptied, as it updates the (static) logger's storage and may start writing
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// base call needs to be run *after* storage is emptied, as it updates the (static) logger's storage and may start writing
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